public class SteelBeam extends SpecialAttackBase
modifiers| Constructor and Description | 
|---|
SteelBeam()  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
applyEffect(PixelmonWrapper user,
           PixelmonWrapper target)
Causes various effects during the move. 
 | 
void | 
applyMissEffect(PixelmonWrapper user,
               PixelmonWrapper target)
Triggers when the move misses. 
 | 
applyAfterEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriorityapplyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffectpublic void applyEffect(PixelmonWrapper user, PixelmonWrapper target)
SpecialAttackBaseapplyEffect in class SpecialAttackBaseuser - The move's user.target - The move's target.public void applyMissEffect(PixelmonWrapper user, PixelmonWrapper target)
EffectBaseapplyMissEffect in class EffectBaseuser - The move's user.target - The move's target.