public class PixelmonGroundPathNavigator
extends net.minecraft.pathfinding.GroundPathNavigator
| Constructor and Description | 
|---|
| PixelmonGroundPathNavigator(net.minecraft.entity.MobEntity p_i45875_1_,
                           net.minecraft.world.World p_i45875_2_) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | followThePath() | 
| net.minecraft.util.math.vector.Vector3d | getTempMobPos() | 
| boolean | shouldTargetNextNodeInDirection(net.minecraft.util.math.vector.Vector3d p_234112_1_) | 
| void | tick() | 
canMoveDirectly, canOpenDoors, canUpdatePath, canWalkAbove, canWalkOn, createPath, createPath, createPathFinder, getSurfaceY, hasValidPathType, setAvoidSun, setCanOpenDoors, trimPathcanFloat, createPath, createPath, createPath, createPath, doStuckDetection, getNodeEvaluator, getPath, getTargetPos, hasDelayedRecomputation, isDone, isInLiquid, isInProgress, isStableDestination, isStuck, moveTo, moveTo, moveTo, recomputePath, recomputePath, resetMaxVisitedNodesMultiplier, resetStuckTimeout, setCanFloat, setMaxVisitedNodesMultiplier, setSpeedModifier, stop, timeoutPathpublic PixelmonGroundPathNavigator(net.minecraft.entity.MobEntity p_i45875_1_,
                                   net.minecraft.world.World p_i45875_2_)
public void tick()
tick in class net.minecraft.pathfinding.PathNavigatorpublic net.minecraft.util.math.vector.Vector3d getTempMobPos()
getTempMobPos in class net.minecraft.pathfinding.GroundPathNavigatorpublic void followThePath()
followThePath in class net.minecraft.pathfinding.PathNavigatorpublic boolean shouldTargetNextNodeInDirection(net.minecraft.util.math.vector.Vector3d p_234112_1_)
shouldTargetNextNodeInDirection in class net.minecraft.pathfinding.PathNavigator