Class NbtKeys
java.lang.Object
com.pixelmonmod.pixelmon.api.storage.NbtKeys
Constants for NBT keys used by Pixelmon.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringThe name of the Pokémon's Ability.static final StringThe Pokémon's hidden ability status, persisting through evolution.static final StringThe Pokémon's ability slot number, persisting through evolution.static final StringThe Pokémon's ability slot number.static final StringThe index of the Pokémon's aggression.static final StringThe index of the NPC Trainer's movement AI mode.static final StringThe stage of the item on the anvil.static final StringThe area name String for random encountersstatic final StringThe index of an attack taught by the tutor.static final StringThe players badge compounds associated with the badgecase.static final StringThe players badges associated with the badgecase.static final StringThe players username associated with the badgecase.static final StringThe players uuid associated with the badgecase.static final StringThe string name of the base trainerstatic final StringDeprecated.static final StringThe index of the NPC Trainer's battle AI mode.static final StringDeprecated.static final StringDeprecated.static final StringDeprecated.static final StringThe battle rules that the NPC Trainer will use.static final StringDeprecated.static final StringDeprecated.static final StringDeprecated.static final StringDeprecated.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringTags for BonusStats.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringThe index of the entity's boss mode.static final StringThe z coordinate of the bottom border of the bounds.static final StringThe x coordinate of the left border of the bounds.static final StringThe x coordinate of the right border of the bounds.static final StringThe z coordinate of the top border of the bounds.static final StringThe box number of the PC box the Pokémon is in.static final StringThe breeding strength of the Pokémon.static final StringThe heights of the highest non-canSeeSky block in a chunk.static final StringThe state of the Catching Charm equipped by the Playerstatic final StringThe index of the type of Poké Ball the Pokémon is contained in.static final StringTag for counting the amount of each type a player has caughtstatic final StringA message the chatting NPC says.static final StringThe number of chat messages the chatting NPC says.static final Stringstatic final StringTimer for cloning machine particle animation.static final StringThe number of blocks put in the cloning machine.static final StringThe strength of blocks put in the cloning machine.static final StringWhether the cloning machine is creating a Pokémon.static final StringWhether the cloning machine is broken.static final StringWhether the cloning machine has finished cloning a Pokémon.static final StringThe nbt of the mew being clonedstatic final StringThe player that put the mew in.static final StringThe Pokémon created by the cloning machine.static final StringTimer for cloning machine Pokémon growing animation.static final StringWhether the cloning machine is attempting to clone.static final StringThe NBT tag containing the NPC Trainer's commands.static final Stringstatic final StringThe Items in the cooking potstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringDeprecated.static final StringAn item requested by the tutor as payment.static final StringDeprecated.static final StringThe amount of different items required for the tutor to teach a certain attack.static final StringThe current amount of experience the player's Pokémon have.static final StringThe current amount of wild Pokémon the player has defeated.static final Stringstatic final Stringstatic final StringThe Steve texture of the NPC.static final StringThe name of the Pokémon's custom texture.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringWhether the Pokémon can gain experience.static final StringThe Dynamax Level of the entity.static final StringThe number of Egg cycles the Pokémon has.static final StringThe indices of Egg moves.static final StringThe index of the NPC Trainer's encounter mode.static final StringThe UUID of a player the NPC Trainer has battled.static final StringThe last time a specific player has battled the NPC Trainer.static final StringThe index of the NPC Trainer's engage distance.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringThe Pokémon's attack EVs.static final StringThe Pokémon's Defense EVs.static final StringThe Pokémon's hp EVs.static final StringThe Pokémon's Special attack EVs.static final StringThe Pokémon's Special Defense EVs.static final StringThe Pokémon's speed EVs.static final StringThe name of the Pokémon pokemon the trader requests.static final StringThe amount of experience the Pokémon has gained in its current pokemonLevel.static final StringWhether or not an Exp.static final StringThe state of the Exp.static final StringThe amount of experience needed for the Pokémon to pokemonLevel up.static final StringThe blue component of the player's sash color.static final StringThe green component of the player's sash color.static final StringThe red component of the player's sash color.static final StringThe blue component of the player's sash color.static final StringThe green component of the player's sash color.static final StringThe red component of the player's sash color.static final StringWhether the player can equip a cap.static final StringWhether the player can changed an owned Haunter to the Spectral Jeweller skin.static final StringWhether the player can changed an owned Lugia to the Shadow Lugia skin.static final StringWhether the player can change sash colors.static final StringWhether the player has a sash.static final StringThe type of hat the player is wearing.static final StringWhether the player is a Pixelmon admin.static final StringWhether the player is a Pixelmon developer.static final StringWhether the player is a Pixelmon junior admin.static final StringWhether the player is a Pixelmon modeller.static final StringWhether the player is part of the Pixelmon support team.static final StringThe last time the player was checked for extra bonuses.static final StringThe type monocle the player is wearing.static final StringWhether the player has their sash enabled.static final StringWhether the player has their sash enabled.static final StringThe distance the Pokémon has fallen.static final StringNBT tag for the list of PokemonSpec flags that are true for a Pokémon.static final Stringstatic final StringThe NBT tag containing the commands executed upon a Player's forfeit of the NPC Trainer's battle.static final StringThe NBTTagCompound which is used for extra data.static final StringThe index of the Pokémon's form.static final StringThe time remaining in the Fossil cleaner's animation.static final StringThe type of Fossil inside the Fossil cleaner.static final StringThe type of Fossil inside the Fossil display.static final StringThe UUID of the player