public class AttackRegistry
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static java.util.Optional<ImmutableAttack> |
ABSORB |
static java.util.Optional<ImmutableAttack> |
ACCELEROCK |
static java.util.Optional<ImmutableAttack> |
ACID |
static java.util.Optional<ImmutableAttack> |
ACID_ARMOR |
static java.util.Optional<ImmutableAttack> |
ACID_DOWNPOUR |
static java.util.Optional<ImmutableAttack> |
ACID_SPRAY |
static java.util.Optional<ImmutableAttack> |
ACROBATICS |
static java.util.Optional<ImmutableAttack> |
ACUPRESSURE |
static java.util.Optional<ImmutableAttack> |
AERIAL_ACE |
static java.util.Optional<ImmutableAttack> |
AEROBLAST |
static java.util.Optional<ImmutableAttack> |
AFTER_YOU |
static java.util.Optional<ImmutableAttack> |
AGILITY |
static java.util.Optional<ImmutableAttack> |
AIR_CUTTER |
static java.util.Optional<ImmutableAttack> |
AIR_SLASH |
static java.util.Optional<ImmutableAttack> |
ALL_OUT_PUMMELING |
static java.util.Optional<ImmutableAttack> |
ALLY_SWITCH |
static java.util.Optional<ImmutableAttack> |
AMNESIA |
static java.util.Optional<ImmutableAttack> |
ANCHOR_SHOT |
static java.util.Optional<ImmutableAttack> |
ANCIENT_POWER |
static java.util.Optional<ImmutableAttack> |
APPLE_ACID |
static java.util.Optional<ImmutableAttack> |
AQUA_CUTTER |
static java.util.Optional<ImmutableAttack> |
AQUA_JET |
static java.util.Optional<ImmutableAttack> |
AQUA_RING |
static java.util.Optional<ImmutableAttack> |
AQUA_STEP |
static java.util.Optional<ImmutableAttack> |
AQUA_TAIL |
static java.util.Optional<ImmutableAttack> |
ARM_THRUST |
static java.util.Optional<ImmutableAttack> |
ARMOR_CANNON |
static java.util.Optional<ImmutableAttack> |
AROMATHERAPY |
static java.util.Optional<ImmutableAttack> |
AROMATIC_MIST |
static java.util.Optional<ImmutableAttack> |
ASSIST |
static java.util.Optional<ImmutableAttack> |
ASSURANCE |
static java.util.Optional<ImmutableAttack> |
ASTONISH |
static java.util.Optional<ImmutableAttack> |
ASTRAL_BARRAGE |
static java.util.Optional<ImmutableAttack> |
ATTACK_ORDER |
static java.util.Optional<ImmutableAttack> |
ATTRACT |
static java.util.Optional<ImmutableAttack> |
AURA_SPHERE |
static java.util.Optional<ImmutableAttack> |
AURA_WHEEL |
static java.util.Optional<ImmutableAttack> |
AURORA_BEAM |
static java.util.Optional<ImmutableAttack> |
AURORA_VEIL |
static java.util.Optional<ImmutableAttack> |
AUTOTOMIZE |
static java.util.Optional<ImmutableAttack> |
AVALANCHE |
static java.util.Optional<ImmutableAttack> |
AXE_KICK |
static java.util.Optional<ImmutableAttack> |
BABY_DOLL_EYES |
static java.util.Optional<ImmutableAttack> |
BADDY_BAD |
static java.util.Optional<ImmutableAttack> |
BANEFUL_BUNKER |
static java.util.Optional<ImmutableAttack> |
BARB_BARRAGE |
static java.util.Optional<ImmutableAttack> |
BARRAGE |
static java.util.Optional<ImmutableAttack> |
BARRIER |
static java.util.Optional<ImmutableAttack> |
BATON_PASS |
static java.util.Optional<ImmutableAttack> |
BEAK_BLAST |
static java.util.Optional<ImmutableAttack> |
BEAT_UP |
static java.util.Optional<ImmutableAttack> |
BEHEMOTH_BASH |
static java.util.Optional<ImmutableAttack> |
BEHEMOTH_BLADE |
static java.util.Optional<ImmutableAttack> |
BELCH |
static java.util.Optional<ImmutableAttack> |
BELLY_DRUM |
static java.util.Optional<ImmutableAttack> |
BESTOW |
static java.util.Optional<ImmutableAttack> |
BIDE |
static java.util.Optional<ImmutableAttack> |
BIND |
static java.util.Optional<ImmutableAttack> |
BITE |
static java.util.Optional<ImmutableAttack> |
BITTER_BLADE |
static java.util.Optional<ImmutableAttack> |
BITTER_MALICE |
static java.util.Optional<ImmutableAttack> |
BLACK_HOLE_ECLIPSE |
static java.util.Optional<ImmutableAttack> |
BLAST_BURN |
static java.util.Optional<ImmutableAttack> |
BLAZE_KICK |
static java.util.Optional<ImmutableAttack> |
BLEAKWIND_STORM |
static java.util.Optional<ImmutableAttack> |
BLIZZARD |
static java.util.Optional<ImmutableAttack> |
BLOCK |
static java.util.Optional<ImmutableAttack> |
BLOOM_DOOM |
static java.util.Optional<ImmutableAttack> |
BLUE_FLARE |
static java.util.Optional<ImmutableAttack> |
BODY_PRESS |
static java.util.Optional<ImmutableAttack> |
BODY_SLAM |
static java.util.Optional<ImmutableAttack> |
BOLT_BEAK |
static java.util.Optional<ImmutableAttack> |
BOLT_STRIKE |
static java.util.Optional<ImmutableAttack> |
BONE_CLUB |
static java.util.Optional<ImmutableAttack> |
BONE_RUSH |
static java.util.Optional<ImmutableAttack> |
BONEMERANG |
static java.util.Optional<ImmutableAttack> |
BOOMBURST |
static java.util.Optional<ImmutableAttack> |
BOUNCE |
static java.util.Optional<ImmutableAttack> |
BOUNCY_BUBBLE |
static java.util.Optional<ImmutableAttack> |
BRANCH_POKE |
static java.util.Optional<ImmutableAttack> |
BRAVE_BIRD |
static java.util.Optional<ImmutableAttack> |
BREAKING_SWIPE |
static java.util.Optional<ImmutableAttack> |
BREAKNECK_BLITZ |
static java.util.Optional<ImmutableAttack> |
BRICK_BREAK |
static java.util.Optional<ImmutableAttack> |
BRINE |
static java.util.Optional<ImmutableAttack> |
BRUTAL_SWING |
static java.util.Optional<ImmutableAttack> |
BUBBLE |
static java.util.Optional<ImmutableAttack> |
BUBBLE_BEAM |
static java.util.Optional<ImmutableAttack> |
BUG_BITE |
static java.util.Optional<ImmutableAttack> |
BUG_BUZZ |
static java.util.Optional<ImmutableAttack> |
BULK_UP |
static java.util.Optional<ImmutableAttack> |
BULLDOZE |
static java.util.Optional<ImmutableAttack> |
BULLET_PUNCH |
static java.util.Optional<ImmutableAttack> |
BULLET_SEED |
static java.util.Optional<ImmutableAttack> |
BURN_UP |
static java.util.Optional<ImmutableAttack> |
BURNING_JEALOUSY |
static java.util.Optional<ImmutableAttack> |
BUZZY_BUZZ |
static java.util.Optional<ImmutableAttack> |
CALM_MIND |
static java.util.Optional<ImmutableAttack> |
CAMOUFLAGE |
static java.util.Optional<ImmutableAttack> |
CAPTIVATE |
static java.util.Optional<ImmutableAttack> |
CATASTROPIKA |
static java.util.Optional<ImmutableAttack> |
CEASELESS_EDGE |
static java.util.Optional<ImmutableAttack> |
CELEBRATE |
static java.util.Optional<ImmutableAttack> |
CHARGE |
static java.util.Optional<ImmutableAttack> |
CHARGE_BEAM |
static java.util.Optional<ImmutableAttack> |
CHARM |
static java.util.Optional<ImmutableAttack> |
CHATTER |
static java.util.Optional<ImmutableAttack> |
CHILLING_WATER |
static java.util.Optional<ImmutableAttack> |
CHILLY_RECEPTION |
static java.util.Optional<ImmutableAttack> |
CHIP_AWAY |
static java.util.Optional<ImmutableAttack> |
CHLOROBLAST |
static java.util.Optional<ImmutableAttack> |
CIRCLE_THROW |
static java.util.Optional<ImmutableAttack> |
CLAMP |
static java.util.Optional<ImmutableAttack> |
CLANGING_SCALES |
static java.util.Optional<ImmutableAttack> |
CLANGOROUS_SOUL |
static java.util.Optional<ImmutableAttack> |
CLANGOROUS_SOULBLAZE |
static java.util.Optional<ImmutableAttack> |
CLEAR_SMOG |
static java.util.Optional<ImmutableAttack> |
CLOSE_COMBAT |
static java.util.Optional<ImmutableAttack> |
COACHING |
static java.util.Optional<ImmutableAttack> |
COIL |
static java.util.Optional<ImmutableAttack> |
COLLISION_COURSE |
static java.util.Optional<ImmutableAttack> |
COMET_PUNCH |
static java.util.Optional<ImmutableAttack> |
COMEUPPANCE |
static java.util.Optional<ImmutableAttack> |
CONFIDE |
static java.util.Optional<ImmutableAttack> |
CONFUSE_RAY |
static java.util.Optional<ImmutableAttack> |
CONFUSION |
static java.util.Optional<ImmutableAttack> |
CONSTRICT |
static java.util.Optional<ImmutableAttack> |
CONTINENTAL_CRUSH |
static java.util.Optional<ImmutableAttack> |
CONVERSION |
static java.util.Optional<ImmutableAttack> |
CONVERSION_2 |
static java.util.Optional<ImmutableAttack> |
COPYCAT |
static java.util.Optional<ImmutableAttack> |
CORE_ENFORCER |
static java.util.Optional<ImmutableAttack> |
CORKSCREW_CRASH |
static java.util.Optional<ImmutableAttack> |
CORROSIVE_GAS |
static java.util.Optional<ImmutableAttack> |
COSMIC_POWER |
static java.util.Optional<ImmutableAttack> |
COTTON_GUARD |
static java.util.Optional<ImmutableAttack> |
COTTON_SPORE |
static java.util.Optional<ImmutableAttack> |
COUNTER |
static java.util.Optional<ImmutableAttack> |
COURT_CHANGE |
static java.util.Optional<ImmutableAttack> |
COVET |
static java.util.Optional<ImmutableAttack> |
CRABHAMMER |
static java.util.Optional<ImmutableAttack> |
CRAFTY_SHIELD |
static java.util.Optional<ImmutableAttack> |
CROSS_CHOP |
static java.util.Optional<ImmutableAttack> |
CROSS_POISON |
static java.util.Optional<ImmutableAttack> |
CRUNCH |
static java.util.Optional<ImmutableAttack> |
CRUSH_CLAW |
static java.util.Optional<ImmutableAttack> |
CRUSH_GRIP |
static java.util.Optional<ImmutableAttack> |
CURSE |
static java.util.Optional<ImmutableAttack> |
CUT |
static java.util.Optional<ImmutableAttack> |
DARK_PULSE |
static java.util.Optional<ImmutableAttack> |
DARK_VOID |
static java.util.Optional<ImmutableAttack> |
DARKEST_LARIAT |
static java.util.Optional<ImmutableAttack> |
DAZZLING_GLEAM |
static java.util.Optional<ImmutableAttack> |
DECORATE |
static java.util.Optional<ImmutableAttack> |
DEFEND_ORDER |
static java.util.Optional<ImmutableAttack> |
DEFENSE_CURL |
static java.util.Optional<ImmutableAttack> |
DEFOG |
static java.util.Optional<ImmutableAttack> |
DESTINY_BOND |
static java.util.Optional<ImmutableAttack> |
DETECT |
static java.util.Optional<ImmutableAttack> |
DEVASTATING_DRAKE |
static java.util.Optional<ImmutableAttack> |
DIAMOND_STORM |
static java.util.Optional<ImmutableAttack> |
DIG |
static java.util.Optional<ImmutableAttack> |
DIRE_CLAW |
static java.util.Optional<ImmutableAttack> |
DISABLE |
static java.util.Optional<ImmutableAttack> |
DISARMING_VOICE |
static java.util.Optional<ImmutableAttack> |
DISCHARGE |
static java.util.Optional<ImmutableAttack> |
DIVE |
static java.util.Optional<ImmutableAttack> |
DIZZY_PUNCH |
static java.util.Optional<ImmutableAttack> |
DOODLE |
static java.util.Optional<ImmutableAttack> |
DOOM_DESIRE |
static java.util.Optional<ImmutableAttack> |
DOUBLE_EDGE |
static java.util.Optional<ImmutableAttack> |
DOUBLE_HIT |
static java.util.Optional<ImmutableAttack> |
DOUBLE_IRON_BASH |
static java.util.Optional<ImmutableAttack> |
DOUBLE_KICK |
static java.util.Optional<ImmutableAttack> |
DOUBLE_SHOCK |
static java.util.Optional<ImmutableAttack> |
DOUBLE_SLAP |
static java.util.Optional<ImmutableAttack> |
DOUBLE_TEAM |
static java.util.Optional<ImmutableAttack> |
DRACO_METEOR |
static java.util.Optional<ImmutableAttack> |
DRAGON_ASCENT |
static java.util.Optional<ImmutableAttack> |
DRAGON_BREATH |
static java.util.Optional<ImmutableAttack> |
DRAGON_CLAW |
static java.util.Optional<ImmutableAttack> |
DRAGON_DANCE |
static java.util.Optional<ImmutableAttack> |
DRAGON_DARTS |
static java.util.Optional<ImmutableAttack> |
DRAGON_ENERGY |
static java.util.Optional<ImmutableAttack> |
DRAGON_HAMMER |
static java.util.Optional<ImmutableAttack> |
DRAGON_PULSE |
static java.util.Optional<ImmutableAttack> |
DRAGON_RAGE |
static java.util.Optional<ImmutableAttack> |
DRAGON_RUSH |
static java.util.Optional<ImmutableAttack> |
DRAGON_TAIL |
static java.util.Optional<ImmutableAttack> |
DRAIN_PUNCH |
static java.util.Optional<ImmutableAttack> |
DRAINING_KISS |
static java.util.Optional<ImmutableAttack> |
DREAM_EATER |
static java.util.Optional<ImmutableAttack> |
DRILL_PECK |
static java.util.Optional<ImmutableAttack> |
DRILL_RUN |
static java.util.Optional<ImmutableAttack> |
DRUM_BEATING |
static java.util.Optional<ImmutableAttack> |
DUAL_CHOP |
static java.util.Optional<ImmutableAttack> |
DUAL_WINGBEAT |
static java.util.Optional<ImmutableAttack> |
DYNAMAX_CANNON |
static java.util.Optional<ImmutableAttack> |
DYNAMIC_PUNCH |
static java.util.Optional<ImmutableAttack> |
EARTH_POWER |
static java.util.Optional<ImmutableAttack> |
EARTHQUAKE |
static java.util.Optional<ImmutableAttack> |
ECHOED_VOICE |
static java.util.Optional<ImmutableAttack> |
EERIE_IMPULSE |
static java.util.Optional<ImmutableAttack> |
EERIE_SPELL |
static java.util.Optional<ImmutableAttack> |
EGG_BOMB |
static java.util.Optional<ImmutableAttack> |
ELECTRIC_TERRAIN |
static java.util.Optional<ImmutableAttack> |
ELECTRIFY |
static java.util.Optional<ImmutableAttack> |
ELECTRO_BALL |
static java.util.Optional<ImmutableAttack> |
ELECTRO_DRIFT |
static java.util.Optional<ImmutableAttack> |
ELECTROWEB |
static java.util.Optional<ImmutableAttack> |
EMBARGO |
static java.util.Optional<ImmutableAttack> |
EMBER |
static java.util.Optional<ImmutableAttack> |
ENCORE |
static java.util.Optional<ImmutableAttack> |
ENDEAVOR |
static java.util.Optional<ImmutableAttack> |
ENDURE |
static java.util.Optional<ImmutableAttack> |
ENERGY_BALL |
static java.util.Optional<ImmutableAttack> |
ENTRAINMENT |
static java.util.Optional<ImmutableAttack> |
ERUPTION |
static java.util.Optional<ImmutableAttack> |
ESPER_WING |
static java.util.Optional<ImmutableAttack> |
ETERNABEAM |
static java.util.Optional<ImmutableAttack> |
EXPANDING_FORCE |
static java.util.Optional<ImmutableAttack> |
EXPLOSION |
static java.util.Optional<ImmutableAttack> |
EXTRASENSORY |
static java.util.Optional<ImmutableAttack> |
EXTREME_EVOBOOST |
static java.util.Optional<ImmutableAttack> |
EXTREME_SPEED |
static java.util.Optional<ImmutableAttack> |
FACADE |
static java.util.Optional<ImmutableAttack> |
FAIRY_LOCK |
static java.util.Optional<ImmutableAttack> |
FAIRY_WIND |
static java.util.Optional<ImmutableAttack> |
FAKE_OUT |
static java.util.Optional<ImmutableAttack> |
FAKE_TEARS |
static java.util.Optional<ImmutableAttack> |
