public static class StatueEvent.DestroyStatue extends StatueEvent
StatueEvent fired when a statue is attempted to be destroyed
Canceling this event will prevent the statue from being destroyed
StatueEvent.CreateStatue, StatueEvent.DestroyStatue, StatueEvent.ModifyStatue| Modifier and Type | Field and Description |
|---|---|
StatueEntity |
statue
The statue being destroyed
|
player| Constructor and Description |
|---|
DestroyStatue(net.minecraft.entity.player.ServerPlayerEntity player,
StatueEntity statue) |
public final StatueEntity statue
public DestroyStatue(net.minecraft.entity.player.ServerPlayerEntity player,
StatueEntity statue)