public class HiddenCubeBlock
extends net.minecraft.block.Block
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
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HiddenCubeBlock() |
Modifier and Type | Method and Description |
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net.minecraft.item.ItemStack |
getPickBlock(net.minecraft.block.BlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player) |
net.minecraft.block.BlockRenderType |
getRenderShape(net.minecraft.block.BlockState state) |
float |
getShadeBrightness(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos) |
net.minecraft.util.math.shapes.VoxelShape |
getVisualShape(net.minecraft.block.BlockState p_230322_1_,
net.minecraft.world.IBlockReader p_230322_2_,
net.minecraft.util.math.BlockPos p_230322_3_,
net.minecraft.util.math.shapes.ISelectionContext p_230322_4_) |
boolean |
propagatesSkylightDown(net.minecraft.block.BlockState p_200123_1_,
net.minecraft.world.IBlockReader p_200123_2_,
net.minecraft.util.math.BlockPos p_200123_3_) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShape, getSignal, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public net.minecraft.item.ItemStack getPickBlock(net.minecraft.block.BlockState state, net.minecraft.util.math.RayTraceResult target, net.minecraft.world.IBlockReader world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player)
public net.minecraft.block.BlockRenderType getRenderShape(net.minecraft.block.BlockState state)
getRenderShape
in class net.minecraft.block.AbstractBlock
public float getShadeBrightness(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader worldIn, net.minecraft.util.math.BlockPos pos)
getShadeBrightness
in class net.minecraft.block.AbstractBlock
public boolean propagatesSkylightDown(net.minecraft.block.BlockState p_200123_1_, net.minecraft.world.IBlockReader p_200123_2_, net.minecraft.util.math.BlockPos p_200123_3_)
propagatesSkylightDown
in class net.minecraft.block.Block
public net.minecraft.util.math.shapes.VoxelShape getVisualShape(net.minecraft.block.BlockState p_230322_1_, net.minecraft.world.IBlockReader p_230322_2_, net.minecraft.util.math.BlockPos p_230322_3_, net.minecraft.util.math.shapes.ISelectionContext p_230322_4_)
getVisualShape
in class net.minecraft.block.AbstractBlock