who placed the Fossil display.static final StringDeprecated.static final StringThe type of Fossil in the Fossil machine.static final StringThe type of Poké Ball in the Fossil machine.static final StringThe Pokémon inside the Fossil machine.static final StringThe progress of a Fossil model disappearing inside the Fossil machine.static final StringThe type of Fossil in the Fossil machine.static final StringThe progress of a Pokémon growing inside the Fossil machine.static final StringThe Pokémon's friendship.static final StringThe Pokémon fused into this one.static final StringThe index of the Pokémon's gender.static final StringWhether the player has opened a gift box.static final StringWhether the player has been given a gift box.static final StringThe Gigantamax Factor of the entity.static final StringThe NPC Trainer's greeting message.static final StringThe index of the Pokémon's growth.static final StringThe colour of the Gym sign.static final StringWhether the item in the gym sign drops on destruction.static final StringThe type of Badge inside the Gym sign.static final StringThe UUID of the player who placed the Gym sign.static final StringTag for rending item as enchanted.static final Stringstatic final StringWhether all Poké Balls have been placed in the healer.static final StringWhether the healer is being used by a player.static final StringThe index of a type of Poké Ball in the healer.static final StringThe rate that the healer's animation plays at.static final StringWhether to stop the Poké Balls flashing inside the healer.static final StringThe Pokémon's current hp.static final StringThe height of the region to take a snapshot of.static final StringThe item stack representation of the Pokémon's held item.static final Stringstatic final StringThe long universal time when Hoopa was changed to Unbounded.static final StringThe state of the Shiny Charm equipped by the Playerstatic final StringThe name of a Pokémon inside the player's party or PC.static final StringA counter for assigning IDs to the player's Pokémon.static final StringThe amount of ticks the infuser has been running for.static final StringWhether the infuser is active.static final StringThe item being processed with the infuser.static final StringThe items in the infuser.static final StringThe amount of ticks the infuser will run for.static final StringThe secondary item being processed with the infuser.static final StringThe slot index of an item in the infuser.static final StringThe NBT tag containing the commands executed upon the NPC being interacted with.static final StringThe number of times a Pokémon has been interacted with.static final intThe default value for inactive attributes.static final StringThe items in the NPC's inventory.static final StringWhether the Pokémon is inside an Egg.static final StringWhether the Pokémon is fainted.static final StringWhether the Pokémon is inside a Poké Ball.static final StringWhether the NPC Trainer is prevented from despawning.static final StringDeprecated.static final StringDeprecated.static final StringThe item on the anvil.static final StringThe Pokémon's attack IVs.static final StringThe Pokémon's Defense IVs.static final StringThe Pokémon's hp IVs.static final StringThe Pokémon's Special attack IVs.static final StringThe Pokémon's Special Defense IVs.static final StringThe Pokémon's speed IVs.static final StringThe last box that was open (starting at 0).static final StringThe x coordinate of the Egg's owner when the Egg step was last ticked.static final StringThe z coordinate of the Egg's owner when the Egg step was last ticked.static final StringThe last frame of the block in questionstatic final StringThe Pokémon's despawn timer if it is Legendary.static final StringThe time the Pokémon's Legendary despawn timer was last ticked.static final StringThe length of the reigon to take a snapshot of.static final StringThe NPC Trainer's displayed pokemonLevel.static final StringThe NBT tag containing the commands executed upon the NPC Trainer's defeat.static final StringThe NPC Trainer's loss message.static final StringThe number of times the player has lost battles against other players.static final StringThe lure item stack in storage.static final StringDeprecated.static final StringThe pokemonLevel of the Pokémon offered by the trader.static final StringThe name of the player who wrote the mail's contents.static final StringThe mail's contents.static final StringWhether the mail can be edited.static final StringThe state of the Mark Charm equipped by the Playerstatic final StringThe amount of ticks the mechanical anvil has been running for.static final StringWhether the mechanical anvil is active.static final StringThe item being processed with the mechanical anvil.static final StringThe items in the mechanical anvil.static final StringThe amount of ticks the mechanical anvil will run for.static final StringThe slot index of an item in the mechanical anvil.static final StringThe current Mega Item equipped by the Playerstatic final StringWhich kinds of Mega Item the Player hasstatic final Stringstatic final Stringstatic final Stringstatic final StringThe index of the trader's model.static final StringThe ID of a move in the Pokémon's moveset.static final StringThe PP of a move in the Pokémon's moveset.static final StringThe PP-Up pokemonLevel of a move in the Pokémon's moveset.static final StringThe NBT tag of the move skill cooldown data for a Pokémonstatic final Stringstatic final Stringstatic final Stringstatic final StringThe name of the entity.static final StringThe index of the Pokémon's Nature.static final StringThe Pokedex numberstatic final Stringstatic final StringChat index for lang look-up.static final StringHas the default greting for an NPC been overriden?static final StringHas the default lose message for an NPC been overriden?static final StringHas the default name for an NPC been overriden?static final StringHas the default win message for an NPC been overriden?static final StringWhether the npc trainer is a gym leader.static final StringThe NPC Trainer's loss message.static final StringName index for lang loop-up.static final StringTrainer index for lang look-up.static final StringThe NPC Trainer's loss message.static final StringThe number of moves the tutor can teach.static final StringThe number of players the NPC Trainer has battled.static final StringThe number of different interactions that the Pokémon has.static final StringThe name of the Pokémon pokemon the trader offers.static final StringWhether this player is in Mega/Z mode or not.static final StringDeprecated.static final StringThe name of the player who caught the Pokémon.static final StringThe UUID of the player who caught the Pokémon.static final StringThe state of the Oval Charm equipped by the Playerstatic final Stringstatic final Stringstatic final StringThe NBT tag of a Pokémon in the player's party.static final StringA PC box contained within a PC.static final StringThe color of the PC.static final