Constructor and Description |
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HealBall() |
Modifier and Type | Method and Description |
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void |
doAfterEffect(PokeBall type,
PokeBallEntity entity,
PixelmonEntity p)
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
doFailEffect, getCatchBonus, modifyCaptureRate
public void doAfterEffect(PokeBall type, PokeBallEntity entity, PixelmonEntity p)
BallLogic
doAfterEffect
in interface BallLogic
type
- The PokeBall
being used.entity
- The PokeBallEntity
being thrown, if one is present.p
- The PixelmonEntity
caught.