Class AdvancedAITests
AdvancedAI
will behave more intelligently than the TacticalAI
and that it will switch Pokémon when advantageous.-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic CompletableFuture<TestResult> If theAdvanced AIshould switch Pokémon, the AI will not switch in a Pokémon that would faint to entry hazards.static CompletableFuture<TestResult> TheAdvanced AIwill always switch a Pokémon affected by Perish Song, if it is the last turn before the Pokémon would faint.static CompletableFuture<TestResult> If theAdvanced AIshould switch Pokémon and there areToxic Spikeson its side of the field it will switch using a Poison-type Pokémon if possible.static CompletableFuture<TestResult> If theAdvanced AIpredicts that its opponent will use a specific move, then it will more likely switch a Pokémon that is immune to that move in.
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Constructor Details
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AdvancedAITests
public AdvancedAITests()
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Method Details
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testSwitchesPoisonTypesIntoToxicSpikes
public static CompletableFuture<TestResult> testSwitchesPoisonTypesIntoToxicSpikes(BattleTestHelper helper) If theAdvanced AIshould switch Pokémon and there areToxic Spikeson its side of the field it will switch using a Poison-type Pokémon if possible.In this test, a Stoutland that knows Tackle and Take Down is on a team with a Shroodle that knows Knock Off and a Nickit that knows Knock Off. That team faces a Duskull that knows Splash. The Stoutland starts with two layers of Toxic Spikes on its side of the field. The Advanced AI is made unable to Dynamax.
Turn 1 The Advanced AI makes a decision. The Duskull uses Splash. - After Turn 1 We verify that the Advanced AI switched Stoutland out for the Shroodle. -
testDoesNotSwitchIfEntryHazardsWouldKO
public static CompletableFuture<TestResult> testDoesNotSwitchIfEntryHazardsWouldKO(BattleTestHelper helper) If theAdvanced AIshould switch Pokémon, the AI will not switch in a Pokémon that would faint to entry hazards.In this test, a Drillbur that knows Drill Run is on a team with a Toucannon at 20% HP that knows Drill Peck and another Toucannon at 100% HP that knows Drill Peck. That team faces a Swoobat that knows Sleep Talk. The Drillbur starts with Stealth Rock on its side of the field. The Advanced AI is made unable to Dynamax.
Turn 1 The Advanced AI makes a decision. The Swoobat uses Sleep Talk. - After Turn 1 We verify that the Advanced AI switched Drillbur out for the full health Toucannon. -
testWillSwitchIntoImmuneMove
If theAdvanced AIpredicts that its opponent will use a specific move, then it will more likely switch a Pokémon that is immune to that move in.In this test, an Aggron that knows Metal Claw is on a team with a Toucannon that knows Take Down and a Luxray that also knows Take Down. That team faces a Seismitoad that knows Bubble Beam, Round, Gastro Acid, and Drain Punch. The Advanced AI is made unable to Dynamax.
The Advanced AI should predict that the Seismitoad will use the 4x-effective Drain Punch on the Aggron, and though the Luxray has a higher base Defense than a Toucannon, the AI should switch in the Toucannon because both the Luxray and Toucannon have the same base Attack and the Toucannon will be immune to the Drain Punch.
Turn 1 The Advanced AI makes a decision. The Seismitoad uses Drain Punch. - After Turn 1 We verify that the Advanced AI switched Aggron out for the Toucannon. -
testSwitchesOutOfPerishSong
TheAdvanced AIwill always switch a Pokémon affected by Perish Song, if it is the last turn before the Pokémon would faint.In this test, a Snom that knows Powder Snow and Struggle Bug faces a Meloetta that knows Perish Song. The Snom has a Lillipup that knows Tackle and Growl on its team. The Meloetta has a Volcanion that knows Sleep Talk on its team. The Advanced AI is made unable to Dynamax.
Turn 1 The Advanced AI makes a decision. The Duskull uses Splash. - After Turn 1 We verify that the Advanced AI switched Snom out for the Lillipup.
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