public static class ScrollBlock.ScrollBlockStanding extends ScrollBlock
ScrollBlock.ScrollBlockHanging, ScrollBlock.ScrollBlockStanding, ScrollBlock.Typenet.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.PropertiesFACING, ROTATION, STANDING_AABBBLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
ScrollBlockStanding() |
| Modifier and Type | Method and Description |
|---|---|
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader reader,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext ctx) |
net.minecraft.block.BlockState |
mirror(net.minecraft.block.BlockState state,
net.minecraft.util.Mirror mirrorIn) |
void |
neighborChanged(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.Block blockIn,
net.minecraft.util.math.BlockPos fromPos,
boolean isMoving) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState state,
net.minecraft.util.Rotation rot) |
canPlaceBlockAt, createBlockStateDefinition, getCollisionShape, getItem, getPickBlock, getRenderShape, hasInvalidNeighbor, isFullCube, isInvalidNeighbor, isPassable, isPossibleToRespawnInThis, newBlockEntity, playerDestroyanimateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isRandomlyTicking, isShapeFullBlock, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader reader,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext ctx)
getShape in class net.minecraft.block.AbstractBlockpublic net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state,
net.minecraft.util.Rotation rot)
rotate in class net.minecraft.block.AbstractBlockpublic net.minecraft.block.BlockState mirror(net.minecraft.block.BlockState state,
net.minecraft.util.Mirror mirrorIn)
mirror in class net.minecraft.block.AbstractBlockpublic void neighborChanged(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.Block blockIn,
net.minecraft.util.math.BlockPos fromPos,
boolean isMoving)
neighborChanged in class net.minecraft.block.AbstractBlock