public class BurnUp extends SpecialAttackBase
modifiers
Constructor and Description |
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BurnUp() |
Modifier and Type | Method and Description |
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void |
applyAfterEffect(PixelmonWrapper user)
Fires after the moves functionality has completed, after damage, etc.
|
AttackResult |
applyEffectStart(PixelmonWrapper user,
PixelmonWrapper target)
Causes effects before the move's power is calculated.
|
applyEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriority
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffect
public AttackResult applyEffectStart(PixelmonWrapper user, PixelmonWrapper target)
EffectBase
applyEffectStart
in class EffectBase
user
- The move's user.target
- The move's target.public void applyAfterEffect(PixelmonWrapper user)
SpecialAttackBase
applyAfterEffect
in class SpecialAttackBase
user
- - The user of the move.