StringThe UUID of the player who placed the PC.static final StringWhether the PC will randomly change color.static final StringUsed to track if a pichu has found a spike eared pichu.static final StringThe number of PokéDollars that the player has.static final StringThe mod ID where the block originated from.static final StringWhether the block has a tile entity on it.static final StringThe NBT tag of the tile entity on a block.static final Stringstatic final StringThe deprecated version of the Pokémon's ID.static final StringThe first part of the Pokémon's ID.static final StringThe second part of the Pokémon's ID.static final StringDeprecated.static final StringThe index of an external move the Pokémon has.static final StringThe name of a move in the Pokémon's moveset.static final StringDeprecated.static final StringDeprecated.static final StringThe maximum possible PP of a move in the Pokémon's moveset.static final StringDeprecated.static final StringDeprecated.static final StringThe position of the Pokémon in a party or a box.static final StringThe UUID of the player who owns the Pokémon.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringThe index of the Pokémon's spawn location.static final Stringstatic final StringThe name of the player associated with something, like a storage ownerstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringThe NBT tag containing the NPC Trainer's Pokémon.static final StringWhether the Poké chest will disappear after being claimed.static final StringThe NBT tag storing the players who have claimed from the Poké chest.static final StringWhether the Poké chest has custom loot.static final StringThe ID of the custom loot inside the Poké chest.static final StringA list of custom loot the Poké chest can have.static final StringWhether the Poké chest will prevent a player from accessing the Poké chest more than once.static final StringWhether the Poké chest is inside a Hidden Grotto.static final StringThe least significant bits of the ID of a player who has claimed from the Poké chest.static final StringWhether the Poké chest inherits its behavior from the server config files.static final Stringstatic final Stringstatic final StringA player who has claimed from the Poké chest.static final StringWhether the Poké chest is inside a Gem shrine.static final StringThe time that the player last claimed from the Poké chest.static final StringWhether the Poké chest can be claimed again after an amount of time has passed.static final StringThe type of the Poké chest.static final StringThe index of the visibility type of the Poké chest.static final StringThe Pokédex progress of the player.static final StringWhether the Poké Gift will disappear after being claimed.static final StringThe tag storing details about players who have claimed from the Poké Gift.static final StringThe most significant bits of the ID of a player who has claimed from the Poké Gift.static final StringWhether the Poké Gift can only be claimed once by each player.static final StringThe least significant bits of the ID of a player who has claimed from the Poké Gift.static final Stringstatic final StringThe most significant bits of the ID of the Poké Gift's owner.static final StringThe least signficant bits of the ID of the Poké Gift's owner.static final Stringstatic final StringThe tag containing details about the Pokémon inside the Poké Gift.static final StringThe tag storing details about a player who has claimed from the Poké Gift.static final StringThe tag containing details about a special Pokémon inside the Poké Giftstatic final StringThe tag containing the tags of all special Pokémon in the Poké Gift.static final StringThe time a player last claimed from the Poké Gift.static final StringThe Poké Gift's type.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringThe NBT tag containing the commands executed when a Player begins battle with the NPC Trainer.static final StringThe index of the NPC's profession.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringTags for research.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringThe ItemStack needed to use the relearner.static final Stringstatic final Stringstatic final StringThe quality of an identified fishing rodstatic final Stringstatic final StringThe server cosmetics a player has, stored in player partystatic final StringWhether the Pokémon offered by the trader is Shiny.static final StringThe state of the Shiny Charm equipped by the Playerstatic final StringThe name of an item in the shopkeeper's stock.static final StringThe cost multiplier of an item in the shopkeeper's stock.static final StringThe shopkeeper's stock.static final Stringstatic final StringBell data.static final Stringstatic final Stringused for conversion nowstatic final Stringstatic final StringThe sprite name to use for this itemstack.static final StringTag for storing which Necrozma form to revert to.static final StringThe stack size of a specific item requested by the tutor.static final StringWhether the player has received a starter Pokémon.static final StringThe statue's yaw.static final StringThe Pokémon's attack.static final StringThe number of blocks a player has walked with a Pokémon outside its ball.static final Stringstatic final StringThe Pokémon's Defense.static final StringThe Pokémon's maximum hp.static final Stringstatic final StringThe number of times the Pokémon has been cloned.static final StringThe number of Gimmighoul Coins that have been given to Gimmighoul.static final StringThe number of times the Pokémon has enchanted a ruby.static final StringThe number of times the Pokémon has used the move required for its evolution.static final StringThe number of times a nugget has been fed to Meltan.static final StringThe number of blocks a player has walked with a Pokémon outside its ball.static final StringThe Pokémon's Special attack.static final StringThe Pokémon's Special Defense.static final StringThe Pokémon's speed.static final Stringstatic final StringThe name of the statue's animation.static final StringThe frame of the statue's animation to show.static final StringThe statue's label.static final StringThe frame of the statue's animation to show.static final StringThe index of the statue's texture.static final StringThe non-volatile status the Pokémon has.static final StringDeprecated.static final StringThe number of turns of sleep remaining on the Pokémon.static final StringThe number of steps that have been taken while the Egg has been in a player's party.static final StringThe ID of the structure.static final StringWhether Synchronize has been attempted or not.static final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringThe index of the chatting NPC's texture.static final StringThe index of the trader's texture.static final StringThe total amount of Level ticks until a new block encounterstatic final Stringstatic final StringTimespace Altar data.static final StringThe items tag for the TileEntity's Inventory.static final StringThe slot for the