public class Magnitude extends SpecialAttackBase
Modifier and Type | Field and Description |
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int |
magnitude
The magnitude of the move during the turn.
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modifiers
Constructor and Description |
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Magnitude() |
Modifier and Type | Method and Description |
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AttackResult |
applyEffectStart(PixelmonWrapper user,
PixelmonWrapper target)
Causes effects before the move's power is calculated.
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applyAfterEffect, applyEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriority
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffect
public AttackResult applyEffectStart(PixelmonWrapper user, PixelmonWrapper target)
EffectBase
applyEffectStart
in class EffectBase
user
- The move's user.target
- The move's target.