public class DecorationBlock
extends net.minecraft.block.Block
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
Modifier and Type | Field and Description |
---|---|
static net.minecraft.state.IntegerProperty |
A |
static net.minecraft.state.IntegerProperty |
B |
static net.minecraft.state.IntegerProperty |
C |
static net.minecraft.state.DirectionProperty |
DIRECTION |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
---|
DecorationBlock(net.minecraft.block.AbstractBlock.Properties properties) |
Modifier and Type | Method and Description |
---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
net.minecraft.block.BlockState |
mirror(net.minecraft.block.BlockState state,
net.minecraft.util.Mirror direction) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState state,
net.minecraft.world.IWorld world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Rotation direction) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState state,
net.minecraft.util.Rotation direction) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final net.minecraft.state.DirectionProperty DIRECTION
public static final net.minecraft.state.IntegerProperty A
public static final net.minecraft.state.IntegerProperty B
public static final net.minecraft.state.IntegerProperty C
public DecorationBlock(net.minecraft.block.AbstractBlock.Properties properties)
protected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition
in class net.minecraft.block.Block
public net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state, net.minecraft.world.IWorld world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.Rotation direction)
public net.minecraft.block.BlockState mirror(net.minecraft.block.BlockState state, net.minecraft.util.Mirror direction)
mirror
in class net.minecraft.block.AbstractBlock
public net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state, net.minecraft.util.Rotation direction)
rotate
in class net.minecraft.block.AbstractBlock