item in the TileEntity's Inventory.static final StringThe total amount of Pokémon the player has bred.static final StringThe total amount of Pokémon the player has evolved.static final StringThe total amount of experience the player's Pokémon have earned.static final StringThe total amount of Pokémon the player has hatched.static final StringThe total amount of wild Pokémon the player has defeated.static final StringThe optional description of a trader's offer & request pair.static final StringThe color of the Trader.static final StringThe UUID of the player who placed the Trader.static final StringWhether the Trader will randomly change color.static final StringThe spawn location of the NPC.static final StringThe initial yaw of the NPC Trainer.static final StringThe color of the players Trainer Card.static final StringWhether the Pokémon is currently transformed into a different Pokémon.static final StringThe UUID of the player who placed the tree.static final StringThe tree type of a PixelUtilities tree.static final Stringstatic final Stringstatic final StringThe damage value of a specific item requested by the tutor.static final StringThe UUID of the Pokémonstatic final StringThe width of the region to take a snapshot of.static final StringThe NBT tag containing the commands executed upon the NPC Trainer's victory.static final StringThe NPC Trainer's victory message.static final StringDeprecated.static final StringThe IDs of the items gained by defeating the NPC Trainer.static final StringThe number of times the player has won battles against other players.static final StringThe x coordinate of the block.static final StringThe y coordinate of the block.static final StringThe z coordinate of the block. -
Constructor Summary
Constructors -
Method Summary
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Field Details
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HIDDEN_LORE_KEY
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FORGE_DATA
The NBTTagCompound which is used for extra data.- See Also:
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SPRITE_NAME
The sprite name to use for this itemstack.- See Also:
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CLONING_OWNER
The player that put the mew in.- See Also:
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CLONING_BOOST_COUNT
The number of blocks put in the cloning machine.- See Also:
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CLONING_BOOST_LEVEL
The strength of blocks put in the cloning machine.- See Also:
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CLONING_IS_BROKEN
Whether the cloning machine is broken.- See Also:
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CLONING_PROCESSING_CLONE
Whether the cloning machine is attempting to clone.- See Also:
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CLONING_GROWING_POKEMON
Whether the cloning machine is creating a Pokémon.- See Also:
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CLONING_POKEMON_NAME
The Pokémon created by the cloning machine.- See Also:
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CLONING_BASE_COUNT
Timer for cloning machine particle animation.- See Also:
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CLONING_MEW
The nbt of the mew being cloned- See Also:
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CLONING_POKEMON_PROGRESS
Timer for cloning machine Pokémon growing animation.- See Also:
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CLONING_IS_FINISHED
Whether the cloning machine has finished cloning a Pokémon.- See Also:
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PC
A PC box contained within a PC.- See Also:
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GIFT_OPENED
Whether the player has opened a gift box.- See Also:
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GIFTED
Whether the player has been given a gift box.- See Also:
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EXTRA_DATA_IS_ADMIN
Whether the player is a Pixelmon admin.- See Also:
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EXTRA_DATA_IS_DEVELOPER
Whether the player is a Pixelmon developer.- See Also:
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EXTRA_DATA_IS_MODELLER
Whether the player is a Pixelmon modeller.- See Also:
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EXTRA_DATA_IS_SUPPORT
Whether the player is part of the Pixelmon support team.- See Also:
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EXTRA_DATA_IS_JR_ADMIN
Whether the player is a Pixelmon junior admin.- See Also:
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EXTRA_DATA_HAS_HALLOWEEN
Whether the player can changed an owned Haunter to the Spectral Jeweller skin.- See Also:
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EXTRA_DATA_HAS_LUGIA
Whether the player can changed an owned Lugia to the Shadow Lugia skin.- See Also:
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EXTRA_DATA_SASH_ENABLED
Whether the player has their sash enabled.- See Also:
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EXTRA_DATA_ROBE_ENABLED
Whether the player has their sash enabled.- See Also:
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EXTRA_DATA_HAS_SASH
Whether the player has a sash.- See Also:
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EXTRA_DATA_LAST_CHECKED_TIME
The last time the player was checked for extra bonuses.- See Also:
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EXTRA_DATA_COLOURS_R
The red component of the player's sash color.- See Also:
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EXTRA_DATA_COLOURS_G
The green component of the player's sash color.- See Also:
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EXTRA_DATA_COLOURS_B
The blue component of the player's sash color.- See Also:
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EXTRA_DATA_HAT_TYPE
The type of hat the player is wearing.- See Also:
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EXTRA_DATA_MONOCLE_TYPE
The type monocle the player is wearing.- See Also:
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EXTRA_DATA_HAS_RAINBOW_SASH
Whether the player can change sash colors.- See Also:
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EXTRA_DATA_HAS_CAP
Whether the player can equip a cap.- See Also:
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EXTRA_DATA_CAP_COLOURS_R
The red component of the player's sash color.- See Also:
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EXTRA_DATA_CAP_COLOURS_G
The green component of the player's sash color.- See Also:
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EXTRA_DATA_CAP_COLOURS_B
The blue component of the player's sash color.- See Also:
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PIXEL_DOLLARS
The number of PokéDollars that the player has.- See Also:
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TRAINERCARD_COLOR
The color of the players Trainer Card.- See Also:
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IDCOUNTER
