public class TemptGoal
extends net.minecraft.entity.ai.goal.Goal
| Constructor and Description | 
|---|
| TemptGoal(net.minecraft.entity.CreatureEntity par1EntityCreature,
         boolean par5) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | canContinueToUse()Returns whether an in-progress EntityAIBase should continue executing | 
| boolean | canUse()Returns whether the EntityAIBase should begin execution. | 
| boolean | isRunning() | 
| void | start()Execute a one shot task or start executing a continuous task | 
| void | stop()Resets the task | 
| void | tick()Updates the task | 
public TemptGoal(net.minecraft.entity.CreatureEntity par1EntityCreature,
                 boolean par5)
public boolean canUse()
canUse in class net.minecraft.entity.ai.goal.Goalpublic boolean canContinueToUse()
canContinueToUse in class net.minecraft.entity.ai.goal.Goalpublic void start()
start in class net.minecraft.entity.ai.goal.Goalpublic void stop()
stop in class net.minecraft.entity.ai.goal.Goalpublic void tick()
tick in class net.minecraft.entity.ai.goal.Goalpublic boolean isRunning()
isRunning