Class WaterSport
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.status.StatusBase
com.pixelmonmod.pixelmon.battles.status.GlobalStatusBase
com.pixelmonmod.pixelmon.battles.status.Sport
com.pixelmonmod.pixelmon.battles.status.WaterSport
Weakens Fire-type moves by 2/3.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.Sport
affectedType, userFields inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
battleTurnGained, turnGained, typeFields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
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Constructor Summary
ConstructorsConstructorDescriptionInitializes the status.WaterSport(PixelmonWrapper user) Initializes Water Sport. -
Method Summary
Methods inherited from class com.pixelmonmod.pixelmon.battles.status.Sport
applyEffect, applyRepeatedEffect, modifyPowerAndAccuracyTarget, weightEffectMethods inherited from class com.pixelmonmod.pixelmon.battles.status.GlobalStatusBase
applyEffectAfterStatus, ignoreWeather, isTerrain, isWeatherMethods inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
adjustCritStage, allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applyRepeatedEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onDynamaxTriggered, onEndOfAttackersTurn, onEndOfTurn, onFormChanged, redirectAttack, skipsTurn, stopsEvolution, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitchingMethods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, preventsRedirection, setChance
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Constructor Details
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WaterSport
public WaterSport()Initializes the status. -
WaterSport
Initializes Water Sport.- Parameters:
user- The user of Water Sport.
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Method Details
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getNewInstance
Description copied from class:SportGets a new instance of the subclass.- Specified by:
getNewInstancein classSport- Parameters:
user- The user of the move.
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