public class AttackAnimationLeapForward extends AttackAnimation
Modifier and Type | Field and Description |
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AttackAnimationData |
effect |
Constructor and Description |
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AttackAnimationLeapForward() |
Modifier and Type | Method and Description |
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boolean |
tickAnimation(int tick)
Return true if the animation is complete and the damage can be applied.
|
boolean |
usedOncePerTurn() |
initialize, instantiate, sendBattleEffect
public AttackAnimationData effect
public boolean tickAnimation(int tick)
AttackAnimation
tickAnimation
in class AttackAnimation
public boolean usedOncePerTurn()
usedOncePerTurn
in class AttackAnimation