public class DayCareBlock
extends net.minecraft.block.Block
implements net.minecraft.block.IWaterLoggable
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
Modifier and Type | Field and Description |
---|---|
static net.minecraft.state.BooleanProperty |
EGG_PRESENT |
static net.minecraft.state.DirectionProperty |
FACING |
static net.minecraft.state.BooleanProperty |
WATERLOGGED |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
---|
DayCareBlock() |
Modifier and Type | Method and Description |
---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> p_206840_1_) |
net.minecraft.fluid.FluidState |
getFluidState(net.minecraft.block.BlockState p_204507_1_) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState p_220053_1_,
net.minecraft.world.IBlockReader p_220053_2_,
net.minecraft.util.math.BlockPos p_220053_3_,
net.minecraft.util.math.shapes.ISelectionContext p_220053_4_) |
net.minecraft.block.BlockState |
getStateForPlacement(net.minecraft.item.BlockItemUseContext context) |
net.minecraft.block.BlockState |
mirror(net.minecraft.block.BlockState state,
net.minecraft.util.Mirror mirror) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState p_185499_1_,
net.minecraft.util.Rotation p_185499_2_) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canPlaceLiquid, placeLiquid, takeLiquid
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final net.minecraft.state.BooleanProperty EGG_PRESENT
public static final net.minecraft.state.BooleanProperty WATERLOGGED
public static final net.minecraft.state.DirectionProperty FACING
public net.minecraft.fluid.FluidState getFluidState(net.minecraft.block.BlockState p_204507_1_)
getFluidState
in class net.minecraft.block.AbstractBlock
public net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState p_220053_1_, net.minecraft.world.IBlockReader p_220053_2_, net.minecraft.util.math.BlockPos p_220053_3_, net.minecraft.util.math.shapes.ISelectionContext p_220053_4_)
getShape
in class net.minecraft.block.AbstractBlock
public net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext context)
getStateForPlacement
in class net.minecraft.block.Block
protected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> p_206840_1_)
createBlockStateDefinition
in class net.minecraft.block.Block
public net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand, net.minecraft.util.math.BlockRayTraceResult hit)
use
in class net.minecraft.block.AbstractBlock
public net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState p_185499_1_, net.minecraft.util.Rotation p_185499_2_)
rotate
in class net.minecraft.block.AbstractBlock
public net.minecraft.block.BlockState mirror(net.minecraft.block.BlockState state, net.minecraft.util.Mirror mirror)
mirror
in class net.minecraft.block.AbstractBlock