FALSE_SURRENDER |
static java.util.Optional<ImmutableAttack> |
FALSE_SWIPE |
static java.util.Optional<ImmutableAttack> |
FEATHER_DANCE |
static java.util.Optional<ImmutableAttack> |
FEINT |
static java.util.Optional<ImmutableAttack> |
FEINT_ATTACK |
static java.util.Optional<ImmutableAttack> |
FELL_STINGER |
static java.util.Optional<ImmutableAttack> |
FIERY_DANCE |
static java.util.Optional<ImmutableAttack> |
FIERY_WRATH |
static java.util.Optional<ImmutableAttack> |
FILLET_AWAY |
static java.util.Optional<ImmutableAttack> |
FINAL_GAMBIT |
static java.util.Optional<ImmutableAttack> |
FIRE_BLAST |
static java.util.Optional<ImmutableAttack> |
FIRE_FANG |
static java.util.Optional<ImmutableAttack> |
FIRE_LASH |
static java.util.Optional<ImmutableAttack> |
FIRE_PLEDGE |
static java.util.Optional<ImmutableAttack> |
FIRE_PUNCH |
static java.util.Optional<ImmutableAttack> |
FIRE_SPIN |
static java.util.Optional<ImmutableAttack> |
FIRST_IMPRESSION |
static java.util.Optional<ImmutableAttack> |
FISHIOUS_REND |
static java.util.Optional<ImmutableAttack> |
FISSURE |
static java.util.Optional<ImmutableAttack> |
FLAIL |
static java.util.Optional<ImmutableAttack> |
FLAME_BURST |
static java.util.Optional<ImmutableAttack> |
FLAME_CHARGE |
static java.util.Optional<ImmutableAttack> |
FLAME_WHEEL |
static java.util.Optional<ImmutableAttack> |
FLAMETHROWER |
static java.util.Optional<ImmutableAttack> |
FLARE_BLITZ |
static java.util.Optional<ImmutableAttack> |
FLASH |
static java.util.Optional<ImmutableAttack> |
FLASH_CANNON |
static java.util.Optional<ImmutableAttack> |
FLATTER |
static java.util.Optional<ImmutableAttack> |
FLEUR_CANNON |
static java.util.Optional<ImmutableAttack> |
FLING |
static java.util.Optional<ImmutableAttack> |
FLIP_TURN |
static java.util.Optional<ImmutableAttack> |
FLOATY_FALL |
static java.util.Optional<ImmutableAttack> |
FLORAL_HEALING |
static java.util.Optional<ImmutableAttack> |
FLOWER_SHIELD |
static java.util.Optional<ImmutableAttack> |
FLOWER_TRICK |
static java.util.Optional<ImmutableAttack> |
FLY |
static java.util.Optional<ImmutableAttack> |
FLYING_PRESS |
static java.util.Optional<ImmutableAttack> |
FOCUS_BLAST |
static java.util.Optional<ImmutableAttack> |
FOCUS_ENERGY |
static java.util.Optional<ImmutableAttack> |
FOCUS_PUNCH |
static java.util.Optional<ImmutableAttack> |
FOLLOW_ME |
static java.util.Optional<ImmutableAttack> |
FORCE_PALM |
static java.util.Optional<ImmutableAttack> |
FORESIGHT |
static java.util.Optional<ImmutableAttack> |
FORESTS_CURSE |
static java.util.Optional<ImmutableAttack> |
FOUL_PLAY |
static java.util.Optional<ImmutableAttack> |
FREEZE_DRY |
static java.util.Optional<ImmutableAttack> |
FREEZE_SHOCK |
static java.util.Optional<ImmutableAttack> |
FREEZING_GLARE |
static java.util.Optional<ImmutableAttack> |
FREEZY_FROST |
static java.util.Optional<ImmutableAttack> |
FRENZY_PLANT |
static java.util.Optional<ImmutableAttack> |
FROST_BREATH |
static java.util.Optional<ImmutableAttack> |
FRUSTRATION |
static java.util.Optional<ImmutableAttack> |
FURY_ATTACK |
static java.util.Optional<ImmutableAttack> |
FURY_CUTTER |
static java.util.Optional<ImmutableAttack> |
FURY_SWIPES |
static java.util.Optional<ImmutableAttack> |
FUSION_BOLT |
static java.util.Optional<ImmutableAttack> |
FUSION_FLARE |
static java.util.Optional<ImmutableAttack> |
FUTURE_SIGHT |
static java.util.Optional<ImmutableAttack> |
G_MAX_BEFUDDLE |
static java.util.Optional<ImmutableAttack> |
G_MAX_CANNONADE |
static java.util.Optional<ImmutableAttack> |
G_MAX_CENTIFERNO |
static java.util.Optional<ImmutableAttack> |
G_MAX_CHI_STRIKE |
static java.util.Optional<ImmutableAttack> |
G_MAX_CUDDLE |
static java.util.Optional<ImmutableAttack> |
G_MAX_DEPLETION |
static java.util.Optional<ImmutableAttack> |
G_MAX_DRUM_SOLO |
static java.util.Optional<ImmutableAttack> |
G_MAX_FINALE |
static java.util.Optional<ImmutableAttack> |
G_MAX_FIREBALL |
static java.util.Optional<ImmutableAttack> |
G_MAX_FOAM_BURST |
static java.util.Optional<ImmutableAttack> |
G_MAX_GOLD_RUSH |
static java.util.Optional<ImmutableAttack> |
G_MAX_GRAVITAS |
static java.util.Optional<ImmutableAttack> |
G_MAX_HYDROSNIPE |
static java.util.Optional<ImmutableAttack> |
G_MAX_MALODOR |
static java.util.Optional<ImmutableAttack> |
G_MAX_MELTDOWN |
static java.util.Optional<ImmutableAttack> |
G_MAX_ONE_BLOW |
static java.util.Optional<ImmutableAttack> |
G_MAX_RAPID_FLOW |
static java.util.Optional<ImmutableAttack> |
G_MAX_REPLENISH |
static java.util.Optional<ImmutableAttack> |
G_MAX_RESONANCE |
static java.util.Optional<ImmutableAttack> |
G_MAX_SANDBLAST |
static java.util.Optional<ImmutableAttack> |
G_MAX_SMITE |
static java.util.Optional<ImmutableAttack> |
G_MAX_SNOOZE |
static java.util.Optional<ImmutableAttack> |
G_MAX_STEELSURGE |
static java.util.Optional<ImmutableAttack> |
G_MAX_STONESURGE |
static java.util.Optional<ImmutableAttack> |
G_MAX_STUN_SHOCK |
static java.util.Optional<ImmutableAttack> |
G_MAX_SWEETNESS |
static java.util.Optional<ImmutableAttack> |
G_MAX_TARTNESS |
static java.util.Optional<ImmutableAttack> |
G_MAX_TERROR |
static java.util.Optional<ImmutableAttack> |
G_MAX_VINE_LASH |
static java.util.Optional<ImmutableAttack> |
G_MAX_VOLCALITH |
static java.util.Optional<ImmutableAttack> |
G_MAX_VOLT_CRASH |
static java.util.Optional<ImmutableAttack> |
G_MAX_WILDFIRE |
static java.util.Optional<ImmutableAttack> |
G_MAX_WIND_RAGE |
static java.util.Optional<ImmutableAttack> |
GASTRO_ACID |
static java.util.Optional<ImmutableAttack> |
GEAR_GRIND |
static java.util.Optional<ImmutableAttack> |
GEAR_UP |
static java.util.Optional<ImmutableAttack> |
GENESIS_SUPERNOVA |
static java.util.Optional<ImmutableAttack> |
GEOMANCY |
static java.util.Optional<ImmutableAttack> |
GIGA_DRAIN |
static java.util.Optional<ImmutableAttack> |
GIGA_IMPACT |
static java.util.Optional<ImmutableAttack> |
GIGATON_HAMMER |
static java.util.Optional<ImmutableAttack> |
GIGAVOLT_HAVOC |
static java.util.Optional<ImmutableAttack> |
GLACIAL_LANCE |
static java.util.Optional<ImmutableAttack> |
GLACIATE |
static java.util.Optional<ImmutableAttack> |
GLAIVE_RUSH |
static java.util.Optional<ImmutableAttack> |
GLARE |
static java.util.Optional<ImmutableAttack> |
GLITZY_GLOW |
static java.util.Optional<ImmutableAttack> |
GRASS_KNOT |
static java.util.Optional<ImmutableAttack> |
GRASS_PLEDGE |
static java.util.Optional<ImmutableAttack> |
GRASS_WHISTLE |
static java.util.Optional<ImmutableAttack> |
GRASSY_GLIDE |
static java.util.Optional<ImmutableAttack> |
GRASSY_TERRAIN |
static java.util.Optional<ImmutableAttack> |
GRAV_APPLE |
static java.util.Optional<ImmutableAttack> |
GRAVITY |
static java.util.Optional<ImmutableAttack> |
GROWL |
static java.util.Optional<ImmutableAttack> |
GROWTH |
static java.util.Optional<ImmutableAttack> |
GRUDGE |
static com.google.gson.Gson |
GSON |
static java.util.Optional<ImmutableAttack> |
GUARD_SPLIT |
static java.util.Optional<ImmutableAttack> |
GUARD_SWAP |
static java.util.Optional<ImmutableAttack> |
GUARDIAN_OF_ALOLA |
static java.util.Optional<ImmutableAttack> |
GUILLOTINE |
static java.util.Optional<ImmutableAttack> |
GUNK_SHOT |
static java.util.Optional<ImmutableAttack> |
GUST |
static java.util.Optional<ImmutableAttack> |
GYRO_BALL |
static java.util.Optional<ImmutableAttack> |
HAIL |
static java.util.Optional<ImmutableAttack> |
HAMMER_ARM |
static java.util.Optional<ImmutableAttack> |
HAPPY_HOUR |
static java.util.Optional<ImmutableAttack> |
HARDEN |
static java.util.Optional<ImmutableAttack> |
HAZE |
static java.util.Optional<ImmutableAttack> |
HEAD_CHARGE |
static java.util.Optional<ImmutableAttack> |
HEAD_SMASH |
static java.util.Optional<ImmutableAttack> |
HEADBUTT |
static java.util.Optional<ImmutableAttack> |
HEADLONG_RUSH |
static java.util.Optional<ImmutableAttack> |
HEAL_BELL |
static java.util.Optional<ImmutableAttack> |
HEAL_BLOCK |
static java.util.Optional<ImmutableAttack> |
HEAL_ORDER |
static java.util.Optional<ImmutableAttack> |
HEAL_PULSE |
static java.util.Optional<ImmutableAttack> |
HEALING_WISH |
static java.util.Optional<ImmutableAttack> |
HEART_STAMP |
static java.util.Optional<ImmutableAttack> |
HEART_SWAP |
static java.util.Optional<ImmutableAttack> |
HEAT_CRASH |
static java.util.Optional<ImmutableAttack> |
HEAT_WAVE |
static java.util.Optional<ImmutableAttack> |
HEAVY_SLAM |
static java.util.Optional<ImmutableAttack> |
HELPING_HAND |
static java.util.Optional<ImmutableAttack> |
HEX |
static java.util.Optional<ImmutableAttack> |
HIDDEN_POWER |
static java.util.Optional<ImmutableAttack> |
HIGH_HORSEPOWER |
static java.util.Optional<ImmutableAttack> |
HIGH_JUMP_KICK |
static java.util.Optional<ImmutableAttack> |
HOLD_BACK |
static java.util.Optional<ImmutableAttack> |
HOLD_HANDS |
static java.util.Optional<ImmutableAttack> |
HONE_CLAWS |
static java.util.Optional<ImmutableAttack> |
HORN_ATTACK |
static java.util.Optional<ImmutableAttack> |
HORN_DRILL |
static java.util.Optional<ImmutableAttack> |
HORN_LEECH |
static java.util.Optional<ImmutableAttack> |
HOWL |
static java.util.Optional<ImmutableAttack> |
HURRICANE |
static java.util.Optional<ImmutableAttack> |
HYDRO_CANNON |
static java.util.Optional<ImmutableAttack> |
HYDRO_PUMP |
static java.util.Optional<ImmutableAttack> |
HYDRO_STEAM |
static java.util.Optional<ImmutableAttack> |
HYDRO_VORTEX |
static java.util.Optional<ImmutableAttack> |
HYPER_BEAM |
static java.util.Optional<ImmutableAttack> |
HYPER_DRILL |
static java.util.Optional<ImmutableAttack> |
HYPER_FANG |
static java.util.Optional<ImmutableAttack> |
HYPER_VOICE |
static java.util.Optional<ImmutableAttack> |
HYPERSPACE_FURY |
static java.util.Optional<ImmutableAttack> |
HYPERSPACE_HOLE |
static java.util.Optional<ImmutableAttack> |
HYPNOSIS |
static java.util.Optional<ImmutableAttack> |
ICE_BALL |
static java.util.Optional<ImmutableAttack> |
ICE_BEAM |
static java.util.Optional<ImmutableAttack> |
ICE_BURN |
static java.util.Optional<ImmutableAttack> |
ICE_FANG |
static java.util.Optional<ImmutableAttack> |
ICE_HAMMER |
static java.util.Optional<ImmutableAttack> |
ICE_PUNCH |
static java.util.Optional<ImmutableAttack> |
ICE_SHARD |
static java.util.Optional<ImmutableAttack> |
ICE_SPINNER |
static java.util.Optional<ImmutableAttack> |
ICICLE_CRASH |
static java.util.Optional<ImmutableAttack> |
ICICLE_SPEAR |
static java.util.Optional<ImmutableAttack> |
ICY_WIND |
static java.util.Optional<ImmutableAttack> |
IMPRISON |
static java.util.Optional<ImmutableAttack> |
INCINERATE |
static java.util.Optional<ImmutableAttack> |
INFERNAL_PARADE |
static java.util.Optional<ImmutableAttack> |
INFERNO |
static java.util.Optional<ImmutableAttack> |
INFERNO_OVERDRIVE |
static java.util.Optional<ImmutableAttack> |
INFESTATION |
static java.util.Optional<ImmutableAttack> |
INGRAIN |
static java.util.Optional<ImmutableAttack> |
INSTRUCT |
static java.util.Optional<ImmutableAttack> |
ION_DELUGE |
static java.util.Optional<ImmutableAttack> |
IRON_DEFENSE |
static java.util.Optional<ImmutableAttack> |
IRON_HEAD |
static java.util.Optional<ImmutableAttack> |
IRON_TAIL |
static java.util.Optional<ImmutableAttack> |
JAW_LOCK |
static java.util.Optional<ImmutableAttack> |
JET_PUNCH |
static java.util.Optional<ImmutableAttack> |
JUDGMENT |
static java.util.Optional<ImmutableAttack> |
JUMP_KICK |
static java.util.Optional<ImmutableAttack> |
JUNGLE_HEALING |
static java.util.Optional<ImmutableAttack> |
KARATE_CHOP |
static java.util.Optional<ImmutableAttack> |
KINESIS |
static java.util.Optional<ImmutableAttack> |
KINGS_SHIELD |
static java.util.Optional<ImmutableAttack> |
KNOCK_OFF |
static java.util.Optional<ImmutableAttack> |
KOWTOW_CLEAVE |
static java.util.Optional<ImmutableAttack> |
LANDS_WRATH |
static java.util.Optional<ImmutableAttack> |
LASER_FOCUS |
static java.util.Optional<ImmutableAttack> |
LASH_OUT |
static java.util.Optional<ImmutableAttack> |
LAST_RESORT |
static java.util.Optional<ImmutableAttack> |
LAST_RESPECTS |
static java.util.Optional<ImmutableAttack> |
LAVA_PLUME |
static java.util.Optional<ImmutableAttack> |
LEAF_BLADE |
static java.util.Optional<ImmutableAttack> |
LEAF_STORM |
static java.util.Optional<ImmutableAttack> |
LEAF_TORNADO |
static java.util.Optional<ImmutableAttack> |
LEAFAGE |
static java.util.Optional<ImmutableAttack> |
LEECH_LIFE |
static java.util.Optional<ImmutableAttack> |
LEECH_SEED |
static java.util.Optional<ImmutableAttack> |
LEER |
static java.util.Optional<ImmutableAttack> |
LETS_SNUGGLE_FOREVER |
static java.util.Optional<ImmutableAttack> |
LICK |
static java.util.Optional<ImmutableAttack> |
LIFE_DEW |
static java.util.Optional<ImmutableAttack> |
LIGHT_OF_RUIN |
static java.util.Optional<ImmutableAttack> |
LIGHT_SCREEN |
static java.util.Optional<ImmutableAttack> |
LIGHT_THAT_BURNS_THE_SKY |
static java.util.Optional<ImmutableAttack> |
LIQUIDATION |
static java.util.Optional<ImmutableAttack> |
LOCK_ON |
static java.util.Optional<ImmutableAttack> |
LOVELY_KISS |
static java.util.Optional<ImmutableAttack> |
LOW_KICK |
static java.util.Optional<ImmutableAttack> |
LOW_SWEEP |
static java.util.Optional<ImmutableAttack> |
LUCKY_CHANT |
static java.util.Optional<ImmutableAttack> |
LUMINA_CRASH |
static java.util.Optional<ImmutableAttack> |
LUNAR_BLESSING |
static java.util.Optional<ImmutableAttack> |
LUNAR_BLESSING_ANCIENT |
static java.util.Optional<ImmutableAttack> |
LUNAR_DANCE |
static java.util.Optional<ImmutableAttack> |
LUNGE |
static java.util.Optional<ImmutableAttack> |
LUSTER_PURGE |
