public class MoveTowardsBlockGoal
extends net.minecraft.entity.ai.goal.Goal
| Constructor and Description |
|---|
MoveTowardsBlockGoal(PixelmonEntity pixelmon,
float targetDistance) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canContinueToUse()
Returns whether an in-progress EntityAIBase should continue executing
|
boolean |
canUse()
Returns whether the EntityAIBase should begin execution.
|
void |
start()
Execute a one shot task or start executing a continuous task
|
void |
stop()
Resets the task
|
public MoveTowardsBlockGoal(PixelmonEntity pixelmon, float targetDistance)
public boolean canUse()
canUse in class net.minecraft.entity.ai.goal.Goalpublic boolean canContinueToUse()
canContinueToUse in class net.minecraft.entity.ai.goal.Goalpublic void stop()
stop in class net.minecraft.entity.ai.goal.Goalpublic void start()
start in class net.minecraft.entity.ai.goal.Goal