Class ModelBrokenCloningMachine

java.lang.Object
net.minecraft.client.model.Model
com.pixelmonmod.pixelmon.client.models.blocks.ModelEntityBlock<net.minecraft.world.level.block.entity.BlockEntity>
com.pixelmonmod.pixelmon.client.models.blocks.ModelBrokenCloningMachine

public class ModelBrokenCloningMachine extends ModelEntityBlock<net.minecraft.world.level.block.entity.BlockEntity>
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
     
     

    Fields inherited from class net.minecraft.client.model.Model

    renderType
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    renderGlass(com.mojang.blaze3d.vertex.PoseStack matrix, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)
     
    void
    renderTileEntity(net.minecraft.world.level.block.entity.BlockEntity tileEnt, com.mojang.blaze3d.vertex.PoseStack matrix, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)
     

    Methods inherited from class com.pixelmonmod.pixelmon.client.models.blocks.ModelEntityBlock

    renderToBuffer

    Methods inherited from class net.minecraft.client.model.Model

    renderType

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Constructor Details

    • ModelBrokenCloningMachine

      public ModelBrokenCloningMachine()
  • Method Details

    • renderTileEntity

      public void renderTileEntity(net.minecraft.world.level.block.entity.BlockEntity tileEnt, com.mojang.blaze3d.vertex.PoseStack matrix, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)
      Specified by:
      renderTileEntity in class ModelEntityBlock<net.minecraft.world.level.block.entity.BlockEntity>
    • renderGlass

      public void renderGlass(com.mojang.blaze3d.vertex.PoseStack matrix, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)