static java.util.Optional<ImmutableAttack> |
MACH_PUNCH |
static java.util.Optional<ImmutableAttack> |
MAGIC_COAT |
static java.util.Optional<ImmutableAttack> |
MAGIC_POWDER |
static java.util.Optional<ImmutableAttack> |
MAGIC_ROOM |
static java.util.Optional<ImmutableAttack> |
MAGICAL_LEAF |
static java.util.Optional<ImmutableAttack> |
MAGMA_STORM |
static java.util.Optional<ImmutableAttack> |
MAGNET_BOMB |
static java.util.Optional<ImmutableAttack> |
MAGNET_RISE |
static java.util.Optional<ImmutableAttack> |
MAGNETIC_FLUX |
static java.util.Optional<ImmutableAttack> |
MAGNITUDE |
static java.util.Optional<ImmutableAttack> |
MAKE_IT_RAIN |
static java.util.Optional<ImmutableAttack> |
MALICIOUS_MOONSAULT |
static java.util.Optional<ImmutableAttack> |
MAT_BLOCK |
static java.util.Optional<ImmutableAttack> |
MAX_AIRSTREAM |
static java.util.Optional<ImmutableAttack> |
MAX_DARKNESS |
static java.util.Optional<ImmutableAttack> |
MAX_FLARE |
static java.util.Optional<ImmutableAttack> |
MAX_FLUTTERBY |
static java.util.Optional<ImmutableAttack> |
MAX_GEYSER |
static java.util.Optional<ImmutableAttack> |
MAX_GUARD |
static java.util.Optional<ImmutableAttack> |
MAX_HAILSTORM |
static java.util.Optional<ImmutableAttack> |
MAX_KNUCKLE |
static java.util.Optional<ImmutableAttack> |
MAX_LIGHTNING |
static java.util.Optional<ImmutableAttack> |
MAX_MINDSTORM |
static java.util.Optional<ImmutableAttack> |
MAX_OOZE |
static java.util.Optional<ImmutableAttack> |
MAX_OVERGROWTH |
static java.util.Optional<ImmutableAttack> |
MAX_PHANTASM |
static java.util.Optional<ImmutableAttack> |
MAX_QUAKE |
static java.util.Optional<ImmutableAttack> |
MAX_ROCKFALL |
static java.util.Optional<ImmutableAttack> |
MAX_STARFALL |
static java.util.Optional<ImmutableAttack> |
MAX_STEELSPIKE |
static java.util.Optional<ImmutableAttack> |
MAX_STRIKE |
static java.util.Optional<ImmutableAttack> |
MAX_WYRMWIND |
static java.util.Optional<ImmutableAttack> |
ME_FIRST |
static java.util.Optional<ImmutableAttack> |
MEAN_LOOK |
static java.util.Optional<ImmutableAttack> |
MEDITATE |
static java.util.Optional<ImmutableAttack> |
MEGA_DRAIN |
static java.util.Optional<ImmutableAttack> |
MEGA_KICK |
static java.util.Optional<ImmutableAttack> |
MEGA_PUNCH |
static java.util.Optional<ImmutableAttack> |
MEGAHORN |
static java.util.Optional<ImmutableAttack> |
MEMENTO |
static java.util.Optional<ImmutableAttack> |
MENACING_MOONRAZE_MAELSTROM |
static java.util.Optional<ImmutableAttack> |
METAL_BURST |
static java.util.Optional<ImmutableAttack> |
METAL_CLAW |
static java.util.Optional<ImmutableAttack> |
METAL_SOUND |
static java.util.Optional<ImmutableAttack> |
METEOR_ASSAULT |
static java.util.Optional<ImmutableAttack> |
METEOR_BEAM |
static java.util.Optional<ImmutableAttack> |
METEOR_MASH |
static java.util.Optional<ImmutableAttack> |
METRONOME |
static java.util.Optional<ImmutableAttack> |
MILK_DRINK |
static java.util.Optional<ImmutableAttack> |
MIMIC |
static java.util.Optional<ImmutableAttack> |
MIND_BLOWN |
static java.util.Optional<ImmutableAttack> |
MIND_READER |
static java.util.Optional<ImmutableAttack> |
MINIMIZE |
static java.util.Optional<ImmutableAttack> |
MIRACLE_EYE |
static java.util.Optional<ImmutableAttack> |
MIRROR_COAT |
static java.util.Optional<ImmutableAttack> |
MIRROR_MOVE |
static java.util.Optional<ImmutableAttack> |
MIRROR_SHOT |
static java.util.Optional<ImmutableAttack> |
MIST |
static java.util.Optional<ImmutableAttack> |
MIST_BALL |
static java.util.Optional<ImmutableAttack> |
MISTY_EXPLOSION |
static java.util.Optional<ImmutableAttack> |
MISTY_TERRAIN |
static java.util.Optional<ImmutableAttack> |
MOONBLAST |
static java.util.Optional<ImmutableAttack> |
MOONGEIST_BEAM |
static java.util.Optional<ImmutableAttack> |
MOONLIGHT |
static java.util.Optional<ImmutableAttack> |
MORNING_SUN |
static java.util.Optional<ImmutableAttack> |
MORTAL_SPIN |
static java.util.Optional<ImmutableAttack> |
MOUNTAIN_GALE |
static java.util.Optional<ImmutableAttack> |
MUD_BOMB |
static java.util.Optional<ImmutableAttack> |
MUD_BOMB_ANCIENT |
static java.util.Optional<ImmutableAttack> |
MUD_SHOT |
static java.util.Optional<ImmutableAttack> |
MUD_SLAP |
static java.util.Optional<ImmutableAttack> |
MUD_SLAP_ANCIENT |
static java.util.Optional<ImmutableAttack> |
MUD_SPORT |
static java.util.Optional<ImmutableAttack> |
MUDDY_WATER |
static java.util.Optional<ImmutableAttack> |
MULTI_ATTACK |
static java.util.Optional<ImmutableAttack> |
MYSTICAL_FIRE |
static java.util.Optional<ImmutableAttack> |
MYSTICAL_POWER |
static java.util.Optional<ImmutableAttack> |
NASTY_PLOT |
static java.util.Optional<ImmutableAttack> |
NATURAL_GIFT |
static java.util.Optional<ImmutableAttack> |
NATURE_POWER |
static java.util.Optional<ImmutableAttack> |
NATURES_MADNESS |
static java.util.Optional<ImmutableAttack> |
NEEDLE_ARM |
static java.util.Optional<ImmutableAttack> |
NEVER_ENDING_NIGHTMARE |
static java.util.Optional<ImmutableAttack> |
NIGHT_DAZE |
static java.util.Optional<ImmutableAttack> |
NIGHT_SHADE |
static java.util.Optional<ImmutableAttack> |
NIGHT_SLASH |
static java.util.Optional<ImmutableAttack> |
NIGHTMARE |
static java.util.Optional<ImmutableAttack> |
NO_RETREAT |
static java.util.Optional<ImmutableAttack> |
NOBLE_ROAR |
static java.util.Optional<ImmutableAttack> |
NUZZLE |
static java.util.Optional<ImmutableAttack> |
OBLIVION_WING |
static java.util.Optional<ImmutableAttack> |
OBSTRUCT |
static java.util.Optional<ImmutableAttack> |
OCEANIC_OPERETTA |
static java.util.Optional<ImmutableAttack> |
OCTAZOOKA |
static java.util.Optional<ImmutableAttack> |
OCTAZOOKA_ANCIENT |
static java.util.Optional<ImmutableAttack> |
OCTOLOCK |
static java.util.Optional<ImmutableAttack> |
ODOR_SLEUTH |
static java.util.Optional<ImmutableAttack> |
OMINOUS_WIND |
static java.util.Optional<ImmutableAttack> |
ORDER_UP |
static java.util.Optional<ImmutableAttack> |
ORIGIN_PULSE |
static java.util.Optional<ImmutableAttack> |
OUTRAGE |
static java.util.Optional<ImmutableAttack> |
OVERDRIVE |
static java.util.Optional<ImmutableAttack> |
OVERHEAT |
static java.util.Optional<ImmutableAttack> |
PAIN_SPLIT |
static java.util.Optional<ImmutableAttack> |
PARABOLIC_CHARGE |
static java.util.Optional<ImmutableAttack> |
PARTING_SHOT |
static java.util.Optional<ImmutableAttack> |
PAY_DAY |
static java.util.Optional<ImmutableAttack> |
PAYBACK |
static java.util.Optional<ImmutableAttack> |
PECK |
static java.util.Optional<ImmutableAttack> |
PERISH_SONG |
static java.util.Optional<ImmutableAttack> |
PETAL_BLIZZARD |
static java.util.Optional<ImmutableAttack> |
PETAL_DANCE |
static java.util.Optional<ImmutableAttack> |
PHANTOM_FORCE |
static java.util.Optional<ImmutableAttack> |
PHOTON_GEYSER |
static java.util.Optional<ImmutableAttack> |
PIKA_PAPOW |
static java.util.Optional<ImmutableAttack> |
PIN_MISSILE |
static java.util.Optional<ImmutableAttack> |
PLASMA_FISTS |
static java.util.Optional<ImmutableAttack> |
PLAY_NICE |
static java.util.Optional<ImmutableAttack> |
PLAY_ROUGH |
static java.util.Optional<ImmutableAttack> |
PLUCK |
static java.util.Optional<ImmutableAttack> |
POISON_FANG |
static java.util.Optional<ImmutableAttack> |
POISON_GAS |
static java.util.Optional<ImmutableAttack> |
POISON_JAB |
static java.util.Optional<ImmutableAttack> |
POISON_POWDER |
static java.util.Optional<ImmutableAttack> |
POISON_STING |
static java.util.Optional<ImmutableAttack> |
POISON_TAIL |
static java.util.Optional<ImmutableAttack> |
POLLEN_PUFF |
static java.util.Optional<ImmutableAttack> |
POLTERGEIST |
static java.util.Optional<ImmutableAttack> |
POPULATION_BOMB |
static java.util.Optional<ImmutableAttack> |
POUNCE |
static java.util.Optional<ImmutableAttack> |
POUND |
static java.util.Optional<ImmutableAttack> |
POWDER |
static java.util.Optional<ImmutableAttack> |
POWDER_SNOW |
static java.util.Optional<ImmutableAttack> |
POWER_GEM |
static java.util.Optional<ImmutableAttack> |
POWER_SHIFT |
static java.util.Optional<ImmutableAttack> |
POWER_SPLIT |
static java.util.Optional<ImmutableAttack> |
POWER_SWAP |
static java.util.Optional<ImmutableAttack> |
POWER_TRICK |
static java.util.Optional<ImmutableAttack> |
POWER_TRIP |
static java.util.Optional<ImmutableAttack> |
POWER_UP_PUNCH |
static java.util.Optional<ImmutableAttack> |
POWER_WHIP |
static java.util.Optional<ImmutableAttack> |
PRECIPICE_BLADES |
static java.util.Optional<ImmutableAttack> |
PRESENT |
static java.util.Optional<ImmutableAttack> |
PRISMATIC_LASER |
static java.util.Optional<ImmutableAttack> |
PROTECT |
static java.util.Optional<ImmutableAttack> |
PSYBEAM |
static java.util.Optional<ImmutableAttack> |
PSYBLADE |
static java.util.Optional<ImmutableAttack> |
PSYCH_UP |
static java.util.Optional<ImmutableAttack> |
PSYCHIC |
static java.util.Optional<ImmutableAttack> |
PSYCHIC_FANGS |
static java.util.Optional<ImmutableAttack> |
PSYCHIC_TERRAIN |
static java.util.Optional<ImmutableAttack> |
PSYCHO_BOOST |
static java.util.Optional<ImmutableAttack> |
PSYCHO_CUT |
static java.util.Optional<ImmutableAttack> |
PSYCHO_SHIFT |
static java.util.Optional<ImmutableAttack> |
PSYSHIELD_BASH |
static java.util.Optional<ImmutableAttack> |
PSYSHOCK |
static java.util.Optional<ImmutableAttack> |
PSYSTRIKE |
static java.util.Optional<ImmutableAttack> |
PSYWAVE |
static java.util.Optional<ImmutableAttack> |
PULVERIZING_PANCAKE |
static java.util.Optional<ImmutableAttack> |
PUNISHMENT |
static java.util.Optional<ImmutableAttack> |
PURIFY |
static java.util.Optional<ImmutableAttack> |
PURSUIT |
static java.util.Optional<ImmutableAttack> |
PYRO_BALL |
static java.util.Optional<ImmutableAttack> |
QUASH |
static java.util.Optional<ImmutableAttack> |
QUICK_ATTACK |
static java.util.Optional<ImmutableAttack> |
QUICK_GUARD |
static java.util.Optional<ImmutableAttack> |
QUIVER_DANCE |
static java.util.Optional<ImmutableAttack> |
RAGE |
static java.util.Optional<ImmutableAttack> |
RAGE_FIST |
static java.util.Optional<ImmutableAttack> |
RAGE_POWDER |
static java.util.Optional<ImmutableAttack> |
RAGING_BULL |
static java.util.Optional<ImmutableAttack> |
RAGING_FURY |
static java.util.Optional<ImmutableAttack> |
RAIN_DANCE |
static java.util.Optional<ImmutableAttack> |
RAPID_SPIN |
static java.util.Optional<ImmutableAttack> |
RAZOR_LEAF |
static java.util.Optional<ImmutableAttack> |
RAZOR_SHELL |
static java.util.Optional<ImmutableAttack> |
RAZOR_WIND |
static java.util.Optional<ImmutableAttack> |
RECOVER |
static java.util.Optional<ImmutableAttack> |
RECYCLE |
static java.util.Optional<ImmutableAttack> |
REFLECT |
static java.util.Optional<ImmutableAttack> |
REFLECT_TYPE |
static java.util.Optional<ImmutableAttack> |
REFRESH |
static java.util.Optional<ImmutableAttack> |
RELIC_SONG |
static java.util.Optional<ImmutableAttack> |
REST |
static java.util.Optional<ImmutableAttack> |
RETALIATE |
static java.util.Optional<ImmutableAttack> |
RETURN |
static java.util.Optional<ImmutableAttack> |
REVELATION_DANCE |
static java.util.Optional<ImmutableAttack> |
REVENGE |
static java.util.Optional<ImmutableAttack> |
REVERSAL |
static java.util.Optional<ImmutableAttack> |
REVIVAL_BLESSING |
static java.util.Optional<ImmutableAttack> |
RISING_VOLTAGE |
static java.util.Optional<ImmutableAttack> |
ROAR |
static java.util.Optional<ImmutableAttack> |
ROAR_OF_TIME |
static java.util.Optional<ImmutableAttack> |
ROCK_BLAST |
static java.util.Optional<ImmutableAttack> |
ROCK_CLIMB |
static java.util.Optional<ImmutableAttack> |
ROCK_POLISH |
static java.util.Optional<ImmutableAttack> |
ROCK_SLIDE |
static java.util.Optional<ImmutableAttack> |
ROCK_SMASH |
static java.util.Optional<ImmutableAttack> |
ROCK_THROW |
static java.util.Optional<ImmutableAttack> |
ROCK_TOMB |
static java.util.Optional<ImmutableAttack> |
ROCK_WRECKER |
static java.util.Optional<ImmutableAttack> |
ROLE_PLAY |
static java.util.Optional<ImmutableAttack> |
ROLLING_KICK |
static java.util.Optional<ImmutableAttack> |
ROLLOUT |
static java.util.Optional<ImmutableAttack> |
ROOST |
static java.util.Optional<ImmutableAttack> |
ROTOTILLER |
static java.util.Optional<ImmutableAttack> |
ROUND |
static java.util.Optional<ImmutableAttack> |
RUINATION |
static java.util.Optional<ImmutableAttack> |
SACRED_FIRE |
static java.util.Optional<ImmutableAttack> |
SACRED_SWORD |
static java.util.Optional<ImmutableAttack> |
SAFEGUARD |
static java.util.Optional<ImmutableAttack> |
SALT_CURE |
static java.util.Optional<ImmutableAttack> |
SAND_ATTACK |
static java.util.Optional<ImmutableAttack> |
SAND_TOMB |
static java.util.Optional<ImmutableAttack> |
SANDSEAR_STORM |
static java.util.Optional<ImmutableAttack> |
SANDSTORM |
static java.util.Optional<ImmutableAttack> |
SAPPY_SEED |
static java.util.Optional<ImmutableAttack> |
SAVAGE_SPIN_OUT |
static java.util.Optional<ImmutableAttack> |
SCALD |
static java.util.Optional<ImmutableAttack> |
SCALE_SHOT |
static java.util.Optional<ImmutableAttack> |
SCARY_FACE |
static java.util.Optional<ImmutableAttack> |
SCORCHING_SANDS |
static java.util.Optional<ImmutableAttack> |
SCRATCH |
static java.util.Optional<ImmutableAttack> |
SCREECH |
static java.util.Optional<ImmutableAttack> |
SEARING_SHOT |
static java.util.Optional<ImmutableAttack> |
SEARING_SUNRAZE_SMASH |
static java.util.Optional<ImmutableAttack> |
SECRET_POWER |
static java.util.Optional<ImmutableAttack> |
SECRET_SWORD |
static java.util.Optional<ImmutableAttack> |
SEED_BOMB |
static java.util.Optional<ImmutableAttack> |
SEED_FLARE |
static java.util.Optional<ImmutableAttack> |
SEISMIC_TOSS |
