Class | Description |
---|---|
DialogueChoiceEvent |
Event fired when there was a GUI choice and the server is expected to
provide the next action.
|
DialogueEndedEvent |
Fired when a player finishes going through the entirety of a
Dialogue set. |
DialogueInputEvent |
Sub classes are fired on the
Pixelmon.EVENT_BUS in response to a DialogueInputScreen action
Created by Jay113355 on 8/15/2020. |
DialogueInputEvent.ClosedScreen |
Fired when a player closes a
DialogueInputScreen without sending data. |
DialogueInputEvent.Submitted |
Fired when a player presses enter on a
DialogueInputScreen |