public class AttackRain extends AttackSystem<AttackRain.RainData>
| Modifier and Type | Class and Description |
|---|---|
static class |
AttackRain.RainData |
| Constructor and Description |
|---|
AttackRain() |
| Modifier and Type | Method and Description |
|---|---|
void |
execute(net.minecraft.client.Minecraft mc,
net.minecraft.world.World w,
double x,
double y,
double z,
float scale,
boolean shiny,
double... args) |
execute, getData, getEndID, getEndPos, getStartID, getStartPos, setData, setData, setEndID, setEndPos, setStartID, setStartPosexecuteclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waithasCustomRenderer, onConstruct, onEnable, onInit, onPostRender, onPreRender, onRender, onTarget, onUpdate, onUpdateEol, onUpdateLastpublic void execute(net.minecraft.client.Minecraft mc,
net.minecraft.world.World w,
double x,
double y,
double z,
float scale,
boolean shiny,
double... args)
execute in class ParticleSystem