Package com.pixelmonmod.tcg.duel.power
Class FlipToEvade
java.lang.Object
com.pixelmonmod.tcg.duel.power.BasePowerEffect
com.pixelmonmod.tcg.duel.power.FlipToEvade
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Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionbooleanPassive ability does not require activationintonAttacked(PokemonCardState active, PokemonCardState attacker, GameServerState server) Methods inherited from class com.pixelmonmod.tcg.duel.power.BasePowerEffect
activate, canActivate, cleanUp, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCode, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isEnabled, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifier, revealHand 
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Constructor Details
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FlipToEvade
public FlipToEvade() 
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Method Details
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isPassive
public boolean isPassive()Description copied from class:BasePowerEffectPassive ability does not require activation- Overrides:
 isPassivein classBasePowerEffect- Returns:
 
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onAttacked
- Overrides:
 onAttackedin classBasePowerEffect- Returns:
 - -1 no effect, 0 miss regardless of other effects, 1 hit regardless of other effects
 
 
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