public static class DialogueInputEvent.ClosedScreen extends DialogueInputEvent
DialogueInputScreen without sending data.
Useful for cleaning up lose ends on the server if you were awaiting input. Or forcing the screen again if you require input.DialogueInputEvent.ClosedScreen, DialogueInputEvent.Submitted| Constructor and Description |
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ClosedScreen(net.minecraft.entity.player.ServerPlayerEntity player) |
getPlayer