static java.util.Optional<ImmutableAttack> |
SELF_DESTRUCT |
static java.util.Optional<ImmutableAttack> |
SHADOW_BALL |
static java.util.Optional<ImmutableAttack> |
SHADOW_BONE |
static java.util.Optional<ImmutableAttack> |
SHADOW_CLAW |
static java.util.Optional<ImmutableAttack> |
SHADOW_FORCE |
static java.util.Optional<ImmutableAttack> |
SHADOW_FORCE_ANCIENT |
static java.util.Optional<ImmutableAttack> |
SHADOW_PUNCH |
static java.util.Optional<ImmutableAttack> |
SHADOW_SNEAK |
static java.util.Optional<ImmutableAttack> |
SHARPEN |
static java.util.Optional<ImmutableAttack> |
SHATTERED_PSYCHE |
static java.util.Optional<ImmutableAttack> |
SHED_TAIL |
static java.util.Optional<ImmutableAttack> |
SHEER_COLD |
static java.util.Optional<ImmutableAttack> |
SHELL_SIDE_ARM |
static java.util.Optional<ImmutableAttack> |
SHELL_SMASH |
static java.util.Optional<ImmutableAttack> |
SHELL_TRAP |
static java.util.Optional<ImmutableAttack> |
SHELTER |
static java.util.Optional<ImmutableAttack> |
SHELTER_ANCIENT |
static java.util.Optional<ImmutableAttack> |
SHIFT_GEAR |
static java.util.Optional<ImmutableAttack> |
SHOCK_WAVE |
static java.util.Optional<ImmutableAttack> |
SHORE_UP |
static java.util.Optional<ImmutableAttack> |
SIGNAL_BEAM |
static java.util.Optional<ImmutableAttack> |
SILK_TRAP |
static java.util.Optional<ImmutableAttack> |
SILVER_WIND |
static java.util.Optional<ImmutableAttack> |
SIMPLE_BEAM |
static java.util.Optional<ImmutableAttack> |
SING |
static java.util.Optional<ImmutableAttack> |
SINISTER_ARROW_RAID |
static java.util.Optional<ImmutableAttack> |
SIZZLY_SLIDE |
static java.util.Optional<ImmutableAttack> |
SKETCH |
static java.util.Optional<ImmutableAttack> |
SKILL_SWAP |
static java.util.Optional<ImmutableAttack> |
SKITTER_SMACK |
static java.util.Optional<ImmutableAttack> |
SKULL_BASH |
static java.util.Optional<ImmutableAttack> |
SKY_ATTACK |
static java.util.Optional<ImmutableAttack> |
SKY_DROP |
static java.util.Optional<ImmutableAttack> |
SKY_UPPERCUT |
static java.util.Optional<ImmutableAttack> |
SLACK_OFF |
static java.util.Optional<ImmutableAttack> |
SLAM |
static java.util.Optional<ImmutableAttack> |
SLASH |
static java.util.Optional<ImmutableAttack> |
SLEEP_POWDER |
static java.util.Optional<ImmutableAttack> |
SLEEP_TALK |
static java.util.Optional<ImmutableAttack> |
SLUDGE |
static java.util.Optional<ImmutableAttack> |
SLUDGE_BOMB |
static java.util.Optional<ImmutableAttack> |
SLUDGE_WAVE |
static java.util.Optional<ImmutableAttack> |
SMACK_DOWN |
static java.util.Optional<ImmutableAttack> |
SMART_STRIKE |
static java.util.Optional<ImmutableAttack> |
SMELLING_SALTS |
static java.util.Optional<ImmutableAttack> |
SMOG |
static java.util.Optional<ImmutableAttack> |
SMOKESCREEN |
static java.util.Optional<ImmutableAttack> |
SNAP_TRAP |
static java.util.Optional<ImmutableAttack> |
SNARL |
static java.util.Optional<ImmutableAttack> |
SNATCH |
static java.util.Optional<ImmutableAttack> |
SNIPE_SHOT |
static java.util.Optional<ImmutableAttack> |
SNORE |
static java.util.Optional<ImmutableAttack> |
SNOWSCAPE |
static java.util.Optional<ImmutableAttack> |
SOAK |
static java.util.Optional<ImmutableAttack> |
SOFT_BOILED |
static java.util.Optional<ImmutableAttack> |
SOLAR_BEAM |
static java.util.Optional<ImmutableAttack> |
SOLAR_BLADE |
static java.util.Optional<ImmutableAttack> |
SONIC_BOOM |
static java.util.Optional<ImmutableAttack> |
SOUL_STEALING_7_STAR_STRIKE |
static java.util.Optional<ImmutableAttack> |
SPACIAL_REND |
static java.util.Optional<ImmutableAttack> |
SPARK |
static java.util.Optional<ImmutableAttack> |
SPARKLING_ARIA |
static java.util.Optional<ImmutableAttack> |
SPARKLY_SWIRL |
static java.util.Optional<ImmutableAttack> |
SPECTRAL_THIEF |
static java.util.Optional<ImmutableAttack> |
SPEED_SWAP |
static java.util.Optional<ImmutableAttack> |
SPICY_EXTRACT |
static java.util.Optional<ImmutableAttack> |
SPIDER_WEB |
static java.util.Optional<ImmutableAttack> |
SPIKE_CANNON |
static java.util.Optional<ImmutableAttack> |
SPIKES |
static java.util.Optional<ImmutableAttack> |
SPIKY_SHIELD |
static java.util.Optional<ImmutableAttack> |
SPIN_OUT |
static java.util.Optional<ImmutableAttack> |
SPIRIT_BREAK |
static java.util.Optional<ImmutableAttack> |
SPIRIT_SHACKLE |
static java.util.Optional<ImmutableAttack> |
SPIT_UP |
static java.util.Optional<ImmutableAttack> |
SPITE |
static java.util.Optional<ImmutableAttack> |
SPLASH |
static java.util.Optional<ImmutableAttack> |
SPLINTERED_STORMSHARDS |
static java.util.Optional<ImmutableAttack> |
SPLISHY_SPLASH |
static java.util.Optional<ImmutableAttack> |
SPORE |
static java.util.Optional<ImmutableAttack> |
SPOTLIGHT |
static java.util.Optional<ImmutableAttack> |
SPRINGTIDE_STORM |
static java.util.Optional<ImmutableAttack> |
STEALTH_ROCK |
static java.util.Optional<ImmutableAttack> |
STEAM_ERUPTION |
static java.util.Optional<ImmutableAttack> |
STEAMROLLER |
static java.util.Optional<ImmutableAttack> |
STEEL_BEAM |
static java.util.Optional<ImmutableAttack> |
STEEL_ROLLER |
static java.util.Optional<ImmutableAttack> |
STEEL_WING |
static java.util.Optional<ImmutableAttack> |
STICKY_WEB |
static java.util.Optional<ImmutableAttack> |
STOCKPILE |
static java.util.Optional<ImmutableAttack> |
STOKED_SPARKSURFER |
static java.util.Optional<ImmutableAttack> |
STOMP |
static java.util.Optional<ImmutableAttack> |
STOMPING_TANTRUM |
static java.util.Optional<ImmutableAttack> |
STONE_AXE |
static java.util.Optional<ImmutableAttack> |
STONE_EDGE |
static java.util.Optional<ImmutableAttack> |
STORED_POWER |
static java.util.Optional<ImmutableAttack> |
STORM_THROW |
static java.util.Optional<ImmutableAttack> |
STRANGE_STEAM |
static java.util.Optional<ImmutableAttack> |
STRENGTH |
static java.util.Optional<ImmutableAttack> |
STRENGTH_SAP |
static java.util.Optional<ImmutableAttack> |
STRING_SHOT |
static java.util.Optional<ImmutableAttack> |
STRUGGLE |
static java.util.Optional<ImmutableAttack> |
STRUGGLE_BUG |
static java.util.Optional<ImmutableAttack> |
STUFF_CHEEKS |
static java.util.Optional<ImmutableAttack> |
STUN_SPORE |
static java.util.Optional<ImmutableAttack> |
SUBMISSION |
static java.util.Optional<ImmutableAttack> |
SUBSTITUTE |
static java.util.Optional<ImmutableAttack> |
SUBZERO_SLAMMER |
static java.util.Optional<ImmutableAttack> |
SUCKER_PUNCH |
static java.util.Optional<ImmutableAttack> |
SUNNY_DAY |
static java.util.Optional<ImmutableAttack> |
SUNSTEEL_STRIKE |
static java.util.Optional<ImmutableAttack> |
SUPER_FANG |
static java.util.Optional<ImmutableAttack> |
SUPERPOWER |
static java.util.Optional<ImmutableAttack> |
SUPERSONIC |
static java.util.Optional<ImmutableAttack> |
SUPERSONIC_SKYSTRIKE |
static java.util.Optional<ImmutableAttack> |
SURF |
static java.util.Optional<ImmutableAttack> |
SURGING_STRIKES |
static java.util.Optional<ImmutableAttack> |
SWAGGER |
static java.util.Optional<ImmutableAttack> |
SWALLOW |
static java.util.Optional<ImmutableAttack> |
SWEET_KISS |
static java.util.Optional<ImmutableAttack> |
SWEET_SCENT |
static java.util.Optional<ImmutableAttack> |
SWIFT |
static java.util.Optional<ImmutableAttack> |
SWITCHEROO |
static java.util.Optional<ImmutableAttack> |
SWORDS_DANCE |
static java.util.Optional<ImmutableAttack> |
SYNCHRONOISE |
static java.util.Optional<ImmutableAttack> |
SYNTHESIS |
static java.util.Optional<ImmutableAttack> |
TACKLE |
static java.util.Optional<ImmutableAttack> |
TAIL_GLOW |
static java.util.Optional<ImmutableAttack> |
TAIL_SLAP |
static java.util.Optional<ImmutableAttack> |
TAIL_WHIP |
static java.util.Optional<ImmutableAttack> |
TAILWIND |
static java.util.Optional<ImmutableAttack> |
TAKE_DOWN |
static java.util.Optional<ImmutableAttack> |
TAKE_HEART |
static java.util.Optional<ImmutableAttack> |
TAR_SHOT |
static java.util.Optional<ImmutableAttack> |
TAUNT |
static java.util.Optional<ImmutableAttack> |
TEARFUL_LOOK |
static java.util.Optional<ImmutableAttack> |
TEATIME |
static java.util.Optional<ImmutableAttack> |
TECHNO_BLAST |
static java.util.Optional<ImmutableAttack> |
TECTONIC_RAGE |
static java.util.Optional<ImmutableAttack> |
TEETER_DANCE |
static java.util.Optional<ImmutableAttack> |
TELEKINESIS |
static java.util.Optional<ImmutableAttack> |
TELEPORT |
static java.util.Optional<ImmutableAttack> |
TEN_MILLION_VOLT_THUNDERBOLT |
static java.util.Optional<ImmutableAttack> |
TERRAIN_PULSE |
static java.util.Optional<ImmutableAttack> |
THIEF |
static java.util.Optional<ImmutableAttack> |
THOUSAND_ARROWS |
static java.util.Optional<ImmutableAttack> |
THOUSAND_WAVES |
static java.util.Optional<ImmutableAttack> |
THRASH |
static java.util.Optional<ImmutableAttack> |
THROAT_CHOP |
static java.util.Optional<ImmutableAttack> |
THUNDER |
static java.util.Optional<ImmutableAttack> |
THUNDER_CAGE |
static java.util.Optional<ImmutableAttack> |
THUNDER_FANG |
static java.util.Optional<ImmutableAttack> |
THUNDER_PUNCH |
static java.util.Optional<ImmutableAttack> |
THUNDER_SHOCK |
static java.util.Optional<ImmutableAttack> |
THUNDER_WAVE |
static java.util.Optional<ImmutableAttack> |
THUNDERBOLT |
static java.util.Optional<ImmutableAttack> |
THUNDEROUS_KICK |
static java.util.Optional<ImmutableAttack> |
TICKLE |
static java.util.Optional<ImmutableAttack> |
TIDY_UP |
static java.util.Optional<ImmutableAttack> |
TOPSY_TURVY |
static java.util.Optional<ImmutableAttack> |
TORCH_SONG |
static java.util.Optional<ImmutableAttack> |
TORMENT |
static java.util.Optional<ImmutableAttack> |
TOXIC |
static java.util.Optional<ImmutableAttack> |
TOXIC_SPIKES |
static java.util.Optional<ImmutableAttack> |
TOXIC_THREAD |
static java.util.Optional<ImmutableAttack> |
TRAILBLAZE |
static java.util.Optional<ImmutableAttack> |
TRANSFORM |
static java.util.Optional<ImmutableAttack> |
TRI_ATTACK |
static java.util.Optional<ImmutableAttack> |
TRICK |
static java.util.Optional<ImmutableAttack> |
TRICK_OR_TREAT |
static java.util.Optional<ImmutableAttack> |
TRICK_ROOM |
static java.util.Optional<ImmutableAttack> |
TRIPLE_ARROWS |
static java.util.Optional<ImmutableAttack> |
TRIPLE_AXEL |
static java.util.Optional<ImmutableAttack> |
TRIPLE_DIVE |
static java.util.Optional<ImmutableAttack> |
TRIPLE_KICK |
static java.util.Optional<ImmutableAttack> |
TROP_KICK |
static java.util.Optional<ImmutableAttack> |
TRUMP_CARD |
static java.util.Optional<ImmutableAttack> |
TWIN_BEAM |
static java.util.Optional<ImmutableAttack> |
TWINEEDLE |
static java.util.Optional<ImmutableAttack> |
TWINKLE_TACKLE |
static java.util.Optional<ImmutableAttack> |
TWISTER |
static java.util.Optional<ImmutableAttack> |
U_TURN |
static java.util.Optional<ImmutableAttack> |
UPROAR |
static java.util.Optional<ImmutableAttack> |
V_CREATE |
static java.util.Optional<ImmutableAttack> |
VACUUM_WAVE |
static java.util.Optional<ImmutableAttack> |
VEEVEE_VOLLEY |
static java.util.Optional<ImmutableAttack> |
VENOM_DRENCH |
static java.util.Optional<ImmutableAttack> |
VENOSHOCK |
static java.util.Optional<ImmutableAttack> |
VICTORY_DANCE |
static java.util.Optional<ImmutableAttack> |
VINE_WHIP |
static java.util.Optional<ImmutableAttack> |
VISE_GRIP |
static java.util.Optional<ImmutableAttack> |
VITAL_THROW |
static java.util.Optional<ImmutableAttack> |
VOLT_SWITCH |
static java.util.Optional<ImmutableAttack> |
VOLT_TACKLE |
static java.util.Optional<ImmutableAttack> |
WAKE_UP_SLAP |
static java.util.Optional<ImmutableAttack> |
WATER_GUN |
static java.util.Optional<ImmutableAttack> |
WATER_PLEDGE |
static java.util.Optional<ImmutableAttack> |
WATER_PULSE |
static java.util.Optional<ImmutableAttack> |
WATER_SHURIKEN |
static java.util.Optional<ImmutableAttack> |
WATER_SPORT |
static java.util.Optional<ImmutableAttack> |
WATER_SPOUT |
static java.util.Optional<ImmutableAttack> |
WATERFALL |
static java.util.Optional<ImmutableAttack> |
WAVE_CRASH |
static java.util.Optional<ImmutableAttack> |
WEATHER_BALL |
static java.util.Optional<ImmutableAttack> |
WHIRLPOOL |
static java.util.Optional<ImmutableAttack> |
WHIRLWIND |
static java.util.Optional<ImmutableAttack> |
WICKED_BLOW |
static java.util.Optional<ImmutableAttack> |
WIDE_GUARD |
static java.util.Optional<ImmutableAttack> |
WILD_CHARGE |
static java.util.Optional<ImmutableAttack> |
WILDBOLT_STORM |
static java.util.Optional<ImmutableAttack> |
WILL_O_WISP |
static java.util.Optional<ImmutableAttack> |
WING_ATTACK |
static java.util.Optional<ImmutableAttack> |
WISH |
static java.util.Optional<ImmutableAttack> |
WITHDRAW |
static java.util.Optional<ImmutableAttack> |
WONDER_ROOM |
static java.util.Optional<ImmutableAttack> |
WOOD_HAMMER |
static java.util.Optional<ImmutableAttack> |
WORK_UP |
static java.util.Optional<ImmutableAttack> |
WORRY_SEED |
static java.util.Optional<ImmutableAttack> |
WRAP |
static java.util.Optional<ImmutableAttack> |
WRING_OUT |
static java.util.Optional<ImmutableAttack> |
X_SCISSOR |
static java.util.Optional<ImmutableAttack> |
YAWN |
static java.util.Optional<ImmutableAttack> |
ZAP_CANNON |
static java.util.Optional<ImmutableAttack> |
ZEN_HEADBUTT |
static java.util.Optional<ImmutableAttack> |
ZING_ZAP |
static java.util.Optional<ImmutableAttack> |
ZIPPY_ZAP |
Constructor and Description |
---|
AttackRegistry() |
Modifier and Type | Method and Description |
---|---|
static void |
addAttack(ImmutableAttack attack,
net.minecraft.util.ResourceLocation resourceLocation,
java.lang.String json)
Adds an attack to the cache of attacks
Cannot be null
|
static java.util.Optional<ImmutableAttack> |
fromAttackIndex(int attackIndex)
Deprecated.
