public class AttackAnimationLeapForward extends AttackAnimation
| Modifier and Type | Field and Description |
|---|---|
AttackAnimationData |
effect |
| Constructor and Description |
|---|
AttackAnimationLeapForward() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
tickAnimation(int tick)
Return true if the animation is complete and the damage can be applied.
|
boolean |
usedOncePerTurn() |
initialize, instantiate, sendBattleEffectpublic AttackAnimationData effect
public boolean tickAnimation(int tick)
AttackAnimationtickAnimation in class AttackAnimationpublic boolean usedOncePerTurn()
usedOncePerTurn in class AttackAnimation