public class PixelmonGroundPathNavigator
extends net.minecraft.pathfinding.GroundPathNavigator
| Constructor and Description |
|---|
PixelmonGroundPathNavigator(net.minecraft.entity.MobEntity p_i45875_1_,
net.minecraft.world.World p_i45875_2_) |
| Modifier and Type | Method and Description |
|---|---|
void |
followThePath() |
net.minecraft.util.math.vector.Vector3d |
getTempMobPos() |
boolean |
shouldTargetNextNodeInDirection(net.minecraft.util.math.vector.Vector3d p_234112_1_) |
void |
tick() |
canMoveDirectly, canOpenDoors, canUpdatePath, canWalkAbove, canWalkOn, createPath, createPath, createPathFinder, getSurfaceY, hasValidPathType, setAvoidSun, setCanOpenDoors, trimPathcanFloat, createPath, createPath, createPath, createPath, doStuckDetection, getNodeEvaluator, getPath, getTargetPos, hasDelayedRecomputation, isDone, isInLiquid, isInProgress, isStableDestination, isStuck, moveTo, moveTo, moveTo, recomputePath, recomputePath, resetMaxVisitedNodesMultiplier, resetStuckTimeout, setCanFloat, setMaxVisitedNodesMultiplier, setSpeedModifier, stop, timeoutPathpublic PixelmonGroundPathNavigator(net.minecraft.entity.MobEntity p_i45875_1_,
net.minecraft.world.World p_i45875_2_)
public void tick()
tick in class net.minecraft.pathfinding.PathNavigatorpublic net.minecraft.util.math.vector.Vector3d getTempMobPos()
getTempMobPos in class net.minecraft.pathfinding.GroundPathNavigatorpublic void followThePath()
followThePath in class net.minecraft.pathfinding.PathNavigatorpublic boolean shouldTargetNextNodeInDirection(net.minecraft.util.math.vector.Vector3d p_234112_1_)
shouldTargetNextNodeInDirection in class net.minecraft.pathfinding.PathNavigator