public class WanderGoal
extends net.minecraft.entity.ai.goal.Goal
Constructor and Description |
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WanderGoal(net.minecraft.entity.CreatureEntity creature)
Initializes an AI.
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Modifier and Type | Method and Description |
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boolean |
canContinueToUse()
Returns whether an in-progress EntityAIBase should continue executing.
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boolean |
canUse()
Returns whether the EntityAIBase should begin execution.
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void |
makeUpdate()
Makes task to bypass chance.
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void |
setExecutionChance(int newchance)
Changes task random possibility for execution.
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void |
start()
Execute a one-shot task or start executing a continuous task.
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public WanderGoal(net.minecraft.entity.CreatureEntity creature)
creature
- The entity that the AI is controlling.public boolean canUse()
canUse
in class net.minecraft.entity.ai.goal.Goal
public boolean canContinueToUse()
canContinueToUse
in class net.minecraft.entity.ai.goal.Goal
public void start()
start
in class net.minecraft.entity.ai.goal.Goal
public void makeUpdate()
public void setExecutionChance(int newchance)