public class HourGlassBlock
extends net.minecraft.block.Block
implements net.minecraft.block.IWaterLoggable
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
Modifier and Type | Field and Description |
---|---|
static net.minecraft.state.DirectionProperty |
FACING |
static net.minecraft.state.BooleanProperty |
UP |
static net.minecraft.state.BooleanProperty |
WATERLOGGED |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
---|
HourGlassBlock() |
Modifier and Type | Method and Description |
---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> p_206840_1_) |
net.minecraft.fluid.FluidState |
getFluidState(net.minecraft.block.BlockState p_204507_1_) |
net.minecraft.item.ItemStack |
getPickBlock(net.minecraft.block.BlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player) |
float |
getShadeBrightness(net.minecraft.block.BlockState p_220080_1_,
net.minecraft.world.IBlockReader p_220080_2_,
net.minecraft.util.math.BlockPos p_220080_3_) |
net.minecraft.block.BlockState |
getStateForPlacement(net.minecraft.item.BlockItemUseContext context) |
protected boolean |
mayPlaceOn(net.minecraft.block.BlockState blockState,
net.minecraft.world.IBlockReader iBlockReader,
net.minecraft.util.math.BlockPos blockPos) |
boolean |
propagatesSkylightDown(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader level,
net.minecraft.util.math.BlockPos pos) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canPlaceLiquid, placeLiquid, takeLiquid
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final net.minecraft.state.BooleanProperty WATERLOGGED
public static final net.minecraft.state.DirectionProperty FACING
public static final net.minecraft.state.BooleanProperty UP
public net.minecraft.item.ItemStack getPickBlock(net.minecraft.block.BlockState state, net.minecraft.util.math.RayTraceResult target, net.minecraft.world.IBlockReader world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player)
getPickBlock
in interface net.minecraftforge.common.extensions.IForgeBlock
public boolean propagatesSkylightDown(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader level, net.minecraft.util.math.BlockPos pos)
propagatesSkylightDown
in class net.minecraft.block.Block
public float getShadeBrightness(net.minecraft.block.BlockState p_220080_1_, net.minecraft.world.IBlockReader p_220080_2_, net.minecraft.util.math.BlockPos p_220080_3_)
getShadeBrightness
in class net.minecraft.block.AbstractBlock
protected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> p_206840_1_)
createBlockStateDefinition
in class net.minecraft.block.Block
public net.minecraft.fluid.FluidState getFluidState(net.minecraft.block.BlockState p_204507_1_)
getFluidState
in class net.minecraft.block.AbstractBlock
public net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext context)
getStateForPlacement
in class net.minecraft.block.Block
protected boolean mayPlaceOn(net.minecraft.block.BlockState blockState, net.minecraft.world.IBlockReader iBlockReader, net.minecraft.util.math.BlockPos blockPos)