Class BattleMessagePacket

All Implemented Interfaces:
PixelmonPacket
Direct Known Subclasses:
EnforcedReviveTask, EnforcedSwitchTask

public class BattleMessagePacket extends BattleTaskPacket
A battle task that displays a message in the battle log in the GUI.
If you have a task that has a message then you should extend this class rather than BattleTaskPacket.
  • Constructor Details

    • BattleMessagePacket

      public BattleMessagePacket()
    • BattleMessagePacket

      public BattleMessagePacket(net.minecraft.network.chat.Component component)
  • Method Details

    • isRead

      public boolean isRead()
    • markAsRead

      public void markAsRead()
    • getMessage

      public net.minecraft.network.chat.Component getMessage()
    • getPokemonID

      @Nullable public UUID getPokemonID()
      Description copied from class: BattleTaskPacket
      Gets the UUID of the Pokemon this message affects
      Specified by:
      getPokemonID in class BattleTaskPacket
      Returns:
      the uuid of the pokemon this message affects, or null.
    • decode

      public void decode(net.minecraft.network.FriendlyByteBuf buffer)
      Description copied from interface: PixelmonPacket
      Decodes the information from the buffer to the packet instance
      Specified by:
      decode in interface PixelmonPacket
      Overrides:
      decode in class AbstractPixelmonPacket
      Parameters:
      buffer - The buffer being decoded
    • encode

      public void encode(net.minecraft.network.FriendlyByteBuf buffer)
      Description copied from interface: PixelmonPacket
      Encodes the buffer with the packet information
      Specified by:
      encode in interface PixelmonPacket
      Overrides:
      encode in class AbstractPixelmonPacket
      Parameters:
      buffer - The buffer being encoded
    • process

      public boolean process(ClientBattleManager bm)
      Description copied from class: BattleTaskPacket
      Will be called once per frame until you return false.
      Specified by:
      process in class BattleTaskPacket
      Returns:
      true if you should continue being updated. false otherwise.