Package com.pixelmonmod.tcg.duel.trainer
Class ImposterProfOak
java.lang.Object
com.pixelmonmod.tcg.duel.trainer.BaseTrainerEffect
com.pixelmonmod.tcg.duel.trainer.ImposterProfOak
Created by Hy on 5/15/2016.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
apply
(TrainerCardState card, GameServerState server) This function applies the effect of the Trainer card.void
applySkipSelector
(TrainerCardState trainer, PokemonCardState pokemon, GameServerState server, BoardLocation b, int p) This function skips the selector, taking what it was placed on as the parameter.boolean
canApply
(TrainerCardState trainer, GameServerState server) This function makes sure all selector result are ready.boolean
canPlay
(GameClientState server) This is check on client to make sure the condition on trainer card are met.boolean
This function is to tell if this trainer can skip the selector stage.Methods inherited from class com.pixelmonmod.tcg.duel.trainer.BaseTrainerEffect
canPlaceOn, canPlay, flipCoin, getId, getOpponentRevealingSelectorState, getSelectorState, handleEndTurn, modifyDamage, preventDiscard, showDiscardButton
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Constructor Details
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ImposterProfOak
public ImposterProfOak()
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Method Details
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canPlay
Description copied from class:BaseTrainerEffect
This is check on client to make sure the condition on trainer card are met.- Overrides:
canPlay
in classBaseTrainerEffect
- Returns:
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canApply
Description copied from class:BaseTrainerEffect
This function makes sure all selector result are ready.- Overrides:
canApply
in classBaseTrainerEffect
- Returns:
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apply
Description copied from class:BaseTrainerEffect
This function applies the effect of the Trainer card.- Overrides:
apply
in classBaseTrainerEffect
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canSkipSelector
public boolean canSkipSelector()Description copied from class:BaseTrainerEffect
This function is to tell if this trainer can skip the selector stage.- Overrides:
canSkipSelector
in classBaseTrainerEffect
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applySkipSelector
public void applySkipSelector(TrainerCardState trainer, PokemonCardState pokemon, GameServerState server, BoardLocation b, int p) Description copied from class:BaseTrainerEffect
This function skips the selector, taking what it was placed on as the parameter.- Overrides:
applySkipSelector
in classBaseTrainerEffect
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