Class PixelmonRendering

java.lang.Object
com.pixelmonmod.pixelmon.client.render.PixelmonRendering

public class PixelmonRendering extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final net.minecraft.resources.ResourceLocation
     
    static final int
     
    static final net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard
     
    static final net.minecraft.client.renderer.RenderType
     
    static final com.google.common.collect.ImmutableMap<net.minecraft.world.item.ItemDisplayContext,com.mojang.math.Transformation>
     
    static final net.minecraft.client.renderer.block.model.ItemTransforms
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static net.minecraft.client.renderer.entity.EntityRendererProvider.Context
     
    static net.minecraft.client.renderer.RenderType
     
    static net.minecraft.client.renderer.RenderType
    getDebugLineStripRenderType(net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shading, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.CullStateShard culling, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard lightmap, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard overlay)
     
    static net.minecraft.client.renderer.RenderType
     
    static Optional<net.minecraft.client.model.Model>
     
    static Optional<net.minecraft.client.model.Model>
    getModel(String mod, String path)
     
    static Optional<net.minecraft.client.model.Model>
    getModel(net.minecraft.resources.ResourceLocation resource)
     
    static net.minecraft.client.renderer.RenderType
    getOBJRenderType(net.minecraft.resources.ResourceLocation texture)
     
    static net.minecraft.client.renderer.RenderType
    getOBJRenderTypeUndelegated(net.minecraft.resources.ResourceLocation texture)
     
    static net.minecraft.client.renderer.RenderType
    getQuadRenderType(net.minecraft.client.renderer.RenderStateShard.TextureStateShard textureState, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shading, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.CullStateShard culling, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard lightmap, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard overlay)
     
    static net.minecraft.client.renderer.RenderType
    getSMDCulledRenderType(net.minecraft.resources.ResourceLocation texture)
     
    static net.minecraft.client.renderer.RenderType
    getSMDEmissiveRenderType(net.minecraft.resources.ResourceLocation texture)
     
    static net.minecraft.client.renderer.RenderType
    getSMDRenderType(net.minecraft.resources.ResourceLocation texture)
     
    static net.minecraft.client.renderer.RenderType
    getSMDRenderTypeWithShader(net.minecraft.resources.ResourceLocation texture, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, boolean wireframe, boolean vertex)
     
    static net.minecraft.client.renderer.RenderType
    getTriangleRenderType(net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shading, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.CullStateShard culling, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard lightmap, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard overlay)
     
    static net.minecraft.client.renderer.RenderType
    getVertexSMDRenderType(net.minecraft.resources.ResourceLocation texture)
     
    static net.minecraft.client.renderer.RenderType
    getWireFrameSMDRenderType(net.minecraft.resources.ResourceLocation texture)
     
    static net.minecraft.client.renderer.RenderType
    gui()
     
    static net.minecraft.client.renderer.RenderType
     
    static net.minecraft.client.renderer.RenderType
    guiTriangles(boolean fxaa)
     
    static net.minecraft.client.renderer.RenderType
     
    static net.minecraft.client.renderer.RenderType
     
    static net.minecraft.client.renderer.RenderType
    outline(net.minecraft.client.renderer.RenderStateShard.CullStateShard culling)
     
    static net.minecraft.client.renderer.RenderType
    outline(net.minecraft.resources.ResourceLocation resourceLocation)
     
    static void
    renderBlockModel(com.mojang.blaze3d.vertex.PoseStack.Pose mat, com.mojang.blaze3d.vertex.VertexConsumer builder, net.minecraft.world.level.block.state.BlockState state, net.minecraft.client.resources.model.BakedModel model, float f, float g, float b, int light, int overlay, net.minecraftforge.client.model.data.ModelData modelData, net.minecraft.client.renderer.RenderType type)
     
    static <T extends net.minecraft.world.entity.Entity>
    void
    renderEntity(com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource.BufferSource buffer, T entity, int packedLight, boolean fullbright, float partialTicks)
     
    static <T extends net.minecraft.world.entity.Entity>
    void
    renderEntity(net.minecraft.client.gui.GuiGraphics graphics, T entity, boolean fullbright, float partialTicks)
     
    static void
    renderQuadList(com.mojang.blaze3d.vertex.PoseStack.Pose mat, com.mojang.blaze3d.vertex.VertexConsumer builder, float r, float g, float b, List<net.minecraft.client.renderer.block.model.BakedQuad> quads, int light, int overlay)
     
    static net.minecraft.client.renderer.RenderType
     
    static net.minecraft.client.renderer.RenderType
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • FULLBRIGHT

      public static final int FULLBRIGHT
      See Also:
    • EMPTY_TEX

      public static final net.minecraft.resources.ResourceLocation EMPTY_TEX
    • STANDARD_ITEM_TRANSFORMS

      public static final net.minecraft.client.renderer.block.model.ItemTransforms STANDARD_ITEM_TRANSFORMS
    • STANDARD_ITEM_TRANSFORMATIONS

      public static final com.google.common.collect.ImmutableMap<net.minecraft.world.item.ItemDisplayContext,com.mojang.math.Transformation> STANDARD_ITEM_TRANSFORMATIONS
    • GLOW_TRANSPARENCY

      public static final net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard GLOW_TRANSPARENCY
    • LINE_STRIP

      public static final net.minecraft.client.renderer.RenderType LINE_STRIP
  • Method Details

