public static class Gen2BellEvent.RollSuccessEvent extends Gen2BellEvent
Gen2BellEvent
Event fires whenever a bell spawn roll is about to be made.
The probability of the bell's success can be changed by modifying the chance
field.
Cancelling this event will make the bell behave as if it failed.
Gen2BellEvent.RollSuccessEvent, Gen2BellEvent.SummonLegendary
Modifier and Type | Field and Description |
---|---|
TileEntityBell |
bell
The tile entity for the bell that passed the check.
|
double |
chance
The probability that the bell will spawn a legendary.
|
playerUUID
Constructor and Description |
---|
RollSuccessEvent(java.util.UUID playerUUID,
TileEntityBell bell) |
getPlayer
public final TileEntityBell bell
public double chance
PixelmonConfig.bellSuccessChance
.public RollSuccessEvent(java.util.UUID playerUUID, TileEntityBell bell)