|
static java.util.Set<java.lang.String> |
getAllAttackNames()
Gets the names of all loaded attacks
|
static java.util.List<ImmutableAttack> |
getAllAttacks()
Gets a new list of all loaded attacks
|
static java.util.Optional<ImmutableAttack> |
getAttackBase(java.lang.String moveName)
Attempts to get the attack with the given name
|
static java.util.Optional<ImmutableAttack> |
getAttackBaseFromEnglishName(java.lang.String name)
Searches the map by key for the
ImmutableAttack with the given name |
static java.util.List<ImmutableAttack> |
getAttackBases(java.lang.String... moveNames)
Attempts to get the attacks with the given names
|
static void |
registerNewObjectHolder(java.lang.Class<?> clazz)
Register a class to have its fields populated by species
|
static void |
removeAllAttacks()
Clears loaded attacks cache
|
public static final com.google.gson.Gson GSON
public static final java.util.Optional<ImmutableAttack> ABSORB
public static final java.util.Optional<ImmutableAttack> ACCELEROCK
public static final java.util.Optional<ImmutableAttack> ACID
public static final java.util.Optional<ImmutableAttack> ACID_ARMOR
public static final java.util.Optional<ImmutableAttack> ACID_SPRAY
public static final java.util.Optional<ImmutableAttack> ACROBATICS
public static final java.util.Optional<ImmutableAttack> ACUPRESSURE
public static final java.util.Optional<ImmutableAttack> AERIAL_ACE
public static final java.util.Optional<ImmutableAttack> AEROBLAST
public static final java.util.Optional<ImmutableAttack> AFTER_YOU
public static final java.util.Optional<ImmutableAttack> AGILITY
public static final java.util.Optional<ImmutableAttack> AIR_CUTTER
public static final java.util.Optional<ImmutableAttack> AIR_SLASH
public static final java.util.Optional<ImmutableAttack> ALLY_SWITCH
public static final java.util.Optional<ImmutableAttack> AMNESIA
public static final java.util.Optional<ImmutableAttack> ANCHOR_SHOT
public static final java.util.Optional<ImmutableAttack> ANCIENT_POWER
public static final java.util.Optional<ImmutableAttack> APPLE_ACID
public static final java.util.Optional<ImmutableAttack> AQUA_CUTTER
public static final java.util.Optional<ImmutableAttack> AQUA_JET
public static final java.util.Optional<ImmutableAttack> AQUA_RING
public static final java.util.Optional<ImmutableAttack> AQUA_STEP
public static final java.util.Optional<ImmutableAttack> AQUA_TAIL
public static final java.util.Optional<ImmutableAttack> ARM_THRUST
public static final java.util.Optional<ImmutableAttack> ARMOR_CANNON
public static final java.util.Optional<ImmutableAttack> AROMATHERAPY
public static final java.util.Optional<ImmutableAttack> AROMATIC_MIST
public static final java.util.Optional<ImmutableAttack> ASSIST
public static final java.util.Optional<ImmutableAttack> ASSURANCE
public static final java.util.Optional<ImmutableAttack> ASTONISH
public static final java.util.Optional<ImmutableAttack> ASTRAL_BARRAGE
public static final java.util.Optional<ImmutableAttack> ATTACK_ORDER
public static final java.util.Optional<ImmutableAttack> ATTRACT
public static final java.util.Optional<ImmutableAttack> AURA_SPHERE
public static final java.util.Optional<ImmutableAttack> AURA_WHEEL
public static final java.util.Optional<ImmutableAttack> AURORA_BEAM
public static final java.util.Optional<ImmutableAttack> AURORA_VEIL
public static final java.util.Optional<ImmutableAttack> AUTOTOMIZE
public static final java.util.Optional<ImmutableAttack> AVALANCHE
public static final java.util.Optional<ImmutableAttack> AXE_KICK
public static final java.util.Optional<ImmutableAttack> BABY_DOLL_EYES
public static final java.util.Optional<ImmutableAttack> BANEFUL_BUNKER
public static final java.util.Optional<ImmutableAttack> BARRAGE
public static final java.util.Optional<ImmutableAttack> BARRIER
public static final java.util.Optional<ImmutableAttack> BATON_PASS
public static final java.util.Optional<ImmutableAttack> BEAK_BLAST
public static final java.util.Optional<ImmutableAttack> BEAT_UP
public static final java.util.Optional<ImmutableAttack> BEHEMOTH_BASH
public static final java.util.Optional<ImmutableAttack> BEHEMOTH_BLADE
public static final java.util.Optional<ImmutableAttack> BELCH
public static final java.util.Optional<ImmutableAttack> BELLY_DRUM
public static final java.util.Optional<ImmutableAttack> BESTOW
public static final java.util.Optional<ImmutableAttack> BIDE
public static final java.util.Optional<ImmutableAttack> BIND
public static final java.util.Optional<ImmutableAttack> BITE
public static final java.util.Optional<ImmutableAttack> BITTER_BLADE
public static final java.util.Optional<ImmutableAttack> BLAST_BURN
public static final java.util.Optional<ImmutableAttack> BLAZE_KICK
public static final java.util.Optional<ImmutableAttack> BLIZZARD
public static final java.util.Optional<ImmutableAttack> BLOCK
public static final java.util.Optional<ImmutableAttack> BLUE_FLARE
public static final java.util.Optional<ImmutableAttack> BODY_PRESS
public static final java.util.Optional<ImmutableAttack> BODY_SLAM
public static final java.util.Optional<ImmutableAttack> BOLT_BEAK
public static final java.util.Optional<ImmutableAttack> BOLT_STRIKE
public static final java.util.Optional<ImmutableAttack> BONEMERANG
public static final java.util.Optional<ImmutableAttack> BONE_CLUB
public static final java.util.Optional<ImmutableAttack> BONE_RUSH
public static final java.util.Optional<ImmutableAttack> BOOMBURST
public static final java.util.Optional<ImmutableAttack> BOUNCE
public static final java.util.Optional<ImmutableAttack> BRANCH_POKE
public static final java.util.Optional<ImmutableAttack> BRAVE_BIRD
public static final java.util.Optional<ImmutableAttack> BREAKING_SWIPE
public static final java.util.Optional<ImmutableAttack> BRICK_BREAK
public static final java.util.Optional<ImmutableAttack> BRINE
public static final java.util.Optional<ImmutableAttack> BRUTAL_SWING
public static final java.util.Optional<ImmutableAttack> BUBBLE
public static final java.util.Optional<ImmutableAttack> BUBBLE_BEAM
public static final java.util.Optional<ImmutableAttack> BUG_BITE
public static final java.util.Optional<ImmutableAttack> BUG_BUZZ
public static final java.util.Optional<ImmutableAttack> BULK_UP
public static final java.util.Optional<ImmutableAttack> BULLDOZE
public static final java.util.Optional<ImmutableAttack> BULLET_PUNCH
public static final java.util.Optional<ImmutableAttack> BULLET_SEED
public static final java.util.Optional<ImmutableAttack> BURNING_JEALOUSY
public static final java.util.Optional<ImmutableAttack> BURN_UP
public static final java.util.Optional<ImmutableAttack> CALM_MIND
public static final java.util.Optional<ImmutableAttack> CAMOUFLAGE
public static final java.util.Optional<ImmutableAttack> CAPTIVATE
public static final java.util.Optional<ImmutableAttack> CELEBRATE
public static final java.util.Optional<ImmutableAttack> CHARGE
public static final java.util.Optional<ImmutableAttack> CHARGE_BEAM
public static final java.util.Optional<ImmutableAttack> CHARM
public static final java.util.Optional<ImmutableAttack> CHATTER
public static final java.util.Optional<ImmutableAttack> CHILLY_RECEPTION
public static final java.util.Optional<ImmutableAttack> CHILLING_WATER
public static final java.util.Optional<ImmutableAttack> CHIP_AWAY
public static final java.util.Optional<ImmutableAttack> CIRCLE_THROW
public static final java.util.Optional<ImmutableAttack> CLAMP
public static final java.util.Optional<ImmutableAttack> CLANGING_SCALES
public static final java.util.Optional<ImmutableAttack> CLANGOROUS_SOUL
public static final java.util.Optional<ImmutableAttack> CLEAR_SMOG
public static final java.util.Optional<ImmutableAttack> CLOSE_COMBAT
public static final java.util.Optional<ImmutableAttack> COACHING
public static final java.util.Optional<ImmutableAttack> COIL
public static final java.util.Optional<ImmutableAttack> COLLISION_COURSE
public static final java.util.Optional<ImmutableAttack> COMET_PUNCH
public static final java.util.Optional<ImmutableAttack> COMEUPPANCE
public static final java.util.Optional<ImmutableAttack> CONFIDE
public static final java.util.Optional<ImmutableAttack> CONFUSE_RAY
public static final java.util.Optional<ImmutableAttack> CONFUSION
public static final java.util.Optional<ImmutableAttack> CONSTRICT
public static final java.util.Optional<ImmutableAttack> CONVERSION
public static final java.util.Optional<ImmutableAttack> CONVERSION_2
public static final java.util.Optional<ImmutableAttack> COPYCAT
public static final java.util.Optional<ImmutableAttack> CORE_ENFORCER
public static final java.util.Optional<ImmutableAttack> CORROSIVE_GAS
public static final java.util.Optional<ImmutableAttack> COSMIC_POWER
public static final java.util.Optional<ImmutableAttack> COTTON_GUARD
public static final java.util.Optional<ImmutableAttack> COTTON_SPORE
public static final java.util.Optional<ImmutableAttack> COUNTER
public static final java.util.Optional<ImmutableAttack> COURT_CHANGE
public static final java.util.Optional<ImmutableAttack> COVET
public static final java.util.Optional<ImmutableAttack> CRABHAMMER
public static final java.util.Optional<ImmutableAttack> CRAFTY_SHIELD
public static final java.util.Optional<ImmutableAttack> CROSS_CHOP
public static final java.util.Optional<ImmutableAttack> CROSS_POISON
public static final java.util.Optional<ImmutableAttack> CRUNCH
public static final java.util.Optional<ImmutableAttack> CRUSH_CLAW
public static final java.util.Optional<ImmutableAttack> CRUSH_GRIP
public static final java.util.Optional<ImmutableAttack> CURSE
public static final java.util.Optional<ImmutableAttack> CUT
public static final java.util.Optional<ImmutableAttack> DARKEST_LARIAT
public static final java.util.Optional<ImmutableAttack> DARK_PULSE
public static final java.util.Optional<ImmutableAttack> DARK_VOID
public static final java.util.Optional<ImmutableAttack> DAZZLING_GLEAM
public static final java.util.Optional<ImmutableAttack> DECORATE
public static final java.util.Optional<ImmutableAttack> DEFEND_ORDER
public static final java.util.Optional<ImmutableAttack> DEFENSE_CURL
public static final java.util.Optional<ImmutableAttack> DEFOG
public static final java.util.Optional<ImmutableAttack> DESTINY_BOND
public static final java.util.Optional<ImmutableAttack> DETECT
public static final java.util.Optional<ImmutableAttack> DIAMOND_STORM
public static final java.util.Optional<ImmutableAttack> DIG
public static final java.util.Optional<ImmutableAttack> DISABLE
public static final java.util.Optional<ImmutableAttack> DISARMING_VOICE
public static final java.util.Optional<ImmutableAttack> DISCHARGE
public static final java.util.Optional<ImmutableAttack> DIVE
public static final java.util.Optional<ImmutableAttack> DIZZY_PUNCH
public static final java.util.Optional<ImmutableAttack> DOODLE
public static final java.util.Optional<ImmutableAttack> DOOM_DESIRE
public static final java.util.Optional<ImmutableAttack> DOUBLE_EDGE
public static final java.util.Optional<ImmutableAttack> DOUBLE_HIT
public static final java.util.Optional<ImmutableAttack> DOUBLE_IRON_BASH
public static final java.util.Optional<ImmutableAttack> DOUBLE_KICK
public static final java.util.Optional<ImmutableAttack> DOUBLE_SHOCK
public static final java.util.Optional<ImmutableAttack> DOUBLE_SLAP
public static final java.util.Optional<ImmutableAttack> DOUBLE_TEAM
public static final java.util.Optional<ImmutableAttack> DRACO_METEOR
public static final java.util.Optional<ImmutableAttack> DRAGON_ASCENT
public static final java.util.Optional<ImmutableAttack> DRAGON_BREATH
public static final java.util.Optional<ImmutableAttack> DRAGON_CLAW
public static final java.util.Optional<ImmutableAttack> DRAGON_DANCE
public static final java.util.Optional<ImmutableAttack> DRAGON_DARTS
public static final java.util.Optional<ImmutableAttack> DRAGON_ENERGY
public static final java.util.Optional<ImmutableAttack> DRAGON_HAMMER
public static final java.util.Optional<ImmutableAttack> DRAGON_PULSE
public static final java.util.Optional<ImmutableAttack> DRAGON_RAGE
public static final java.util.Optional<ImmutableAttack> DRAGON_RUSH
public static final java.util.Optional<ImmutableAttack> DRAGON_TAIL
public static final java.util.Optional<ImmutableAttack> DRAINING_KISS
public static final java.util.Optional<ImmutableAttack> DRAIN_PUNCH
public static final java.util.Optional<ImmutableAttack> DREAM_EATER
public static final java.util.Optional<ImmutableAttack> DRILL_PECK
public static final java.util.Optional<ImmutableAttack> DRILL_RUN
public static final java.util.Optional<ImmutableAttack> DRUM_BEATING
public static final java.util.Optional<ImmutableAttack> DUAL_CHOP
public static final java.util.Optional<ImmutableAttack> DUAL_WINGBEAT
public static final java.util.Optional<ImmutableAttack> DYNAMAX_CANNON
public static final java.util.Optional<ImmutableAttack> DYNAMIC_PUNCH
public static final java.util.Optional<ImmutableAttack> EARTHQUAKE
public static final java.util.Optional<ImmutableAttack> EARTH_POWER
public static final java.util.Optional<ImmutableAttack> ECHOED_VOICE
public static final java.util.Optional<ImmutableAttack> EERIE_IMPULSE
public static final java.util.Optional<ImmutableAttack> EERIE_SPELL
public static final java.util.Optional<ImmutableAttack> EGG_BOMB
public static final java.util.Optional<ImmutableAttack> ELECTRIC_TERRAIN
public static final java.util.Optional<ImmutableAttack> ELECTRIFY
public static final java.util.Optional<ImmutableAttack> ELECTROWEB
public static final java.util.Optional<ImmutableAttack> ELECTRO_BALL
public static final java.util.Optional<ImmutableAttack> ELECTRO_DRIFT
public static final java.util.Optional<ImmutableAttack> EMBARGO
public static final java.util.Optional<ImmutableAttack> EMBER
public static final java.util.Optional<ImmutableAttack> ENCORE
public static final java.util.Optional<ImmutableAttack> ENDEAVOR
public static final java.util.Optional<ImmutableAttack> ENDURE
public static final java.util.Optional<ImmutableAttack> ENERGY_BALL
public static final java.util.Optional<ImmutableAttack> ENTRAINMENT
public static final java.util.Optional<ImmutableAttack> ERUPTION
public static final java.util.Optional<ImmutableAttack> ETERNABEAM
public static final java.util.Optional<ImmutableAttack> EXPANDING_FORCE
public static final java.util.Optional<ImmutableAttack> EXPLOSION
public static final java.util.Optional<ImmutableAttack> EXTRASENSORY
public static final java.util.Optional<ImmutableAttack> EXTREME_SPEED
public static final java.util.Optional<ImmutableAttack> FACADE
public static final java.util.Optional<ImmutableAttack> FAIRY_LOCK
public static final java.util.Optional<ImmutableAttack> FAIRY_WIND
public static final java.util.Optional<ImmutableAttack> FAKE_OUT
public static final java.util.Optional<ImmutableAttack> FAKE_TEARS
public static final java.util.Optional<ImmutableAttack> FALSE_SURRENDER
public static final java.util.Optional<ImmutableAttack> FALSE_SWIPE
public static final java.util.Optional<ImmutableAttack> FEATHER_DANCE
public static final java.util.Optional<ImmutableAttack> FEINT
public static final java.util.Optional<ImmutableAttack> FEINT_ATTACK
public static final java.util.Optional<ImmutableAttack> FELL_STINGER
public static final java.util.Optional<ImmutableAttack> FIERY_DANCE
public static final java.util.Optional<ImmutableAttack> FIERY_WRATH
public static final java.util.Optional<ImmutableAttack> FILLET_AWAY
public static final java.util.Optional<ImmutableAttack> FINAL_GAMBIT
public static final java.util.Optional<ImmutableAttack> FIRE_BLAST
public static final java.util.Optional<ImmutableAttack> FIRE_FANG
public static final java.util.Optional<ImmutableAttack> FIRE_LASH
public static final java.util.Optional<ImmutableAttack> FIRE_PLEDGE
public static final java.util.Optional<ImmutableAttack> FIRE_PUNCH
public static final java.util.Optional<ImmutableAttack> FIRE_SPIN
