| Class | Description |
|---|---|
| CreateSpawnerEvent |
Fires when a spawner is built off a preset.
|
| LegendaryCheckSpawnsEvent |
Event fired when someone uses /checkspawns legendary.
|
| LegendarySpawnEvent |
Superclass event for legendary spawning under the Better Spawner.
|
| LegendarySpawnEvent.ChoosePlayer |
Event fired when a
LegendarySpawner has selected which player to spawn a legendary near. |
| LegendarySpawnEvent.DoSpawn |
Event fired when a legendary Pokémon is spawned through any implementation of the Better Spawner.
|
| PixelmonSpawnerEvent |
This class contains all the relevant events to when a Pixelmon spawner block attempts to/successfully spawn(s) a Pokemon
|
| PixelmonSpawnerEvent.Post |
This is the post-pixelmon spawn event fired after the entity is spawned and after the Pokemon is created
from the specification
This is where you can modify the pokemon/entity that has been spawned
This is not cancellable
|
| PixelmonSpawnerEvent.Pre |
This is the pre-pixelmon spawn event fired before the entity is spawned and before the Pokemon is created
from the specification
Cancelling this will prevent the entity from being spawned
|
| SpawnEvent |
Event fired when an
AbstractSpawner attempts to perform a SpawnAction. |
| SpawnLocationEvent |
Event for when a
SpawnLocation has been selected in the viable location construction algorithm. |