java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<DenEntity>
com.pixelmonmod.pixelmon.client.render.entity.renderers.DenRenderer

public class DenRenderer extends net.minecraft.client.renderer.entity.EntityRenderer<DenEntity>
Created by Waterdude.
  • Field Summary

    Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • Constructor Summary

    Constructors
    Constructor
    Description
    DenRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context renderManagerIn)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    net.minecraft.resources.ResourceLocation
     
    void
    render(DenEntity entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     
    void
    renderMultipass(com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource buffer, DenEntity entity, double x, double y, double z, float entityYaw, float partialTicks, int packedLight)
     

    Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • DenRenderer

      public DenRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context renderManagerIn)
  • Method Details

    • getTextureLocation

      public net.minecraft.resources.ResourceLocation getTextureLocation(DenEntity entity)
      Specified by:
      getTextureLocation in class net.minecraft.client.renderer.entity.EntityRenderer<DenEntity>
    • render

      public void render(DenEntity entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
      Overrides:
      render in class net.minecraft.client.renderer.entity.EntityRenderer<DenEntity>
    • renderMultipass

      public void renderMultipass(com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource buffer, DenEntity entity, double x, double y, double z, float entityYaw, float partialTicks, int packedLight)