public static final java.util.Optional<ImmutableAttack> FIRST_IMPRESSION
public static final java.util.Optional<ImmutableAttack> FISHIOUS_REND
public static final java.util.Optional<ImmutableAttack> FISSURE
public static final java.util.Optional<ImmutableAttack> FLAIL
public static final java.util.Optional<ImmutableAttack> FLAMETHROWER
public static final java.util.Optional<ImmutableAttack> FLAME_BURST
public static final java.util.Optional<ImmutableAttack> FLAME_CHARGE
public static final java.util.Optional<ImmutableAttack> FLAME_WHEEL
public static final java.util.Optional<ImmutableAttack> FLARE_BLITZ
public static final java.util.Optional<ImmutableAttack> FLASH
public static final java.util.Optional<ImmutableAttack> FLASH_CANNON
public static final java.util.Optional<ImmutableAttack> FLATTER
public static final java.util.Optional<ImmutableAttack> FLEUR_CANNON
public static final java.util.Optional<ImmutableAttack> FLING
public static final java.util.Optional<ImmutableAttack> FLIP_TURN
public static final java.util.Optional<ImmutableAttack> FLORAL_HEALING
public static final java.util.Optional<ImmutableAttack> FLOWER_SHIELD
public static final java.util.Optional<ImmutableAttack> FLOWER_TRICK
public static final java.util.Optional<ImmutableAttack> FLY
public static final java.util.Optional<ImmutableAttack> FLYING_PRESS
public static final java.util.Optional<ImmutableAttack> FOCUS_BLAST
public static final java.util.Optional<ImmutableAttack> FOCUS_ENERGY
public static final java.util.Optional<ImmutableAttack> FOCUS_PUNCH
public static final java.util.Optional<ImmutableAttack> FOLLOW_ME
public static final java.util.Optional<ImmutableAttack> FORCE_PALM
public static final java.util.Optional<ImmutableAttack> FORESIGHT
public static final java.util.Optional<ImmutableAttack> FORESTS_CURSE
public static final java.util.Optional<ImmutableAttack> FOUL_PLAY
public static final java.util.Optional<ImmutableAttack> FREEZE_DRY
public static final java.util.Optional<ImmutableAttack> FREEZE_SHOCK
public static final java.util.Optional<ImmutableAttack> FREEZING_GLARE
public static final java.util.Optional<ImmutableAttack> FRENZY_PLANT
public static final java.util.Optional<ImmutableAttack> FROST_BREATH
public static final java.util.Optional<ImmutableAttack> FRUSTRATION
public static final java.util.Optional<ImmutableAttack> FURY_ATTACK
public static final java.util.Optional<ImmutableAttack> FURY_CUTTER
public static final java.util.Optional<ImmutableAttack> FURY_SWIPES
public static final java.util.Optional<ImmutableAttack> FUSION_BOLT
public static final java.util.Optional<ImmutableAttack> FUSION_FLARE
public static final java.util.Optional<ImmutableAttack> FUTURE_SIGHT
public static final java.util.Optional<ImmutableAttack> GASTRO_ACID
public static final java.util.Optional<ImmutableAttack> GEAR_GRIND
public static final java.util.Optional<ImmutableAttack> GEAR_UP
public static final java.util.Optional<ImmutableAttack> GEOMANCY
public static final java.util.Optional<ImmutableAttack> GIGA_DRAIN
public static final java.util.Optional<ImmutableAttack> GIGA_IMPACT
public static final java.util.Optional<ImmutableAttack> GIGATON_HAMMER
public static final java.util.Optional<ImmutableAttack> GLACIAL_LANCE
public static final java.util.Optional<ImmutableAttack> GLACIATE
public static final java.util.Optional<ImmutableAttack> GLAIVE_RUSH
public static final java.util.Optional<ImmutableAttack> GLARE
public static final java.util.Optional<ImmutableAttack> G_MAX_BEFUDDLE
public static final java.util.Optional<ImmutableAttack> G_MAX_CANNONADE
public static final java.util.Optional<ImmutableAttack> G_MAX_CENTIFERNO
public static final java.util.Optional<ImmutableAttack> G_MAX_CHI_STRIKE
public static final java.util.Optional<ImmutableAttack> G_MAX_CUDDLE
public static final java.util.Optional<ImmutableAttack> G_MAX_DEPLETION
public static final java.util.Optional<ImmutableAttack> G_MAX_DRUM_SOLO
public static final java.util.Optional<ImmutableAttack> G_MAX_FINALE
public static final java.util.Optional<ImmutableAttack> G_MAX_FIREBALL
public static final java.util.Optional<ImmutableAttack> G_MAX_FOAM_BURST
public static final java.util.Optional<ImmutableAttack> G_MAX_GOLD_RUSH
public static final java.util.Optional<ImmutableAttack> G_MAX_GRAVITAS
public static final java.util.Optional<ImmutableAttack> G_MAX_HYDROSNIPE
public static final java.util.Optional<ImmutableAttack> G_MAX_MALODOR
public static final java.util.Optional<ImmutableAttack> G_MAX_MELTDOWN
public static final java.util.Optional<ImmutableAttack> G_MAX_ONE_BLOW
public static final java.util.Optional<ImmutableAttack> G_MAX_RAPID_FLOW
public static final java.util.Optional<ImmutableAttack> G_MAX_REPLENISH
public static final java.util.Optional<ImmutableAttack> G_MAX_RESONANCE
public static final java.util.Optional<ImmutableAttack> G_MAX_SANDBLAST
public static final java.util.Optional<ImmutableAttack> G_MAX_SMITE
public static final java.util.Optional<ImmutableAttack> G_MAX_SNOOZE
public static final java.util.Optional<ImmutableAttack> G_MAX_STEELSURGE
public static final java.util.Optional<ImmutableAttack> G_MAX_STONESURGE
public static final java.util.Optional<ImmutableAttack> G_MAX_STUN_SHOCK
public static final java.util.Optional<ImmutableAttack> G_MAX_SWEETNESS
public static final java.util.Optional<ImmutableAttack> G_MAX_TARTNESS
public static final java.util.Optional<ImmutableAttack> G_MAX_TERROR
public static final java.util.Optional<ImmutableAttack> G_MAX_VINE_LASH
public static final java.util.Optional<ImmutableAttack> G_MAX_VOLCALITH
public static final java.util.Optional<ImmutableAttack> G_MAX_VOLT_CRASH
public static final java.util.Optional<ImmutableAttack> G_MAX_WILDFIRE
public static final java.util.Optional<ImmutableAttack> G_MAX_WIND_RAGE
public static final java.util.Optional<ImmutableAttack> GRASSY_GLIDE
public static final java.util.Optional<ImmutableAttack> GRASSY_TERRAIN
public static final java.util.Optional<ImmutableAttack> GRASS_KNOT
public static final java.util.Optional<ImmutableAttack> GRASS_PLEDGE
public static final java.util.Optional<ImmutableAttack> GRASS_WHISTLE
public static final java.util.Optional<ImmutableAttack> GRAVITY
public static final java.util.Optional<ImmutableAttack> GRAV_APPLE
public static final java.util.Optional<ImmutableAttack> GROWL
public static final java.util.Optional<ImmutableAttack> GROWTH
public static final java.util.Optional<ImmutableAttack> GRUDGE
public static final java.util.Optional<ImmutableAttack> GUARD_SPLIT
public static final java.util.Optional<ImmutableAttack> GUARD_SWAP
public static final java.util.Optional<ImmutableAttack> GUILLOTINE
public static final java.util.Optional<ImmutableAttack> GUNK_SHOT
public static final java.util.Optional<ImmutableAttack> GUST
public static final java.util.Optional<ImmutableAttack> GYRO_BALL
public static final java.util.Optional<ImmutableAttack> HAIL
public static final java.util.Optional<ImmutableAttack> HAMMER_ARM
public static final java.util.Optional<ImmutableAttack> HAPPY_HOUR
public static final java.util.Optional<ImmutableAttack> HARDEN
public static final java.util.Optional<ImmutableAttack> HAZE
public static final java.util.Optional<ImmutableAttack> HEADBUTT
public static final java.util.Optional<ImmutableAttack> HEAD_CHARGE
public static final java.util.Optional<ImmutableAttack> HEAD_SMASH
public static final java.util.Optional<ImmutableAttack> HEALING_WISH
public static final java.util.Optional<ImmutableAttack> HEAL_BELL
public static final java.util.Optional<ImmutableAttack> HEAL_BLOCK
public static final java.util.Optional<ImmutableAttack> HEAL_ORDER
public static final java.util.Optional<ImmutableAttack> HEAL_PULSE
public static final java.util.Optional<ImmutableAttack> HEART_STAMP
public static final java.util.Optional<ImmutableAttack> HEART_SWAP
public static final java.util.Optional<ImmutableAttack> HEAT_CRASH
public static final java.util.Optional<ImmutableAttack> HEAT_WAVE
public static final java.util.Optional<ImmutableAttack> HEAVY_SLAM
public static final java.util.Optional<ImmutableAttack> HELPING_HAND
public static final java.util.Optional<ImmutableAttack> HEX
public static final java.util.Optional<ImmutableAttack> HIDDEN_POWER
public static final java.util.Optional<ImmutableAttack> HIGH_HORSEPOWER
public static final java.util.Optional<ImmutableAttack> HIGH_JUMP_KICK
public static final java.util.Optional<ImmutableAttack> HOLD_BACK
public static final java.util.Optional<ImmutableAttack> HOLD_HANDS
public static final java.util.Optional<ImmutableAttack> HONE_CLAWS
public static final java.util.Optional<ImmutableAttack> HORN_ATTACK
public static final java.util.Optional<ImmutableAttack> HORN_DRILL
public static final java.util.Optional<ImmutableAttack> HORN_LEECH
public static final java.util.Optional<ImmutableAttack> HOWL
public static final java.util.Optional<ImmutableAttack> HURRICANE
public static final java.util.Optional<ImmutableAttack> HYDRO_CANNON
public static final java.util.Optional<ImmutableAttack> HYDRO_PUMP
public static final java.util.Optional<ImmutableAttack> HYDRO_STEAM
public static final java.util.Optional<ImmutableAttack> HYPERSPACE_FURY
public static final java.util.Optional<ImmutableAttack> HYPERSPACE_HOLE
public static final java.util.Optional<ImmutableAttack> HYPER_BEAM
public static final java.util.Optional<ImmutableAttack> HYPER_DRILL
public static final java.util.Optional<ImmutableAttack> HYPER_FANG
public static final java.util.Optional<ImmutableAttack> HYPER_VOICE
public static final java.util.Optional<ImmutableAttack> HYPNOSIS
public static final java.util.Optional<ImmutableAttack> ICE_BALL
public static final java.util.Optional<ImmutableAttack> ICE_BEAM
public static final java.util.Optional<ImmutableAttack> ICE_BURN
public static final java.util.Optional<ImmutableAttack> ICE_FANG
public static final java.util.Optional<ImmutableAttack> ICE_HAMMER
public static final java.util.Optional<ImmutableAttack> ICE_PUNCH
public static final java.util.Optional<ImmutableAttack> ICE_SHARD
public static final java.util.Optional<ImmutableAttack> ICE_SPINNER
public static final java.util.Optional<ImmutableAttack> ICICLE_CRASH
public static final java.util.Optional<ImmutableAttack> ICICLE_SPEAR
public static final java.util.Optional<ImmutableAttack> ICY_WIND
public static final java.util.Optional<ImmutableAttack> IMPRISON
public static final java.util.Optional<ImmutableAttack> INCINERATE
public static final java.util.Optional<ImmutableAttack> INFERNO
public static final java.util.Optional<ImmutableAttack> INFESTATION
public static final java.util.Optional<ImmutableAttack> INGRAIN
public static final java.util.Optional<ImmutableAttack> INSTRUCT
public static final java.util.Optional<ImmutableAttack> ION_DELUGE
public static final java.util.Optional<ImmutableAttack> IRON_DEFENSE
public static final java.util.Optional<ImmutableAttack> IRON_HEAD
public static final java.util.Optional<ImmutableAttack> IRON_TAIL
public static final java.util.Optional<ImmutableAttack> JAW_LOCK
public static final java.util.Optional<ImmutableAttack> JET_PUNCH
public static final java.util.Optional<ImmutableAttack> JUDGMENT
public static final java.util.Optional<ImmutableAttack> JUMP_KICK
public static final java.util.Optional<ImmutableAttack> JUNGLE_HEALING
public static final java.util.Optional<ImmutableAttack> KARATE_CHOP
public static final java.util.Optional<ImmutableAttack> KINESIS
public static final java.util.Optional<ImmutableAttack> KINGS_SHIELD
public static final java.util.Optional<ImmutableAttack> KNOCK_OFF
public static final java.util.Optional<ImmutableAttack> KOWTOW_CLEAVE
public static final java.util.Optional<ImmutableAttack> LANDS_WRATH
public static final java.util.Optional<ImmutableAttack> LASER_FOCUS
public static final java.util.Optional<ImmutableAttack> LASH_OUT
public static final java.util.Optional<ImmutableAttack> LAST_RESORT
public static final java.util.Optional<ImmutableAttack> LAST_RESPECTS
public static final java.util.Optional<ImmutableAttack> LAVA_PLUME
public static final java.util.Optional<ImmutableAttack> LEAFAGE
public static final java.util.Optional<ImmutableAttack> LEAF_BLADE
public static final java.util.Optional<ImmutableAttack> LEAF_STORM
public static final java.util.Optional<ImmutableAttack> LEAF_TORNADO
public static final java.util.Optional<ImmutableAttack> LEECH_LIFE
public static final java.util.Optional<ImmutableAttack> LEECH_SEED
public static final java.util.Optional<ImmutableAttack> LEER
public static final java.util.Optional<ImmutableAttack> LICK
public static final java.util.Optional<ImmutableAttack> LIFE_DEW
public static final java.util.Optional<ImmutableAttack> LIGHT_OF_RUIN
public static final java.util.Optional<ImmutableAttack> LIGHT_SCREEN
public static final java.util.Optional<ImmutableAttack> LIQUIDATION
public static final java.util.Optional<ImmutableAttack> LOCK_ON
public static final java.util.Optional<ImmutableAttack> LOVELY_KISS
public static final java.util.Optional<ImmutableAttack> LOW_KICK
public static final java.util.Optional<ImmutableAttack> LOW_SWEEP
public static final java.util.Optional<ImmutableAttack> LUCKY_CHANT
public static final java.util.Optional<ImmutableAttack> LUMINA_CRASH
public static final java.util.Optional<ImmutableAttack> LUNAR_DANCE
public static final java.util.Optional<ImmutableAttack> LUNGE
public static final java.util.Optional<ImmutableAttack> LUSTER_PURGE
public static final java.util.Optional<ImmutableAttack> MACH_PUNCH
public static final java.util.Optional<ImmutableAttack> MAGICAL_LEAF
public static final java.util.Optional<ImmutableAttack> MAGIC_COAT
public static final java.util.Optional<ImmutableAttack> MAGIC_POWDER
public static final java.util.Optional<ImmutableAttack> MAGIC_ROOM
public static final java.util.Optional<ImmutableAttack> MAGMA_STORM
public static final java.util.Optional<ImmutableAttack> MAGNETIC_FLUX
public static final java.util.Optional<ImmutableAttack> MAGNET_BOMB
public static final java.util.Optional<ImmutableAttack> MAGNET_RISE
public static final java.util.Optional<ImmutableAttack> MAGNITUDE
public static final java.util.Optional<ImmutableAttack> MAKE_IT_RAIN
public static final java.util.Optional<ImmutableAttack> MAT_BLOCK
public static final java.util.Optional<ImmutableAttack> MAX_AIRSTREAM
public static final java.util.Optional<ImmutableAttack> MAX_DARKNESS
public static final java.util.Optional<ImmutableAttack> MAX_FLARE
public static final java.util.Optional<ImmutableAttack> MAX_FLUTTERBY
public static final java.util.Optional<ImmutableAttack> MAX_GEYSER
public static final java.util.Optional<ImmutableAttack> MAX_GUARD
public static final java.util.Optional<ImmutableAttack> MAX_HAILSTORM
public static final java.util.Optional<ImmutableAttack> MAX_KNUCKLE
public static final java.util.Optional<ImmutableAttack> MAX_LIGHTNING
public static final java.util.Optional<ImmutableAttack> MAX_MINDSTORM
public static final java.util.Optional<ImmutableAttack> MAX_OOZE
public static final java.util.Optional<ImmutableAttack> MAX_OVERGROWTH
public static final java.util.Optional<ImmutableAttack> MAX_PHANTASM
public static final java.util.Optional<ImmutableAttack> MAX_QUAKE
public static final java.util.Optional<ImmutableAttack> MAX_ROCKFALL
public static final java.util.Optional<ImmutableAttack> MAX_STARFALL
public static final java.util.Optional<ImmutableAttack> MAX_STEELSPIKE
public static final java.util.Optional<ImmutableAttack> MAX_STRIKE
public static final java.util.Optional<ImmutableAttack> MAX_WYRMWIND
public static final java.util.Optional<ImmutableAttack> MEAN_LOOK
public static final java.util.Optional<ImmutableAttack> MEDITATE
public static final java.util.Optional<ImmutableAttack> MEGAHORN
public static final java.util.Optional<ImmutableAttack> MEGA_DRAIN
public static final java.util.Optional<ImmutableAttack> MEGA_KICK