A counter for assigning IDs to the player's Pokémon.- See Also:
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STARTER_PICKED
Whether the player has received a starter Pokémon.- See Also:
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OLD_GEN
Whether this player is in Mega/Z mode or not.- See Also:
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HAS_MEGA_ITEM
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STATUS_COUNT
Deprecated.The number of statuses the Pokémon has.- See Also:
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STATUS_SLEEP_TURNS
The number of turns of sleep remaining on the Pokémon.- See Also:
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STATUS
The non-volatile status the Pokémon has.- See Also:
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ITEM_ON_ANVIL
Deprecated.The item on the anvil.- See Also:
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ITEMSTACK_ON_ANVIL
The item on the anvil.- See Also:
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ANVIL_ITEM_STATE
The stage of the item on the anvil.- See Also:
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LAST_FRAME
The last frame of the block in question- See Also:
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TITLE_INVENTORY_ITEMS
The items tag for the TileEntity's Inventory.- See Also:
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TITLE_INVENTORY_SLOT
The slot for the item in the TileEntity's Inventory.- See Also:
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GYM_SIGN_OWNER
The UUID of the player who placed the Gym sign.- See Also:
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GYM_SIGN_ITEM_IN
The type of Badge inside the Gym sign.- See Also:
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GYM_SIGN_ITEM_DROPS
Whether the item in the gym sign drops on destruction.- See Also:
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GYM_SIGN_COLOUR
The colour of the Gym sign.- See Also:
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TREE_TYPE
The tree type of a PixelUtilities tree.- See Also:
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TREE_OWNER
The UUID of the player who placed the tree.- See Also:
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FOSSIL_DISPLAY_OWNER
The UUID of the player who placed the Fossil display.- See Also:
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FOSSIL_DISPLAY_ITEM_IN
The type of Fossil inside the Fossil display.- See Also:
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FOSSIL_CLEANER_ITEM_IN
The type of Fossil inside the Fossil cleaner.- See Also:
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FOSSIL_CLEANER_CLEANER_TIMER
The time remaining in the Fossil cleaner's animation.- See Also:
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FOSSIL_MACHINE_CURRENT_POKEBALL
The type of Poké Ball in the Fossil machine.- See Also:
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FOSSIL_MACHINE_POKEBALL_TYPE_ID
The type of Fossil in the Fossil machine.- See Also:
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FOSSIL_MACHINE_CURRENT_FOSSIL
Deprecated.The type of Fossil in the Fossil machine.- See Also:
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FOSSIL_MACHINE_CURRENT_FOSSIL_TYPE
The type of Fossil in the Fossil machine.- See Also:
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FOSSIL_MACHINE_POKEMON_PROGRESS
The progress of a Pokémon growing inside the Fossil machine.- See Also:
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FOSSIL_MACHINE_FOSSIL_PROGRESS
The progress of a Fossil model disappearing inside the Fossil machine.- See Also:
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FOSSIL_MACHINE_CURRENT_POKEMON
The Pokémon inside the Fossil machine.- See Also:
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BINDER_ITEMS
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POKE_BAG_ITEMS
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POKE_BAG_COLOR
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POKECHEST_OWNER
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POKECHEST_CHEST_ONE_TIME
Whether the Poké chest will disappear after being claimed.- See Also:
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POKECHEST_DROP_ONE_TIME
Whether the Poké chest will prevent a player from accessing the Poké chest more than once.- See Also:
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CLAIMER_UUID
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POKECHEST_MOST
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POKECHEST_LEAST
The least significant bits of the ID of a player who has claimed from the Poké chest.- See Also:
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POKECHEST_TIME_CLAIMED
The time that the player last claimed from the Poké chest.- See Also:
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POKECHEST_PLAYER
A player who has claimed from the Poké chest.- See Also:
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POKECHEST_CLAIMED_PLAYERS
The NBT tag storing the players who have claimed from the Poké chest.- See Also:
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POKECHEST_CUSTOM_DROPS
A list of custom loot the Poké chest can have.- See Also:
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POKECHEST_CUSTOM_DROP
Whether the Poké chest has custom loot.- See Also:
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POKECHEST_TIME_ENABLED
Whether the Poké chest can be claimed again after an amount of time has passed.- See Also:
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POKECHEST_MANUAL_CONTROL
Whether the Poké chest inherits its behavior from the server config files.- See Also:
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POKECHEST_TYPE
The type of the Poké chest.- See Also:
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POKECHEST_GROTTO
Whether the Poké chest is inside a Hidden Grotto.- See Also:
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POKECHEST_SPECIAL_EVENT
Whether the Poké chest is inside a Gem shrine.- See Also:
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POKECHEST_VISIBILITY
The index of the visibility type of the Poké chest.- See Also:
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POKECHEST_CUSTOM_DROP_ID
The ID of the custom loot inside the Poké chest.- See Also:
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ROD_QUALITY
The quality of an identified fishing rod- See Also:
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SPECIES
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STEPS
The number of steps that have been taken while the Egg has been in a player's party.- See Also:
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Trader_COLOUR
The color of the Trader.- See Also:
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Trader_RAVE
Whether the Trader will randomly change color.- See Also:
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Trader_OWNER
The UUID of the player who placed the Trader.- See Also:
