Class AttackAnimationRun

java.lang.Object
com.pixelmonmod.pixelmon.api.attackAnimations.AttackAnimation
com.pixelmonmod.pixelmon.battles.attacks.animations.AttackAnimationRun

public class AttackAnimationRun extends AttackAnimation
  • Field Details

    • effect

      public AttackAnimationData effect
    • originalUserX

      public double originalUserX
    • originalUserY

      public double originalUserY
    • originalUserZ

      public double originalUserZ
    • originalTargetX

      public double originalTargetX
    • originalTargetY

      public double originalTargetY
    • originalTargetZ

      public double originalTargetZ
    • xDistance

      public double xDistance
    • zDistance

      public double zDistance
    • maxUserVelocity

      public double maxUserVelocity
    • userVelocityX

      public double userVelocityX
    • userVelocityZ

      public double userVelocityZ
    • targetVelocityX

      public double targetVelocityX
    • targetVelocityZ

      public double targetVelocityZ
    • accelerationX

      public double accelerationX
    • accelerationZ

      public double accelerationZ
    • initialVelocity

      public double initialVelocity
    • acceleration

      public double acceleration
    • inertiaDistance

      public double inertiaDistance
    • damagePercent

      public double damagePercent
    • targetReached

      public boolean targetReached
    • targetInMotion

      public boolean targetInMotion
    • knockback

      public boolean knockback
    • returnToStart

      public boolean returnToStart
  • Constructor Details

    • AttackAnimationRun

      public AttackAnimationRun()
  • Method Details