public static final java.util.Optional<ImmutableAttack> MEGA_PUNCH
public static final java.util.Optional<ImmutableAttack> MEMENTO
public static final java.util.Optional<ImmutableAttack> METAL_BURST
public static final java.util.Optional<ImmutableAttack> METAL_CLAW
public static final java.util.Optional<ImmutableAttack> METAL_SOUND
public static final java.util.Optional<ImmutableAttack> METEOR_ASSAULT
public static final java.util.Optional<ImmutableAttack> METEOR_BEAM
public static final java.util.Optional<ImmutableAttack> METEOR_MASH
public static final java.util.Optional<ImmutableAttack> METRONOME
public static final java.util.Optional<ImmutableAttack> ME_FIRST
public static final java.util.Optional<ImmutableAttack> MILK_DRINK
public static final java.util.Optional<ImmutableAttack> MIMIC
public static final java.util.Optional<ImmutableAttack> MIND_BLOWN
public static final java.util.Optional<ImmutableAttack> MIND_READER
public static final java.util.Optional<ImmutableAttack> MINIMIZE
public static final java.util.Optional<ImmutableAttack> MIRACLE_EYE
public static final java.util.Optional<ImmutableAttack> MIRROR_COAT
public static final java.util.Optional<ImmutableAttack> MIRROR_MOVE
public static final java.util.Optional<ImmutableAttack> MIRROR_SHOT
public static final java.util.Optional<ImmutableAttack> MIST
public static final java.util.Optional<ImmutableAttack> MISTY_EXPLOSION
public static final java.util.Optional<ImmutableAttack> MISTY_TERRAIN
public static final java.util.Optional<ImmutableAttack> MIST_BALL
public static final java.util.Optional<ImmutableAttack> MOONBLAST
public static final java.util.Optional<ImmutableAttack> MOONGEIST_BEAM
public static final java.util.Optional<ImmutableAttack> MOONLIGHT
public static final java.util.Optional<ImmutableAttack> MORNING_SUN
public static final java.util.Optional<ImmutableAttack> MORTAL_SPIN
public static final java.util.Optional<ImmutableAttack> MUD_SLAP
public static final java.util.Optional<ImmutableAttack> MUD_SLAP_ANCIENT
public static final java.util.Optional<ImmutableAttack> MUDDY_WATER
public static final java.util.Optional<ImmutableAttack> MUD_BOMB
public static final java.util.Optional<ImmutableAttack> MUD_BOMB_ANCIENT
public static final java.util.Optional<ImmutableAttack> MUD_SHOT
public static final java.util.Optional<ImmutableAttack> MUD_SPORT
public static final java.util.Optional<ImmutableAttack> MULTI_ATTACK
public static final java.util.Optional<ImmutableAttack> MYSTICAL_FIRE
public static final java.util.Optional<ImmutableAttack> NASTY_PLOT
public static final java.util.Optional<ImmutableAttack> NATURAL_GIFT
public static final java.util.Optional<ImmutableAttack> NATURES_MADNESS
public static final java.util.Optional<ImmutableAttack> NATURE_POWER
public static final java.util.Optional<ImmutableAttack> NEEDLE_ARM
public static final java.util.Optional<ImmutableAttack> NIGHTMARE
public static final java.util.Optional<ImmutableAttack> NIGHT_DAZE
public static final java.util.Optional<ImmutableAttack> NIGHT_SHADE
public static final java.util.Optional<ImmutableAttack> NIGHT_SLASH
public static final java.util.Optional<ImmutableAttack> NOBLE_ROAR
public static final java.util.Optional<ImmutableAttack> NO_RETREAT
public static final java.util.Optional<ImmutableAttack> NUZZLE
public static final java.util.Optional<ImmutableAttack> OBLIVION_WING
public static final java.util.Optional<ImmutableAttack> OBSTRUCT
public static final java.util.Optional<ImmutableAttack> OCTAZOOKA
public static final java.util.Optional<ImmutableAttack> OCTAZOOKA_ANCIENT
public static final java.util.Optional<ImmutableAttack> OCTOLOCK
public static final java.util.Optional<ImmutableAttack> ODOR_SLEUTH
public static final java.util.Optional<ImmutableAttack> OMINOUS_WIND
public static final java.util.Optional<ImmutableAttack> ORDER_UP
public static final java.util.Optional<ImmutableAttack> ORIGIN_PULSE
public static final java.util.Optional<ImmutableAttack> OUTRAGE
public static final java.util.Optional<ImmutableAttack> OVERDRIVE
public static final java.util.Optional<ImmutableAttack> OVERHEAT
public static final java.util.Optional<ImmutableAttack> PAIN_SPLIT
public static final java.util.Optional<ImmutableAttack> PARABOLIC_CHARGE
public static final java.util.Optional<ImmutableAttack> PARTING_SHOT
public static final java.util.Optional<ImmutableAttack> PAYBACK
public static final java.util.Optional<ImmutableAttack> PAY_DAY
public static final java.util.Optional<ImmutableAttack> PECK
public static final java.util.Optional<ImmutableAttack> PERISH_SONG
public static final java.util.Optional<ImmutableAttack> PETAL_BLIZZARD
public static final java.util.Optional<ImmutableAttack> PETAL_DANCE
public static final java.util.Optional<ImmutableAttack> PHANTOM_FORCE
public static final java.util.Optional<ImmutableAttack> PHOTON_GEYSER
public static final java.util.Optional<ImmutableAttack> PIN_MISSILE
public static final java.util.Optional<ImmutableAttack> PLASMA_FISTS
public static final java.util.Optional<ImmutableAttack> PLAY_NICE
public static final java.util.Optional<ImmutableAttack> PLAY_ROUGH
public static final java.util.Optional<ImmutableAttack> PLUCK
public static final java.util.Optional<ImmutableAttack> POISON_FANG
public static final java.util.Optional<ImmutableAttack> POISON_GAS
public static final java.util.Optional<ImmutableAttack> POISON_JAB
public static final java.util.Optional<ImmutableAttack> POISON_POWDER
public static final java.util.Optional<ImmutableAttack> POISON_STING
public static final java.util.Optional<ImmutableAttack> POISON_TAIL
public static final java.util.Optional<ImmutableAttack> POLLEN_PUFF
public static final java.util.Optional<ImmutableAttack> POLTERGEIST
public static final java.util.Optional<ImmutableAttack> POPULATION_BOMB
public static final java.util.Optional<ImmutableAttack> POUNCE
public static final java.util.Optional<ImmutableAttack> POUND
public static final java.util.Optional<ImmutableAttack> POWDER
public static final java.util.Optional<ImmutableAttack> POWDER_SNOW
public static final java.util.Optional<ImmutableAttack> POWER_UP_PUNCH
public static final java.util.Optional<ImmutableAttack> POWER_GEM
public static final java.util.Optional<ImmutableAttack> POWER_SPLIT
public static final java.util.Optional<ImmutableAttack> POWER_SWAP
public static final java.util.Optional<ImmutableAttack> POWER_TRICK
public static final java.util.Optional<ImmutableAttack> POWER_TRIP
public static final java.util.Optional<ImmutableAttack> POWER_WHIP
public static final java.util.Optional<ImmutableAttack> PRECIPICE_BLADES
public static final java.util.Optional<ImmutableAttack> PRESENT
public static final java.util.Optional<ImmutableAttack> PRISMATIC_LASER
public static final java.util.Optional<ImmutableAttack> PROTECT
public static final java.util.Optional<ImmutableAttack> PSYBEAM
public static final java.util.Optional<ImmutableAttack> PSYBLADE
public static final java.util.Optional<ImmutableAttack> PSYCHIC
public static final java.util.Optional<ImmutableAttack> PSYCHIC_FANGS
public static final java.util.Optional<ImmutableAttack> PSYCHIC_TERRAIN
public static final java.util.Optional<ImmutableAttack> PSYCHO_BOOST
public static final java.util.Optional<ImmutableAttack> PSYCHO_CUT
public static final java.util.Optional<ImmutableAttack> PSYCHO_SHIFT
public static final java.util.Optional<ImmutableAttack> PSYCH_UP
public static final java.util.Optional<ImmutableAttack> PSYSHOCK
public static final java.util.Optional<ImmutableAttack> PSYSTRIKE
public static final java.util.Optional<ImmutableAttack> PSYWAVE
public static final java.util.Optional<ImmutableAttack> PUNISHMENT
public static final java.util.Optional<ImmutableAttack> PURIFY
public static final java.util.Optional<ImmutableAttack> PURSUIT
public static final java.util.Optional<ImmutableAttack> PYRO_BALL
public static final java.util.Optional<ImmutableAttack> QUASH
public static final java.util.Optional<ImmutableAttack> QUICK_ATTACK
public static final java.util.Optional<ImmutableAttack> QUICK_GUARD
public static final java.util.Optional<ImmutableAttack> QUIVER_DANCE
public static final java.util.Optional<ImmutableAttack> RAGE
public static final java.util.Optional<ImmutableAttack> RAGE_FIST
public static final java.util.Optional<ImmutableAttack> RAGE_POWDER
public static final java.util.Optional<ImmutableAttack> RAIN_DANCE
public static final java.util.Optional<ImmutableAttack> RAPID_SPIN
public static final java.util.Optional<ImmutableAttack> RAZOR_LEAF
public static final java.util.Optional<ImmutableAttack> RAZOR_SHELL
public static final java.util.Optional<ImmutableAttack> RAZOR_WIND
public static final java.util.Optional<ImmutableAttack> RECOVER
public static final java.util.Optional<ImmutableAttack> RECYCLE
public static final java.util.Optional<ImmutableAttack> REFLECT
public static final java.util.Optional<ImmutableAttack> REFLECT_TYPE
public static final java.util.Optional<ImmutableAttack> REFRESH
public static final java.util.Optional<ImmutableAttack> RELIC_SONG
public static final java.util.Optional<ImmutableAttack> REST
public static final java.util.Optional<ImmutableAttack> RETALIATE
public static final java.util.Optional<ImmutableAttack> RETURN
public static final java.util.Optional<ImmutableAttack> REVELATION_DANCE
public static final java.util.Optional<ImmutableAttack> REVENGE
public static final java.util.Optional<ImmutableAttack> REVERSAL
public static final java.util.Optional<ImmutableAttack> REVIVAL_BLESSING
public static final java.util.Optional<ImmutableAttack> RISING_VOLTAGE
public static final java.util.Optional<ImmutableAttack> ROAR
public static final java.util.Optional<ImmutableAttack> ROAR_OF_TIME
public static final java.util.Optional<ImmutableAttack> ROCK_BLAST
public static final java.util.Optional<ImmutableAttack> ROCK_CLIMB
public static final java.util.Optional<ImmutableAttack> ROCK_POLISH
public static final java.util.Optional<ImmutableAttack> ROCK_SLIDE
public static final java.util.Optional<ImmutableAttack> ROCK_SMASH
public static final java.util.Optional<ImmutableAttack> ROCK_THROW
public static final java.util.Optional<ImmutableAttack> ROCK_TOMB
public static final java.util.Optional<ImmutableAttack> ROCK_WRECKER
public static final java.util.Optional<ImmutableAttack> ROLE_PLAY
public static final java.util.Optional<ImmutableAttack> ROLLING_KICK
public static final java.util.Optional<ImmutableAttack> ROLLOUT
public static final java.util.Optional<ImmutableAttack> ROOST
public static final java.util.Optional<ImmutableAttack> ROTOTILLER
public static final java.util.Optional<ImmutableAttack> ROUND
public static final java.util.Optional<ImmutableAttack> RUINATION
public static final java.util.Optional<ImmutableAttack> SACRED_FIRE
public static final java.util.Optional<ImmutableAttack> SACRED_SWORD
public static final java.util.Optional<ImmutableAttack> SAFEGUARD
public static final java.util.Optional<ImmutableAttack> SALT_CURE
public static final java.util.Optional<ImmutableAttack> SANDSTORM
public static final java.util.Optional<ImmutableAttack> SAND_ATTACK
public static final java.util.Optional<ImmutableAttack> SAND_TOMB
public static final java.util.Optional<ImmutableAttack> SCALD
public static final java.util.Optional<ImmutableAttack> SCALE_SHOT
public static final java.util.Optional<ImmutableAttack> SCARY_FACE
public static final java.util.Optional<ImmutableAttack> SCORCHING_SANDS
public static final java.util.Optional<ImmutableAttack> SCRATCH
public static final java.util.Optional<ImmutableAttack> SCREECH
public static final java.util.Optional<ImmutableAttack> SEARING_SHOT
public static final java.util.Optional<ImmutableAttack> SECRET_POWER
public static final java.util.Optional<ImmutableAttack> SECRET_SWORD
public static final java.util.Optional<ImmutableAttack> SEED_BOMB
public static final java.util.Optional<ImmutableAttack> SEED_FLARE
public static final java.util.Optional<ImmutableAttack> SEISMIC_TOSS
public static final java.util.Optional<ImmutableAttack> SELF_DESTRUCT
public static final java.util.Optional<ImmutableAttack> SHADOW_BALL
public static final java.util.Optional<ImmutableAttack> SHADOW_BONE
public static final java.util.Optional<ImmutableAttack> SHADOW_CLAW
public static final java.util.Optional<ImmutableAttack> SHADOW_FORCE
public static final java.util.Optional<ImmutableAttack> SHADOW_FORCE_ANCIENT
public static final java.util.Optional<ImmutableAttack> SHADOW_PUNCH
public static final java.util.Optional<ImmutableAttack> SHADOW_SNEAK
public static final java.util.Optional<ImmutableAttack> SHARPEN
public static final java.util.Optional<ImmutableAttack> SHEER_COLD
public static final java.util.Optional<ImmutableAttack> SHED_TAIL
public static final java.util.Optional<ImmutableAttack> SHELL_SIDE_ARM
public static final java.util.Optional<ImmutableAttack> SHELL_SMASH
public static final java.util.Optional<ImmutableAttack> SHELL_TRAP
public static final java.util.Optional<ImmutableAttack> SHIFT_GEAR
public static final java.util.Optional<ImmutableAttack> SHOCK_WAVE
public static final java.util.Optional<ImmutableAttack> SHORE_UP
public static final java.util.Optional<ImmutableAttack> SIGNAL_BEAM
public static final java.util.Optional<ImmutableAttack> SILVER_WIND
public static final java.util.Optional<ImmutableAttack> SILK_TRAP
public static final java.util.Optional<ImmutableAttack> SIMPLE_BEAM
public static final java.util.Optional<ImmutableAttack> SING
public static final java.util.Optional<ImmutableAttack> SKETCH
public static final java.util.Optional<ImmutableAttack> SKILL_SWAP
public static final java.util.Optional<ImmutableAttack> SKITTER_SMACK
public static final java.util.Optional<ImmutableAttack> SKULL_BASH
public static final java.util.Optional<ImmutableAttack> SKY_ATTACK
public static final java.util.Optional<ImmutableAttack> SKY_DROP
public static final java.util.Optional<ImmutableAttack> SKY_UPPERCUT
public static final java.util.Optional<ImmutableAttack> SLACK_OFF
public static final java.util.Optional<ImmutableAttack> SLAM
public static final java.util.Optional<ImmutableAttack> SLASH
public static final java.util.Optional<ImmutableAttack> SLEEP_POWDER
public static final java.util.Optional<ImmutableAttack> SLEEP_TALK
public static final java.util.Optional<ImmutableAttack> SLUDGE
public static final java.util.Optional<ImmutableAttack> SLUDGE_BOMB
public static final java.util.Optional<ImmutableAttack> SLUDGE_WAVE
public static final java.util.Optional<ImmutableAttack> SMACK_DOWN
public static final java.util.Optional<ImmutableAttack> SMART_STRIKE
public static final java.util.Optional<ImmutableAttack> SMELLING_SALTS
public static final java.util.Optional<ImmutableAttack> SMOG
public static final java.util.Optional<ImmutableAttack> SMOKESCREEN
public static final java.util.Optional<ImmutableAttack> SNAP_TRAP
public static final java.util.Optional<ImmutableAttack> SNARL
public static final java.util.Optional<ImmutableAttack> SNATCH
public static final java.util.Optional<ImmutableAttack> SNIPE_SHOT
public static final java.util.Optional<ImmutableAttack> SNORE
public static final java.util.Optional<ImmutableAttack> SNOWSCAPE
public static final java.util.Optional<ImmutableAttack> SOAK
public static final java.util.Optional<ImmutableAttack> SOFT_BOILED
public static final java.util.Optional<ImmutableAttack> SOLAR_BEAM
public static final java.util.Optional<ImmutableAttack> SOLAR_BLADE
public static final java.util.Optional<ImmutableAttack> SONIC_BOOM
public static final java.util.Optional<ImmutableAttack> SPACIAL_REND
public static final java.util.Optional<ImmutableAttack> SPARK
public static final java.util.Optional<ImmutableAttack> SPARKLING_ARIA
public static final java.util.Optional<ImmutableAttack> SPECTRAL_THIEF
public static final java.util.Optional<ImmutableAttack> SPEED_SWAP
public static final java.util.Optional<ImmutableAttack> SPICY_EXTRACT