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PC_COLOUR
The color of the PC.- See Also:
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PC_RAVE
Whether the PC will randomly change color.- See Also:
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PC_OWNER
The UUID of the player who placed the PC.- See Also:
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PLAYER
The name of the player associated with something, like a storage owner- See Also:
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ID
The name of a Pokémon inside the player's party or PC.- See Also:
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PIXELMON_MOVE_NAME
The name of a move in the Pokémon's moveset.- See Also:
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PIXELMON_MOVE_ID
Deprecated.The ID of a move in the Pokémon's moveset.- See Also:
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MOVE_ID
The ID of a move in the Pokémon's moveset.- See Also:
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PIXELMON_MOVE_PP
Deprecated.The PP of a move in the Pokémon's moveset.- See Also:
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MOVE_PP
The PP of a move in the Pokémon's moveset.- See Also:
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MOVE_PP_LEVEL
The PP-Up pokemonLevel of a move in the Pokémon's moveset.- See Also:
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PIXELMON_MOVE_PPBASE
Deprecated.The base PP of a move in the Pokémon's moveset.- See Also:
-
PIXELMON_MOVE_TYPE
Deprecated.The index of the type of a move in the Pokémon's moveset.- See Also:
-
PIXELMON_MOVE_PPMAX
The maximum possible PP of a move in the Pokémon's moveset.- See Also:
-
PIXEL_SNAPSHOT_HAS_TE
Whether the block has a tile entity on it.- See Also:
-
PIXEL_SNAPSHOT_TILE_ENTITY
The NBT tag of the tile entity on a block.- See Also:
-
CAN_SEE_SKY
The heights of the highest non-canSeeSky block in a chunk.- See Also:
-
X
The x coordinate of the block.- See Also:
-
Y
The y coordinate of the block.- See Also:
-
Z
The z coordinate of the block.- See Also:
-
PIXEL_SNAPSHOT_BLOCK_MOD
The mod ID where the block originated from.- See Also:
-
PIXELMON_ID_1
The first part of the Pokémon's ID.- See Also:
-
PIXELMON_ID_2
The second part of the Pokémon's ID.- See Also:
-
NDEX
The Pokedex number- See Also:
-
NAME
The name of the entity.- See Also:
-
UUID
The UUID of the Pokémon- See Also:
-
OLD_NICKNAME
Deprecated.- See Also:
-
NICKNAME
- See Also:
-
CAUGHT_BALL
The index of the type of Poké Ball the Pokémon is contained in.- See Also:
-
GENDER
The index of the Pokémon's gender.- See Also:
-
IS_IN_BALL
Whether the Pokémon is inside a Poké Ball.- See Also:
-
IS_FAINTED
Whether the Pokémon is fainted.- See Also:
-
BOSS_TIER
The index of the entity's boss mode.- See Also:
-
NATURE
The index of the Pokémon's Nature.- See Also:
-
MINT_NATURE
- See Also:
-
GROWTH
The index of the Pokémon's growth.- See Also:
-
SIZE
- See Also:
-
ORIGINAL_TRAINER
The name of the player who caught the Pokémon.- See Also:
-
ORIGINAL_TRAINER_UUID
The UUID of the player who caught the Pokémon.- See Also:
-
DYNAMAX_LEVEL
The Dynamax Level of the entity.- See Also:
-
GIGANTAMAX_FACTOR
The Gigantamax Factor of the entity.- See Also:
-
INVALID_ID
public static final int INVALID_IDThe default value for inactive attributes.- See Also:
-
PIXELMON_ORDER
The position of the Pokémon in a party or a box.- See Also:
-
BOX_NUMBER
The box number of the PC box the Pokémon is in.- See Also:
-
TRANSFORM
Whether the Pokémon is currently transformed into a different Pokémon.- See Also:
-
DOES_LEVEL
Whether the Pokémon can gain experience.- See Also:
-
ABILITY
The name of the Pokémon's Ability.- See Also:
-
ABILITY_SLOT
The Pokémon's ability slot number.- See Also:
-
ABILITY_P_SLOT
The Pokémon's ability slot number, persisting through evolution.- See Also:
-
ABILITY_P_HIDDEN
The Pokémon's hidden ability status, persisting through evolution.- See Also:
-
SYNCHRONIZE_ATTEMPT
Whether Synchronize has been attempted or not.- See Also:
-
FORM
The index of the Pokémon's form.- See Also:
-
IS_SHINY
Deprecated.Whether the Pokémon is Shiny.- See Also:
-
CUSTOM_TEXTURE
The name of the Pokémon's custom texture.- See Also:
-
NUM_INTERACTIONS
The number of different interactions that the Pokémon has.- See Also:
-
INTERACTION_COUNT
The number of times a Pokémon has been interacted with.- See Also:
-
HELD_ITEM_STACK
The item stack representation of the Pokémon's held item.- See Also:
-
IS_EGG
Whether the Pokémon is inside an Egg.- See Also:
-
EGG_CYCLES
The number of Egg cycles the Pokémon has.- See Also:
-
LAST_EGG_X_COORD
The x coordinate of the Egg's owner when the Egg step was last ticked.- See Also:
-
LAST_EGG_Z_COORD
The z coordinate of the Egg's owner when the Egg step was last ticked.- See Also:
-
BREEDING_INTERACTIONS
The breeding strength of the Pokémon.- See Also:
-
PIXELMON_SPAWNER_SPAWN_TICK
- See Also:
-
PIXELMON_SPAWNER_SPAWN_RADIUS
- See Also:
-
PIXELMON_SPAWNER_MAX_SPAWNS
- See Also:
-
PIXELMON_SPAWNER_LEVEL_MIN
- See Also:
-
PIXELMON_SPAWNER_LEVEL_MAX
- See Also:
-
PIXELMON_SPAWNER_FIRE_ON_TICK
- See Also:
-
PIXELMON_SPAWNER_AGGRESSION
- See Also:
-
PIXELMON_SPAWNER_BOSS_RATIO
- See Also:
-
PIXELMON_SPAWNER_NUM_POKEMON
- See Also:
-
PIXELMON_SPAWNER_SPAWN_LOCATION
- See Also:
-
PIXELMON_SPAWNER_SHINY_RATIO
- See Also:
-
PIXELMON_SPAWNER_GMAX_RATIO
- See Also:
-
PIXELMON_SPAWNER_UNBATTLEABLE
- See Also:
-
PIXELMON_SPAWNER_UNCATCHABLE
- See Also:
-
PIXELMON_SPAWNER_UNBREEDABLE
- See Also:
-
PIXELMON_OWNER
The UUID of the player who owns the Pokémon.- See Also:
-
PIXELMON_TYPE
The index of the Pokémon's spawn location.- See Also:
-
LEGENDARY_TICKS
The Pokémon's despawn timer if it is Legendary.- See Also:
-
LEGENDARY_TIME
The time the Pokémon's Legendary despawn timer was last ticked.- See Also:
-
STARTING_YAW
The statue's yaw.- See Also:
-
STATUE_LABEL
The statue's label.- See Also:
-
STATUE_TEXTURE
The index of the statue's texture.- See Also:
-
STATUE_ANIMATION
The name of the statue's animation.- See Also:
-
STATUE_FRAME
The frame of the statue's animation to show.- See Also:
-
STATUE_MODEL_TYPE
The frame of the statue's animation to show.- See Also:
-
EV_HP
The Pokémon's hp EVs.- See Also:
-
EV_ATTACK
The Pokémon's attack EVs.- See Also:
-
EV_DEFENSE
The Pokémon's Defense EVs.- See Also:
-
EV_SPECIAL_ATTACK
The Pokémon's Special attack EVs.- See Also:
-
EV_SPECIAL_DEFENSE
The Pokémon's Special Defense EVs.- See Also:
-
EV_SPEED
The Pokémon's speed EVs.- See Also:
-
STATS_NUM_CLONED
The number of times the Pokémon has been cloned.- See Also:
-
STATS_NUM_ENCHANTED
The number of times the Pokémon has enchanted a ruby.- See Also:
-
STATS_NUM_NUGGETS_FED
The number of times a nugget has been fed to Meltan.- See Also:
-
STATS_NUM_COINS_GIVEN
The number of Gimmighoul Coins that have been given to Gimmighoul.- See Also:
-
STATS_WOOL_GROWTH
- See Also:
-
STATS_MINIOR
- See Also:
-
STATS_NUM_MOVE_USES
The number of times the Pokémon has used the move required for its evolution.- See Also:
-
