public static class StatueEvent.DestroyStatue extends StatueEvent
StatueEvent
fired when a statue is attempted to be destroyed
Canceling this event will prevent the statue from being destroyed
StatueEvent.CreateStatue, StatueEvent.DestroyStatue, StatueEvent.ModifyStatue
Modifier and Type | Field and Description |
---|---|
StatueEntity |
statue
The statue being destroyed
|
player
Constructor and Description |
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DestroyStatue(net.minecraft.entity.player.ServerPlayerEntity player,
StatueEntity statue) |
public final StatueEntity statue
public DestroyStatue(net.minecraft.entity.player.ServerPlayerEntity player, StatueEntity statue)