public class DoSetDamage extends SpecialAttackBase
modifiers
Constructor and Description |
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DoSetDamage(Value... values)
Initializes the effect.
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Modifier and Type | Method and Description |
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AttackResult |
applyEffectDuring(PixelmonWrapper user,
PixelmonWrapper target)
Causes effects before move connects.
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applyAfterEffect, applyEffect, cantMiss, ignoresWeather, modifyPriority
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffect
public DoSetDamage(Value... values)
values
- The amount of damage to deal.public AttackResult applyEffectDuring(PixelmonWrapper user, PixelmonWrapper target)
SpecialAttackBase
applyEffectDuring
in class SpecialAttackBase
user
- The move's user.target
- The move's target.