Class RenderTileEntityFossilDisplay
java.lang.Object
com.pixelmonmod.pixelmon.client.render.tileEntities.TileEntityRenderer<FossilDisplayTileEntity>
com.pixelmonmod.pixelmon.client.render.tileEntities.RenderTileEntityFossilDisplay
- All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<FossilDisplayTileEntity>
Renders a Fossil display.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.client.render.tileEntities.TileEntityRenderer
profileTileEntityRender
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Constructor Summary
ConstructorDescriptionRenderTileEntityFossilDisplay
(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context dispatcher) Initializes the renderer. -
Method Summary
Modifier and TypeMethodDescriptionvoid
render
(FossilDisplayTileEntity display, net.minecraft.world.level.block.state.BlockState state, double x, double y, double z, float partialTicks, com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource buffer, int combinedLight, int combinedOverlay) Methods inherited from class com.pixelmonmod.pixelmon.client.render.tileEntities.TileEntityRenderer
bindModelBuffer, bindSMDBuffer, bindTexture, getRotation, hasProperty, render, renderModel, renderModel, renderOBJ, renderOBJ, renderSMD, renderSMD, renderTransparentSMD
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreen
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Constructor Details
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RenderTileEntityFossilDisplay
public RenderTileEntityFossilDisplay(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context dispatcher) Initializes the renderer.
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Method Details
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render
public void render(FossilDisplayTileEntity display, net.minecraft.world.level.block.state.BlockState state, double x, double y, double z, float partialTicks, com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource buffer, int combinedLight, int combinedOverlay) - Specified by:
render
in classTileEntityRenderer<FossilDisplayTileEntity>
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