public static final java.util.Optional<ImmutableAttack> SPIDER_WEB
public static final java.util.Optional<ImmutableAttack> SPIKES
public static final java.util.Optional<ImmutableAttack> SPIKE_CANNON
public static final java.util.Optional<ImmutableAttack> SPIKY_SHIELD
public static final java.util.Optional<ImmutableAttack> SPIN_OUT
public static final java.util.Optional<ImmutableAttack> SPIRIT_BREAK
public static final java.util.Optional<ImmutableAttack> SPIRIT_SHACKLE
public static final java.util.Optional<ImmutableAttack> SPITE
public static final java.util.Optional<ImmutableAttack> SPIT_UP
public static final java.util.Optional<ImmutableAttack> SPLASH
public static final java.util.Optional<ImmutableAttack> SPORE
public static final java.util.Optional<ImmutableAttack> SPOTLIGHT
public static final java.util.Optional<ImmutableAttack> STEALTH_ROCK
public static final java.util.Optional<ImmutableAttack> STEAMROLLER
public static final java.util.Optional<ImmutableAttack> STEAM_ERUPTION
public static final java.util.Optional<ImmutableAttack> STEEL_BEAM
public static final java.util.Optional<ImmutableAttack> STEEL_ROLLER
public static final java.util.Optional<ImmutableAttack> STEEL_WING
public static final java.util.Optional<ImmutableAttack> STICKY_WEB
public static final java.util.Optional<ImmutableAttack> STOCKPILE
public static final java.util.Optional<ImmutableAttack> STOMP
public static final java.util.Optional<ImmutableAttack> STOMPING_TANTRUM
public static final java.util.Optional<ImmutableAttack> STONE_EDGE
public static final java.util.Optional<ImmutableAttack> STORED_POWER
public static final java.util.Optional<ImmutableAttack> STORM_THROW
public static final java.util.Optional<ImmutableAttack> STRANGE_STEAM
public static final java.util.Optional<ImmutableAttack> STRENGTH
public static final java.util.Optional<ImmutableAttack> STRENGTH_SAP
public static final java.util.Optional<ImmutableAttack> STRING_SHOT
public static final java.util.Optional<ImmutableAttack> STRUGGLE
public static final java.util.Optional<ImmutableAttack> STRUGGLE_BUG
public static final java.util.Optional<ImmutableAttack> STUFF_CHEEKS
public static final java.util.Optional<ImmutableAttack> STUN_SPORE
public static final java.util.Optional<ImmutableAttack> SUBMISSION
public static final java.util.Optional<ImmutableAttack> SUBSTITUTE
public static final java.util.Optional<ImmutableAttack> SUCKER_PUNCH
public static final java.util.Optional<ImmutableAttack> SUNNY_DAY
public static final java.util.Optional<ImmutableAttack> SUNSTEEL_STRIKE
public static final java.util.Optional<ImmutableAttack> SUPERPOWER
public static final java.util.Optional<ImmutableAttack> SUPERSONIC
public static final java.util.Optional<ImmutableAttack> SUPER_FANG
public static final java.util.Optional<ImmutableAttack> SURF
public static final java.util.Optional<ImmutableAttack> SURGING_STRIKES
public static final java.util.Optional<ImmutableAttack> SWAGGER
public static final java.util.Optional<ImmutableAttack> SWALLOW
public static final java.util.Optional<ImmutableAttack> SWEET_KISS
public static final java.util.Optional<ImmutableAttack> SWEET_SCENT
public static final java.util.Optional<ImmutableAttack> SWIFT
public static final java.util.Optional<ImmutableAttack> SWITCHEROO
public static final java.util.Optional<ImmutableAttack> SWORDS_DANCE
public static final java.util.Optional<ImmutableAttack> SYNCHRONOISE
public static final java.util.Optional<ImmutableAttack> SYNTHESIS
public static final java.util.Optional<ImmutableAttack> TACKLE
public static final java.util.Optional<ImmutableAttack> TAILWIND
public static final java.util.Optional<ImmutableAttack> TAIL_GLOW
public static final java.util.Optional<ImmutableAttack> TAIL_SLAP
public static final java.util.Optional<ImmutableAttack> TAIL_WHIP
public static final java.util.Optional<ImmutableAttack> TAKE_DOWN
public static final java.util.Optional<ImmutableAttack> TAR_SHOT
public static final java.util.Optional<ImmutableAttack> TAUNT
public static final java.util.Optional<ImmutableAttack> TEARFUL_LOOK
public static final java.util.Optional<ImmutableAttack> TEATIME
public static final java.util.Optional<ImmutableAttack> TECHNO_BLAST
public static final java.util.Optional<ImmutableAttack> TEETER_DANCE
public static final java.util.Optional<ImmutableAttack> TELEKINESIS
public static final java.util.Optional<ImmutableAttack> TELEPORT
public static final java.util.Optional<ImmutableAttack> TERRAIN_PULSE
public static final java.util.Optional<ImmutableAttack> THIEF
public static final java.util.Optional<ImmutableAttack> THOUSAND_ARROWS
public static final java.util.Optional<ImmutableAttack> THOUSAND_WAVES
public static final java.util.Optional<ImmutableAttack> THRASH
public static final java.util.Optional<ImmutableAttack> THROAT_CHOP
public static final java.util.Optional<ImmutableAttack> THUNDER
public static final java.util.Optional<ImmutableAttack> THUNDERBOLT
public static final java.util.Optional<ImmutableAttack> THUNDEROUS_KICK
public static final java.util.Optional<ImmutableAttack> THUNDER_CAGE
public static final java.util.Optional<ImmutableAttack> THUNDER_FANG
public static final java.util.Optional<ImmutableAttack> THUNDER_PUNCH
public static final java.util.Optional<ImmutableAttack> THUNDER_SHOCK
public static final java.util.Optional<ImmutableAttack> THUNDER_WAVE
public static final java.util.Optional<ImmutableAttack> TICKLE
public static final java.util.Optional<ImmutableAttack> TIDY_UP
public static final java.util.Optional<ImmutableAttack> TOPSY_TURVY
public static final java.util.Optional<ImmutableAttack> TORCH_SONG
public static final java.util.Optional<ImmutableAttack> TORMENT
public static final java.util.Optional<ImmutableAttack> TOXIC
public static final java.util.Optional<ImmutableAttack> TOXIC_SPIKES
public static final java.util.Optional<ImmutableAttack> TOXIC_THREAD
public static final java.util.Optional<ImmutableAttack> TRAILBLAZE
public static final java.util.Optional<ImmutableAttack> TRANSFORM
public static final java.util.Optional<ImmutableAttack> TRICK_OR_TREAT
public static final java.util.Optional<ImmutableAttack> TRICK
public static final java.util.Optional<ImmutableAttack> TRICK_ROOM
public static final java.util.Optional<ImmutableAttack> TRIPLE_AXEL
public static final java.util.Optional<ImmutableAttack> TRIPLE_KICK
public static final java.util.Optional<ImmutableAttack> TRIPLE_DIVE
public static final java.util.Optional<ImmutableAttack> TRI_ATTACK
public static final java.util.Optional<ImmutableAttack> TROP_KICK
public static final java.util.Optional<ImmutableAttack> TRUMP_CARD
public static final java.util.Optional<ImmutableAttack> TWINEEDLE
public static final java.util.Optional<ImmutableAttack> TWIN_BEAM
public static final java.util.Optional<ImmutableAttack> TWISTER
public static final java.util.Optional<ImmutableAttack> U_TURN
public static final java.util.Optional<ImmutableAttack> UPROAR
public static final java.util.Optional<ImmutableAttack> V_CREATE
public static final java.util.Optional<ImmutableAttack> VACUUM_WAVE
public static final java.util.Optional<ImmutableAttack> VENOM_DRENCH
public static final java.util.Optional<ImmutableAttack> VENOSHOCK
public static final java.util.Optional<ImmutableAttack> VINE_WHIP
public static final java.util.Optional<ImmutableAttack> VISE_GRIP
public static final java.util.Optional<ImmutableAttack> VITAL_THROW
public static final java.util.Optional<ImmutableAttack> VOLT_SWITCH
public static final java.util.Optional<ImmutableAttack> VOLT_TACKLE
public static final java.util.Optional<ImmutableAttack> WAKE_UP_SLAP
public static final java.util.Optional<ImmutableAttack> WATERFALL
public static final java.util.Optional<ImmutableAttack> WATER_GUN
public static final java.util.Optional<ImmutableAttack> WATER_PLEDGE
public static final java.util.Optional<ImmutableAttack> WATER_PULSE
public static final java.util.Optional<ImmutableAttack> WATER_SHURIKEN
public static final java.util.Optional<ImmutableAttack> WATER_SPORT
public static final java.util.Optional<ImmutableAttack> WATER_SPOUT
public static final java.util.Optional<ImmutableAttack> WEATHER_BALL
public static final java.util.Optional<ImmutableAttack> WHIRLPOOL
public static final java.util.Optional<ImmutableAttack> WHIRLWIND
public static final java.util.Optional<ImmutableAttack> WICKED_BLOW
public static final java.util.Optional<ImmutableAttack> WIDE_GUARD
public static final java.util.Optional<ImmutableAttack> WILD_CHARGE
public static final java.util.Optional<ImmutableAttack> WILL_O_WISP
public static final java.util.Optional<ImmutableAttack> WING_ATTACK
public static final java.util.Optional<ImmutableAttack> WISH
public static final java.util.Optional<ImmutableAttack> WITHDRAW
public static final java.util.Optional<ImmutableAttack> WONDER_ROOM
public static final java.util.Optional<ImmutableAttack> WOOD_HAMMER
public static final java.util.Optional<ImmutableAttack> WORK_UP
public static final java.util.Optional<ImmutableAttack> WORRY_SEED
public static final java.util.Optional<ImmutableAttack> WRAP
public static final java.util.Optional<ImmutableAttack> WRING_OUT
public static final java.util.Optional<ImmutableAttack> X_SCISSOR
public static final java.util.Optional<ImmutableAttack> YAWN
public static final java.util.Optional<ImmutableAttack> ZAP_CANNON
public static final java.util.Optional<ImmutableAttack> ZEN_HEADBUTT
public static final java.util.Optional<ImmutableAttack> ZING_ZAP
public static final java.util.Optional<ImmutableAttack> TEN_MILLION_VOLT_THUNDERBOLT
public static final java.util.Optional<ImmutableAttack> ACID_DOWNPOUR
public static final java.util.Optional<ImmutableAttack> ALL_OUT_PUMMELING
public static final java.util.Optional<ImmutableAttack> BLACK_HOLE_ECLIPSE
public static final java.util.Optional<ImmutableAttack> BLOOM_DOOM
public static final java.util.Optional<ImmutableAttack> BREAKNECK_BLITZ
public static final java.util.Optional<ImmutableAttack> CATASTROPIKA
public static final java.util.Optional<ImmutableAttack> CLANGOROUS_SOULBLAZE
public static final java.util.Optional<ImmutableAttack> CONTINENTAL_CRUSH
public static final java.util.Optional<ImmutableAttack> CORKSCREW_CRASH
public static final java.util.Optional<ImmutableAttack> DEVASTATING_DRAKE
public static final java.util.Optional<ImmutableAttack> EXTREME_EVOBOOST
public static final java.util.Optional<ImmutableAttack> GENESIS_SUPERNOVA
public static final java.util.Optional<ImmutableAttack> GIGAVOLT_HAVOC
public static final java.util.Optional<ImmutableAttack> GUARDIAN_OF_ALOLA
public static final java.util.Optional<ImmutableAttack> HYDRO_VORTEX
public static final java.util.Optional<ImmutableAttack> INFERNO_OVERDRIVE
public static final java.util.Optional<ImmutableAttack> LETS_SNUGGLE_FOREVER
public static final java.util.Optional<ImmutableAttack> LIGHT_THAT_BURNS_THE_SKY
public static final java.util.Optional<ImmutableAttack> MALICIOUS_MOONSAULT
public static final java.util.Optional<ImmutableAttack> MENACING_MOONRAZE_MAELSTROM
public static final java.util.Optional<ImmutableAttack> NEVER_ENDING_NIGHTMARE
public static final java.util.Optional<ImmutableAttack> OCEANIC_OPERETTA
public static final java.util.Optional<ImmutableAttack> PULVERIZING_PANCAKE
public static final java.util.Optional<ImmutableAttack> SAVAGE_SPIN_OUT
public static final java.util.Optional<ImmutableAttack> SEARING_SUNRAZE_SMASH
public static final java.util.Optional<ImmutableAttack> SHATTERED_PSYCHE
public static final java.util.Optional<ImmutableAttack> SINISTER_ARROW_RAID
public static final java.util.Optional<ImmutableAttack> SOUL_STEALING_7_STAR_STRIKE
public static final java.util.Optional<ImmutableAttack> SPLINTERED_STORMSHARDS
public static final java.util.Optional<ImmutableAttack> STOKED_SPARKSURFER
public static final java.util.Optional<ImmutableAttack> SUBZERO_SLAMMER
public static final java.util.Optional<ImmutableAttack> SUPERSONIC_SKYSTRIKE
public static final java.util.Optional<ImmutableAttack> TECTONIC_RAGE
public static final java.util.Optional<ImmutableAttack> TWINKLE_TACKLE
public static final java.util.Optional<ImmutableAttack> ZIPPY_ZAP
public static final java.util.Optional<ImmutableAttack> FLOATY_FALL
public static final java.util.Optional<ImmutableAttack> SPLISHY_SPLASH
public static final java.util.Optional<ImmutableAttack> PIKA_PAPOW
public static final java.util.Optional<ImmutableAttack> BOUNCY_BUBBLE
public static final java.util.Optional<ImmutableAttack> BUZZY_BUZZ
public static final java.util.Optional<ImmutableAttack> SIZZLY_SLIDE
public static final java.util.Optional<ImmutableAttack> GLITZY_GLOW
public static final java.util.Optional<ImmutableAttack> BADDY_BAD
public static final java.util.Optional<ImmutableAttack> SAPPY_SEED
public static final java.util.Optional<ImmutableAttack> FREEZY_FROST
public static final java.util.Optional<ImmutableAttack> SPARKLY_SWIRL
public static final java.util.Optional<ImmutableAttack> VEEVEE_VOLLEY
public static final java.util.Optional<ImmutableAttack> BARB_BARRAGE
public static final java.util.Optional<ImmutableAttack> BITTER_MALICE
public static final java.util.Optional<ImmutableAttack> BLEAKWIND_STORM
public static final java.util.Optional<ImmutableAttack> CEASELESS_EDGE
public static final java.util.Optional<ImmutableAttack> CHLOROBLAST
public static final java.util.Optional<ImmutableAttack> DIRE_CLAW
public static final java.util.Optional<ImmutableAttack> ESPER_WING
public static final java.util.Optional<ImmutableAttack> HEADLONG_RUSH
public static final java.util.Optional<ImmutableAttack> INFERNAL_PARADE
public static final java.util.Optional<ImmutableAttack> LUNAR_BLESSING
public static final java.util.Optional<ImmutableAttack> LUNAR_BLESSING_ANCIENT
public static final java.util.Optional<ImmutableAttack> MOUNTAIN_GALE
public static final java.util.Optional<ImmutableAttack> MYSTICAL_POWER
public static final java.util.Optional<ImmutableAttack> POWER_SHIFT
public static final java.util.Optional<ImmutableAttack> PSYSHIELD_BASH
public static final java.util.Optional<ImmutableAttack> RAGING_FURY
public static final java.util.Optional<ImmutableAttack> RAGING_BULL
public static final java.util.Optional<ImmutableAttack> SANDSEAR_STORM
public static final java.util.Optional<ImmutableAttack> SHELTER
public static final java.util.Optional<ImmutableAttack> SHELTER_ANCIENT
public static final java.util.Optional<ImmutableAttack> SPRINGTIDE_STORM
public static final java.util.Optional<ImmutableAttack> STONE_AXE
public static final java.util.Optional<ImmutableAttack> TAKE_HEART
public static final java.util.Optional<ImmutableAttack> TRIPLE_ARROWS
public static final java.util.Optional<ImmutableAttack> VICTORY_DANCE
public static final java.util.Optional<ImmutableAttack> WAVE_CRASH
public static final java.util.Optional<ImmutableAttack> WILDBOLT_STORM
public static java.util.List<ImmutableAttack> getAllAttacks()
public static void registerNewObjectHolder(java.lang.Class<?> clazz)
clazz
- Object holder class with public static Optional\public static void addAttack(ImmutableAttack attack, net.minecraft.util.ResourceLocation resourceLocation, java.lang.String json)
attack
- The new attackpublic static java.util.Optional<ImmutableAttack> getAttackBase(java.lang.String moveName)
moveName
- The name of the attack@Deprecated public static java.util.Optional<ImmutableAttack> fromAttackIndex(int attackIndex)
attackIndex
- The index of the attackpublic static java.util.List<ImmutableAttack> getAttackBases(java.lang.String... moveNames)
moveNames
- The names of the attackpublic static java.util.Optional<ImmutableAttack> getAttackBaseFromEnglishName(java.lang.String name)
ImmutableAttack
with the given namename
- The english name of the attack (case insensitive)public static java.util.Set<java.lang.String> getAllAttackNames()
public static void removeAllAttacks()