Package com.pixelmonmod.tcg.duel.power
Class Bounce
java.lang.Object
com.pixelmonmod.tcg.duel.power.BasePowerEffect
com.pixelmonmod.tcg.duel.power.Bounce
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidactivate(PokemonCardState pokemon, GameServerState server, PlayerServerState player) booleancanActivate(PokemonCardState pokemon, GameServerState server) Passive ability does not have to override this.booleanisEnabled(PokemonCardState pokemon, GameClientState client) Making sure that the non-passive ability can be activated.Methods inherited from class com.pixelmonmod.tcg.duel.power.BasePowerEffect
cleanUp, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCode, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isPassive, onAttacked, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifier, revealHand
-
Constructor Details
-
Bounce
public Bounce()
-
-
Method Details
-
isEnabled
Description copied from class:BasePowerEffectMaking sure that the non-passive ability can be activated. Checks for Sleep, Confused, Paralyzed- Overrides:
isEnabledin classBasePowerEffect- Returns:
-
canActivate
Description copied from class:BasePowerEffectPassive ability does not have to override this.- Overrides:
canActivatein classBasePowerEffect- Returns:
-
activate
- Overrides:
activatein classBasePowerEffect
-