java.lang.Object
com.pixelmonmod.pixelmon.client.models.smd.SmdModel

public class SmdModel extends Object
  • Field Details

  • Method Details

    • setAnimation

      public void setAnimation(SmdAnimation anim)
    • getBoneByName

      public Bone getBoneByName(String name)
      Parameters:
      name - - The name of the Bone contained within this model. (can be seen in the original SMD file)
      Returns:
      The Bone with the input name or null if a Bone with such a name does not exist.
    • currentFrame

      public AnimFrame currentFrame()
    • render

      public void render(com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float r, float g, float b, float a)