    • outline

      public static net.minecraft.client.renderer.RenderType outline(net.minecraft.resources.ResourceLocation resourceLocation)
    • outline

      public static net.minecraft.client.renderer.RenderType outline(net.minecraft.client.renderer.RenderStateShard.CullStateShard culling)
    • getSMDRenderTypeWithShader

      public static net.minecraft.client.renderer.RenderType getSMDRenderTypeWithShader(net.minecraft.resources.ResourceLocation texture, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, boolean wireframe, boolean vertex)
    • createRenderingContext

      public static net.minecraft.client.renderer.entity.EntityRendererProvider.Context createRenderingContext()
    • gui

      public static net.minecraft.client.renderer.RenderType gui()
    • guiTriangles

      public static net.minecraft.client.renderer.RenderType guiTriangles(boolean fxaa)
    • guiTriangleStrip

      public static net.minecraft.client.renderer.RenderType guiTriangleStrip()
    • guiLines

      public static net.minecraft.client.renderer.RenderType guiLines()
    • triangleFan

      public static net.minecraft.client.renderer.RenderType triangleFan()
    • lineStrip

      public static net.minecraft.client.renderer.RenderType lineStrip()
    • thinLines

      public static net.minecraft.client.renderer.RenderType thinLines()
    • getBellRenderType

      public static net.minecraft.client.renderer.RenderType getBellRenderType()
    • getDebugLineStripRenderType

      public static net.minecraft.client.renderer.RenderType getDebugLineStripRenderType(net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shading, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.CullStateShard culling, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard lightmap, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard overlay)
    • getTriangleRenderType

      public static net.minecraft.client.renderer.RenderType getTriangleRenderType(net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shading, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.CullStateShard culling, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard lightmap, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard overlay)
    • getQuadRenderType

      public static net.minecraft.client.renderer.RenderType getQuadRenderType(net.minecraft.client.renderer.RenderStateShard.TextureStateShard textureState, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shading, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.CullStateShard culling, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard lightmap, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard overlay)
    • getSMDCulledRenderType

      public static net.minecraft.client.renderer.RenderType getSMDCulledRenderType(net.minecraft.resources.ResourceLocation texture)
    • getDroppedItemShadowRenderType

      public static net.minecraft.client.renderer.RenderType getDroppedItemShadowRenderType()
    • getSMDRenderType

      public static net.minecraft.client.renderer.RenderType getSMDRenderType(net.minecraft.resources.ResourceLocation texture)
    • getWireFrameSMDRenderType

      public static net.minecraft.client.renderer.RenderType getWireFrameSMDRenderType(net.minecraft.resources.ResourceLocation texture)
    • getSMDEmissiveRenderType

      public static net.minecraft.client.renderer.RenderType getSMDEmissiveRenderType(net.minecraft.resources.ResourceLocation texture)
    • getVertexSMDRenderType

      public static net.minecraft.client.renderer.RenderType getVertexSMDRenderType(net.minecraft.resources.ResourceLocation texture)
    • getOBJRenderType

      public static net.minecraft.client.renderer.RenderType getOBJRenderType(net.minecraft.resources.ResourceLocation texture)
    • getOBJRenderTypeUndelegated

      public static net.minecraft.client.renderer.RenderType getOBJRenderTypeUndelegated(net.minecraft.resources.ResourceLocation texture)
    • renderEntity

      public static <T extends net.minecraft.world.entity.Entity> void renderEntity(net.minecraft.client.gui.GuiGraphics graphics, T entity, boolean fullbright, float partialTicks)
    • renderEntity

      public static <T extends net.minecraft.world.entity.Entity> void renderEntity(com.mojang.blaze3d.vertex.PoseStack matrix, net.minecraft.client.renderer.MultiBufferSource.BufferSource buffer, T entity, int packedLight, boolean fullbright, float partialTicks)
    • getModel

      public static Optional<net.minecraft.client.model.Model> getModel(String path)
    • getModel

      public static Optional<net.minecraft.client.model.Model> getModel(String mod, String path)
    • getModel

      public static Optional<net.minecraft.client.model.Model> getModel(net.minecraft.resources.ResourceLocation resource)
    • renderBlockModel

      public static void renderBlockModel(com.mojang.blaze3d.vertex.PoseStack.Pose mat, com.mojang.blaze3d.vertex.VertexConsumer builder, @Nullable net.minecraft.world.level.block.state.BlockState state, net.minecraft.client.resources.model.BakedModel model, float f, float g, float b, int light, int overlay, net.minecraftforge.client.model.data.ModelData modelData, net.minecraft.client.renderer.RenderType type)
    • renderQuadList

      public static void renderQuadList(com.mojang.blaze3d.vertex.PoseStack.Pose mat, com.mojang.blaze3d.vertex.VertexConsumer builder, float r, float g, float b, List<net.minecraft.client.renderer.block.model.BakedQuad> quads, int light, int overlay)