STATS_BLOCKS_WALKED_OUTSIDE_BALL
The number of blocks a player has walked with a Pokémon outside its ball.- See Also:
-
STATS_PLAYER_START_WALK_DISTANCE
The number of blocks a player has walked with a Pokémon outside its ball.- See Also:
-
TRAINER_LOCATION
The spawn location of the NPC.- See Also:
-
PIXELMON_MOVE_ID_INDEX
The index of an external move the Pokémon has.- See Also:
-
PIXELMON_NUMBER_MOVES
Deprecated.The number of moves the Pokémon has.- See Also:
-
PIXELMON_ID
The deprecated version of the Pokémon's ID.- See Also:
-
FRIENDSHIP
The Pokémon's friendship.- See Also:
-
LUXURY_BALL
Deprecated.Whether the Pokémon is contained in a Luxury Ball. No longer used.- See Also:
-
IV_HP
The Pokémon's hp IVs.- See Also:
-
IV_ATTACK
The Pokémon's attack IVs.- See Also:
-
IV_DEFENSE
The Pokémon's Defense IVs.- See Also:
-
IV_SP_ATT
The Pokémon's Special attack IVs.- See Also:
-
IV_SP_DEF
The Pokémon's Special Defense IVs.- See Also:
-
IV_SPEED
The Pokémon's speed IVs.- See Also:
-
STATS_HP
The Pokémon's maximum hp.- See Also:
-
STATS_ATTACK
The Pokémon's attack.- See Also:
-
STATS_DEFENSE
The Pokémon's Defense.- See Also:
-
STATS_SPECIAL_ATTACK
The Pokémon's Special attack.- See Also:
-
STATS_SPECIAL_DEFENSE
The Pokémon's Special Defense.- See Also:
-
STATS_SPEED
The Pokémon's speed.- See Also:
-
MOVE_SKILL_COOLDOWNS
The NBT tag of the move skill cooldown data for a Pokémon- See Also:
-
MOVE_SKILL_COOLDOWNS_ID
- See Also:
-
MOVE_SKILL_COOLDOWNS_CURRENT
- See Also:
-
MOVE_SKILL_COOLDOWNS_TARGET
- See Also:
-
FLAGS
NBT tag for the list of PokemonSpec flags that are true for a Pokémon.- See Also:
-
POKE_STORE
The NBT tag containing the NPC Trainer's Pokémon.- See Also:
-
GREETING
The NPC Trainer's greeting message.- See Also:
-
WIN_MESSAGE
The NPC Trainer's victory message.- See Also:
-
LOSE_MESSAGE
The NPC Trainer's loss message.- See Also:
-
NPCLEVEL
The NPC Trainer's loss message.- See Also:
-
NPCWINNINGS
The NPC Trainer's loss message.- See Also:
-
WINNINGS
Deprecated.The IDs of the items gained by defeating the NPC Trainer.- See Also:
-
WINNINGSTAG
The IDs of the items gained by defeating the NPC Trainer.- See Also:
-
IS_PERSISTENT
Whether the NPC Trainer is prevented from despawning.- See Also:
-
ENC_MODE
The index of the NPC Trainer's encounter mode.- See Also:
-
ENGAGE_DIST
The index of the NPC Trainer's engage distance.- See Also:
-
NUM_ENCOUNTERS
The number of players the NPC Trainer has battled.- See Also:
-
ENC_PL_INDEX
The UUID of a player the NPC Trainer has battled.- See Also:
-
ENC_TI
The last time a specific player has battled the NPC Trainer.- See Also:
-
TRAINER_ROTATION
The initial yaw of the NPC Trainer.- See Also:
-
AI_MODE
The index of the NPC Trainer's movement AI mode.- See Also:
-
BATTLE_AI_MODE
The index of the NPC Trainer's battle AI mode.- See Also:
-
BATTLE_TYPE
Deprecated.The index of the NPC Trainer's battle type.- See Also:
-
COMMANDS
The NBT tag containing the NPC Trainer's commands.- See Also:
-
WIN_COMMANDS
The NBT tag containing the commands executed upon the NPC Trainer's victory.- See Also:
-
LOSE_COMMANDS
The NBT tag containing the commands executed upon the NPC Trainer's defeat.- See Also:
-
FORFEIT_COMMANDS
The NBT tag containing the commands executed upon a Player's forfeit of the NPC Trainer's battle.- See Also:
-
PRE_BATTLE_COMMANDS
The NBT tag containing the commands executed when a Player begins battle with the NPC Trainer.- See Also:
-
INTERACT_COMMANDS
The NBT tag containing the commands executed upon the NPC being interacted with.- See Also:
-
LEVEL
The NPC Trainer's displayed pokemonLevel.- See Also:
-
CHAT_NUM
The number of chat messages the chatting NPC says.- See Also:
-
CHAT
A message the chatting NPC says.- See Also:
-
TEXTURE
The index of the chatting NPC's texture.- See Also:
-
OFFER
The name of the Pokémon pokemon the trader offers.- See Also:
-
EXCHANGE
The name of the Pokémon pokemon the trader requests.- See Also:
-
TRADE_DESCRIPTION
The optional description of a trader's offer & request pair.- See Also:
-
MODEL_INDEX
The index of the trader's model.- See Also:
-
BASE_TRAINER
The string name of the base trainer- See Also:
-
TEXTURE_INDEX
The index of the trader's texture.- See Also:
-
SHINY
Whether the Pokémon offered by the trader is Shiny.- See Also:
-
LVL
The pokemonLevel of the Pokémon offered by the trader.- See Also:
-
ATTACK_INDEX
The index of an attack taught by the tutor.- See Also:
-
COST_AMOUNT
An item requested by the tutor as payment.- See Also:
-
STACK_SIZE
The stack size of a specific item requested by the tutor.- See Also:
-
UNSAFE_ITEM_META
The damage value of a specific item requested by the tutor.- See Also:
-
COST_NUM
The amount of different items required for the tutor to teach a certain attack.- See Also:
-
BOUNDS_TOP
The z coordinate of the top border of the bounds.- See Also:
-
BOUNDS_LEFT
The x coordinate of the left border of the bounds.- See Also:
-
BOUNDS_BOTTOM
The z coordinate of the bottom border of the bounds.- See Also:
-
BOUNDS_RIGHT
The x coordinate of the right border of the bounds.- See Also:
-
WINS
The number of times the player has won battles against other players.- See Also:
-
LOSSES
The number of times the player has lost battles against other players.- See Also:
-
TOTAL_EXP
The total amount of experience the player's Pokémon have earned.- See Also:
-
CURRENT_EXP
The current amount of experience the player's Pokémon have.- See Also:
-
TOTAL_KILLS
The total amount of wild Pokémon the player has defeated.- See Also:
-
CURRENT_KILLS
The current amount of wild Pokémon the player has defeated.- See Also:
-
TOTAL_BRED
The total amount of Pokémon the player has bred.- See Also:
-
TOTAL_HATCHED
The total amount of Pokémon the player has hatched.- See Also:
-
TOTAL_EVOLVED
The total amount of Pokémon the player has evolved.- See Also:
-
TICKS_TILL_NEXT_ENCOUNTER
The total amount of Level ticks until a new block encounter- See Also:
-
AREANAME
The area name String for random encounters- See Also:
-
FALL_DISTANCE
The distance the Pokémon has fallen.- See Also:
-
PARTY_INDEX
The NBT tag of a Pokémon in the player's party.- See Also:
-
TEMP_PARTY_INDEX
- See Also:
-
TEMP_PARTY_COLOR
- See Also:
-
TEMP_PARTY_ENABLED
- See Also:
-
POKEGIFT_OWNER
The most significant bits of the ID of the Poké Gift's owner.- See Also:
-
POKEGIFT_OWNER_ID_MOST
- See Also:
-
POKEGIFT_OWNER_ID_LEAST
The least signficant bits of the ID of the Poké Gift's owner.- See Also:
-
POKEGIFT_CHEST_ONE_TIME
Whether the Poké Gift will disappear after being claimed.- See Also:
-
POKEGIFT_DROP_ONE_TIME
Whether the Poké Gift can only be claimed once by each player.- See Also:
-
POKEGIFT_CLAIMER
The most significant bits of the ID of a player who has claimed from the Poké Gift.- See Also:
-
POKEGIFT_MOST
- See Also:
-
POKEGIFT_LEAST
The least significant bits of the ID of a player who has claimed from the Poké Gift.- See Also:
-
POKEGIFT_TIME_CLAIMED
The time a player last claimed from the Poké Gift.- See Also:
-
POKEGIFT_PLAYER_INDEX
