Class | Description |
---|---|
LocationType |
A type of location to spawn.
|
RarityMultiplier |
A component of
SpawnInfo which mutates the rarity of the spawn if
the location it is trying to spawn at satisfies the condition and does not
satisfy the anticondition. |
SpawnCondition |
A condition for a particular
SpawnInfo and SpawnLocation . |
TriggerLocation |
A blank type of
LocationType that can never be selected by the standard
ICalculateSpawnLocations and therefore only is used inside SpawnLocation s
that are created specifically (such as when a fishing rod tries to catch something). |