public static class AttackExplosion.ExplosionData extends StandardParticleAnimationData
| Constructor and Description |
|---|
ExplosionData() |
| Modifier and Type | Method and Description |
|---|---|
EffectType |
getEffectEnum() |
void |
initFromAttack(ImmutableAttack attack,
int effectivePower,
Element effectiveType) |
boolean |
isAtTarget() |
AttackExplosion.ExplosionData |
readFromByteBuffer(io.netty.buffer.ByteBuf buf) |
void |
writeToByteBuffer(io.netty.buffer.ByteBuf buf) |
getLifetimeTicks, getPower, getRGB, getScale, getSpeed, getTexture, makeEffect, setLifetimeTicks, setPower, setRGB, setScale, setSpeed, setTextureball, beam, buff, createSystem, explosion, radial, rain, tubepublic void initFromAttack(ImmutableAttack attack, int effectivePower, Element effectiveType)
initFromAttack in class StandardParticleAnimationDatapublic void writeToByteBuffer(io.netty.buffer.ByteBuf buf)
writeToByteBuffer in class StandardParticleAnimationDatapublic AttackExplosion.ExplosionData readFromByteBuffer(io.netty.buffer.ByteBuf buf)
readFromByteBuffer in class StandardParticleAnimationDatapublic EffectType getEffectEnum()
getEffectEnum in class AttackAnimationDatapublic boolean isAtTarget()