public class LetterBoxBlock
extends net.minecraft.block.Block
implements net.minecraft.block.IWaterLoggable
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties| Modifier and Type | Field and Description | 
|---|---|
| static net.minecraft.state.DirectionProperty | FACING | 
| static net.minecraft.state.BooleanProperty | UPSIDE_DOWN | 
| static net.minecraft.state.BooleanProperty | WATERLOGGED | 
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description | 
|---|
| LetterBoxBlock() | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> p_206840_1_) | 
| net.minecraft.fluid.FluidState | getFluidState(net.minecraft.block.BlockState p_204507_1_) | 
| float | getShadeBrightness(net.minecraft.block.BlockState p_220080_1_,
                  net.minecraft.world.IBlockReader p_220080_2_,
                  net.minecraft.util.math.BlockPos p_220080_3_) | 
| net.minecraft.block.BlockState | getStateForPlacement(net.minecraft.item.BlockItemUseContext context) | 
| net.minecraft.block.BlockState | mirror(net.minecraft.block.BlockState state,
      net.minecraft.util.Mirror direction) | 
| net.minecraft.block.BlockState | rotate(net.minecraft.block.BlockState state,
      net.minecraft.world.IWorld world,
      net.minecraft.util.math.BlockPos pos,
      net.minecraft.util.Rotation direction) | 
| net.minecraft.block.BlockState | rotate(net.minecraft.block.BlockState state,
      net.minecraft.util.Rotation direction) | 
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitcanPlaceLiquid, placeLiquid, takeLiquidaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic static final net.minecraft.state.BooleanProperty WATERLOGGED
public static final net.minecraft.state.DirectionProperty FACING
public static final net.minecraft.state.BooleanProperty UPSIDE_DOWN
public net.minecraft.fluid.FluidState getFluidState(net.minecraft.block.BlockState p_204507_1_)
getFluidState in class net.minecraft.block.AbstractBlockpublic float getShadeBrightness(net.minecraft.block.BlockState p_220080_1_,
                                net.minecraft.world.IBlockReader p_220080_2_,
                                net.minecraft.util.math.BlockPos p_220080_3_)
getShadeBrightness in class net.minecraft.block.AbstractBlockpublic net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext context)
getStateForPlacement in class net.minecraft.block.Blockprotected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> p_206840_1_)
createBlockStateDefinition in class net.minecraft.block.Blockpublic net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state,
                                             net.minecraft.util.Rotation direction)
rotate in class net.minecraft.block.AbstractBlockpublic net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state,
                                             net.minecraft.world.IWorld world,
                                             net.minecraft.util.math.BlockPos pos,
                                             net.minecraft.util.Rotation direction)
rotate in interface net.minecraftforge.common.extensions.IForgeBlockpublic net.minecraft.block.BlockState mirror(net.minecraft.block.BlockState state,
                                             net.minecraft.util.Mirror direction)
mirror in class net.minecraft.block.AbstractBlock