public class PixelmonGroundPathNavigator
extends net.minecraft.pathfinding.GroundPathNavigator
Constructor and Description |
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PixelmonGroundPathNavigator(net.minecraft.entity.MobEntity p_i45875_1_,
net.minecraft.world.World p_i45875_2_) |
Modifier and Type | Method and Description |
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void |
followThePath() |
net.minecraft.util.math.vector.Vector3d |
getTempMobPos() |
boolean |
shouldTargetNextNodeInDirection(net.minecraft.util.math.vector.Vector3d p_234112_1_) |
void |
tick() |
canMoveDirectly, canOpenDoors, canUpdatePath, canWalkAbove, canWalkOn, createPath, createPath, createPathFinder, getSurfaceY, hasValidPathType, setAvoidSun, setCanOpenDoors, trimPath
canFloat, createPath, createPath, createPath, createPath, doStuckDetection, getNodeEvaluator, getPath, getTargetPos, hasDelayedRecomputation, isDone, isInLiquid, isInProgress, isStableDestination, isStuck, moveTo, moveTo, moveTo, recomputePath, recomputePath, resetMaxVisitedNodesMultiplier, resetStuckTimeout, setCanFloat, setMaxVisitedNodesMultiplier, setSpeedModifier, stop, timeoutPath
public PixelmonGroundPathNavigator(net.minecraft.entity.MobEntity p_i45875_1_, net.minecraft.world.World p_i45875_2_)
public void tick()
tick
in class net.minecraft.pathfinding.PathNavigator
public net.minecraft.util.math.vector.Vector3d getTempMobPos()
getTempMobPos
in class net.minecraft.pathfinding.GroundPathNavigator
public void followThePath()
followThePath
in class net.minecraft.pathfinding.PathNavigator
public boolean shouldTargetNextNodeInDirection(net.minecraft.util.math.vector.Vector3d p_234112_1_)
shouldTargetNextNodeInDirection
in class net.minecraft.pathfinding.PathNavigator