public class FoulPlay extends SpecialAttackBase
modifiers| Constructor and Description |
|---|
FoulPlay() |
| Modifier and Type | Method and Description |
|---|---|
void |
applyEffectAfterAllTargets(PixelmonWrapper user)
Triggers after a Pokemon attacks all of its targets.
|
AttackResult |
applyEffectStart(PixelmonWrapper user,
PixelmonWrapper target)
Causes effects before the move's power is calculated.
|
applyAfterEffect, applyEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriorityapplyEarlyEffect, applyEffectAfterStatus, applyEffectHitOrMiss, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffectpublic AttackResult applyEffectStart(PixelmonWrapper user, PixelmonWrapper target)
EffectBaseapplyEffectStart in class EffectBaseuser - The move's user.target - The move's target.public void applyEffectAfterAllTargets(PixelmonWrapper user)
EffectBaseapplyEffectAfterAllTargets in class EffectBaseuser - The move's user.