public class MovementPlateBlock extends GenericRotatableBlock
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
FACING
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
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MovementPlateBlock()
Initializes the block.
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Modifier and Type | Method and Description |
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void |
entityInside(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.Entity entity) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
java.lang.Boolean |
isLoop(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos posOriginal,
int maxLength)
Checks if there is an loop containing the movement plate.
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void |
setPlacedBy(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state,
net.minecraft.entity.LivingEntity placer,
net.minecraft.item.ItemStack stack) |
boolean |
targetSticky(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos) |
createBlockStateDefinition, getStateForPlacement, mirror, rotate
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public java.lang.Boolean isLoop(net.minecraft.world.World world, net.minecraft.util.math.BlockPos posOriginal, int maxLength)
world
- The world the movement plate is in.posOriginal
- The position of the movement plate to check for loops with.maxLength
- The maximum length to check for loops with.public void entityInside(net.minecraft.block.BlockState state, net.minecraft.world.World worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity)
entityInside
in class net.minecraft.block.AbstractBlock
public boolean targetSticky(net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos)
public void setPlacedBy(net.minecraft.world.World worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state, net.minecraft.entity.LivingEntity placer, net.minecraft.item.ItemStack stack)
setPlacedBy
in class net.minecraft.block.Block
public net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.shapes.ISelectionContext context)
getShape
in class net.minecraft.block.AbstractBlock