Interface ClientBackedBattleAnimationAction

All Superinterfaces:
BattleAnimationAction
All Known Implementing Classes:
BattleCameraAnimationAction, BattleExitAnimationAction, BattleParticleAnimationAction, BattleSoundAnimationAction, PokemonAnimationAction, PokemonTerastalEffectAnimationAction, PokemonUiFaintAnimationAction, PokemonUiHealthAnimationAction, PokemonUiSwitchInAnimationAction, PokemonUiSwitchOutAnimationAction, PokemonVisibilityAnimationAction, SceneBlockAnimationAction, UiVisibilityAnimationAction

public interface ClientBackedBattleAnimationAction extends BattleAnimationAction
Battle animation action whose visible effect is applied on each watching client.