public class SteelBeam extends SpecialAttackBase
modifiers| Constructor and Description |
|---|
SteelBeam() |
| Modifier and Type | Method and Description |
|---|---|
void |
applyEffect(PixelmonWrapper user,
PixelmonWrapper target)
Causes various effects during the move.
|
void |
applyMissEffect(PixelmonWrapper user,
PixelmonWrapper target)
Triggers when the move misses.
|
applyAfterEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriorityapplyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffectpublic void applyEffect(PixelmonWrapper user, PixelmonWrapper target)
SpecialAttackBaseapplyEffect in class SpecialAttackBaseuser - The move's user.target - The move's target.public void applyMissEffect(PixelmonWrapper user, PixelmonWrapper target)
EffectBaseapplyMissEffect in class EffectBaseuser - The move's user.target - The move's target.