public class FoulPlay extends SpecialAttackBase
modifiers
Constructor and Description |
---|
FoulPlay() |
Modifier and Type | Method and Description |
---|---|
void |
applyEffectAfterAllTargets(PixelmonWrapper user)
Triggers after a Pokemon attacks all of its targets.
|
AttackResult |
applyEffectStart(PixelmonWrapper user,
PixelmonWrapper target)
Causes effects before the move's power is calculated.
|
applyAfterEffect, applyEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriority
applyEarlyEffect, applyEffectAfterStatus, applyEffectHitOrMiss, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffect
public AttackResult applyEffectStart(PixelmonWrapper user, PixelmonWrapper target)
EffectBase
applyEffectStart
in class EffectBase
user
- The move's user.target
- The move's target.public void applyEffectAfterAllTargets(PixelmonWrapper user)
EffectBase
applyEffectAfterAllTargets
in class EffectBase
user
- The move's user.