The tag storing details about a player who has claimed from the Poké Gift.- See Also:
-
POKEGIFT_CLAIMED_PLAYERS
The tag storing details about players who have claimed from the Poké Gift.- See Also:
-
POKEGIFT_TYPE
The Poké Gift's type.- See Also:
-
POKEGIFT_PIXELMON
The tag containing details about the Pokémon inside the Poké Gift.- See Also:
-
POKEGIFT_SPECIAL_INDEX
The tag containing details about a special Pokémon inside the Poké Gift- See Also:
-
POKEGIFT_SPECIALS
The tag containing the tags of all special Pokémon in the Poké Gift.- See Also:
-
EXP_TO_NEXT_LEVEL
The amount of experience needed for the Pokémon to pokemonLevel up.- See Also:
-
EXP
The amount of experience the Pokémon has gained in its current pokemonLevel.- See Also:
-
BATTLE_ACCURACY
Deprecated.The Pokémon's accuracy modifier.- See Also:
-
BATTLE_EVASION
Deprecated.The Pokémon's evasion modifier.- See Also:
-
BATTLE_ATTACK_MODIFIER
Deprecated.The Pokémon's attack modifier.- See Also:
-
BATTLE_DEFENSE_MODIFIER
Deprecated.The Pokémon's Defense modifier.- See Also:
-
BATTLE_SPECIAL_ATTACK_MODIFIER
Deprecated.The Pokémon's Special attack modifier.- See Also:
-
BATTLE_SPECIAL_DEFENSE_MODIFIER
Deprecated.The Pokémon's Special Defense modifier.- See Also:
-
BATTLE_SPEED_MODIFIER
Deprecated.The Pokémon's speed modifier.- See Also:
-
AGGRESSION
The index of the Pokémon's aggression.- See Also:
-
NUM_ATTACKS
The number of moves the tutor can teach.- See Also:
-
RELEARNER_COST_STACK
The ItemStack needed to use the relearner.- See Also:
-
TUTOR_TYPE
- See Also:
-
OWNER
- See Also:
-
COST
Deprecated.The ID of the item needed to use the relearner.- See Also:
-
COST_DAMAGE
Deprecated.The damage value of the item needed to use the relearner.- See Also:
-
CUSTOM_STEVE_TEXTURE
The Steve texture of the NPC.- See Also:
-
PROFESSION
The index of the NPC's profession.- See Also:
-
INVENTORY
The items in the NPC's inventory.- See Also:
-
POKEDEX
The Pokédex progress of the player.- See Also:
-
WIDTH
The width of the region to take a snapshot of.- See Also:
-
HEIGHT
The height of the region to take a snapshot of.- See Also:
-
LENGTH
The length of the reigon to take a snapshot of.- See Also:
-
HEALTH
The Pokémon's current hp.- See Also:
-
MAIL_EDITABLE
Whether the mail can be edited.- See Also:
-
MAIL_AUTHOR
The name of the player who wrote the mail's contents.- See Also:
-
MAIL_CONTENTS
The mail's contents.- See Also:
-
BADGECASE_UUID
The players uuid associated with the badgecase.- See Also:
-
BADGECASE_BADGES
The players badges associated with the badgecase.- See Also:
-
BADGECASE_BADGE_COMPOUNDS
The players badge compounds associated with the badgecase.- See Also:
-
BADGECASE_OWNER
The players username associated with the badgecase.- See Also:
-
MECHANVIL_IS_RUNNING
Whether the mechanical anvil is active.- See Also:
-
MECHANVIL_ITEM_IN_ANVIL
The item being processed with the mechanical anvil.- See Also:
-
MECHANVIL_ITEMS
The items in the mechanical anvil.- See Also:
-
MECHANVIL_SLOT
The slot index of an item in the mechanical anvil.- See Also:
-
MECHANVIL_RUN_TIME
The amount of ticks the mechanical anvil will run for.- See Also:
-
MECHANVIL_HAMMER_TIME
The amount of ticks the mechanical anvil has been running for.- See Also:
-
INFUSER_IS_RUNNING
Whether the infuser is active.- See Also:
-
INFUSER_ITEM_IN_INFUSER
The item being processed with the infuser.- See Also:
-
INFUSER_SECOND_ITEM_IN_INFUSER
The secondary item being processed with the infuser.- See Also:
-
INFUSER_ITEMS
The items in the infuser.- See Also:
-
INFUSER_SLOT
The slot index of an item in the infuser.- See Also:
-
INFUSER_RUN_TIME
The amount of ticks the infuser will run for.- See Also:
-
INFUSER_INFUSION_TIME
The amount of ticks the infuser has been running for.- See Also:
-
HEALER_STAY_DARK
Whether to stop the Poké Balls flashing inside the healer.- See Also:
-
HEALER_ALL_PLACED
Whether all Poké Balls have been placed in the healer.- See Also:
-
HEALER_BEING_USED
Whether the healer is being used by a player.- See Also:
-
HEALER_POKEBALL_TYPE_INDEX
The index of a type of Poké Ball in the healer.- See Also:
-
HEALER_RATE
The rate that the healer's animation plays at.- See Also:
-
NPCDEFAULTNAME
Has the default name for an NPC been overriden?- See Also:
-
NPCDEFAULTWIN
Has the default win message for an NPC been overriden?- See Also:
-
NPCDEFAULTLOSE
Has the default lose message for an NPC been overriden?- See Also:
-
NPCDEFAULTGREETING
Has the default greting for an NPC been overriden?- See Also:
-
NPCTRAINERINDEX
Trainer index for lang look-up.- See Also:
-
NPCCHATINDEX
Chat index for lang look-up.- See Also:
-
NPCNAMEINDEX
Name index for lang loop-up.- See Also:
-
NPCISGYMLEADER
Whether the npc trainer is a gym leader.- See Also:
-
SHOP_ITEM_NAME
The name of an item in the shopkeeper's stock.- See Also:
-
SHOP_ITEM_VARIATION
The cost multiplier of an item in the shopkeeper's stock.- See Also:
-
SHOPITEMS
The shopkeeper's stock.- See Also:
-
STRUCTURE_INFO_ID
The ID of the structure.- See Also:
-
EXP_ALL_ACTIVATED
Whether or not an Exp. All is activated.- See Also:
-
EGG_MOVES
The indices of Egg moves.- See Also:
-
RELEARNABLE_MOVES
- See Also:
-
MEGA_ITEM
The current Mega Item equipped by the Player- See Also:
-
MEGA_ITEMS_UNLOCKED
Which kinds of Mega Item the Player has- See Also:
-
SHINY_CHARM
The state of the Shiny Charm equipped by the Player- See Also:
-
OVAL_CHARM
The state of the Oval Charm equipped by the Player- See Also:
-
EXP_CHARM
The state of the Exp. Charm equipped by the Player- See Also:
-
CATCHING_CHARM
The state of the Catching Charm equipped by the Player- See Also:
-
MARK_CHARM
The state of the Mark Charm equipped by the Player- See Also:
-
HWEEN_ROBE
The state of the Shiny Charm equipped by the Player- See Also:
-
SERVER_COSMETICS
The server cosmetics a player has, stored in player party- See Also:
-
MEGAS_OBTAINED
- See Also:
-
MEGAS_OBTAINED_DEX_ID
- See Also:
-
LURE
The lure item stack in storage.- See Also:
-
BATTLE_RULES
The battle rules that the NPC Trainer will use.- See Also:
-
HOOPA_UNBOUND_TIME
The long universal time when Hoopa was changed to Unbounded.- See Also:
-
LAST_BOX_OPEN
The last box that was open (starting at 0).- See Also:
-
TIMESPACE_ORB_IN
Timespace Altar data.- See Also:
-
REDCHAIN_IN
- See Also:
-
FLUTE_PLAYED
- See Also:
-
TIME_SPENT
- See Also:
-
FUSED_POKEMON
The Pokémon fused into this one. Is an NBTTagCompound.- See Also:
-
PLATES
- See Also:
-
SPAWNING
Bell data.- See Also:
-
BELLTYPE
- See Also:
-
BELLOWNER
- See Also:
-
POKERUS
- See Also:
-
POKERUS_TYPE
- See Also:
-
POKERUS_SPREAD
- See Also:
-
POKERUS_ANNOUNCED
- See Also:
-
PORTAL_X
- See Also:
-
PORTAL_Y
- See Also:
-
PORTAL_Z
- See Also:
-
PORTAL_D
- See Also:
-
CAUGHT_TYPE_COUNT
Tag for counting the amount of each type a player has caught- See Also:
-
HAS_EFFECT
Tag for rending item as enchanted.- See Also:
-
SRC_FORM
Tag for storing which Necrozma form to revert to.- See Also:
-
BONUS_ACCURACY
Tags for BonusStats.- See Also:
-
BONUS_EVASION
- See Also:
-
BONUS_ATTACK
- See Also:
-
BONUS_DEFENSE
- See Also:
-
BONUS_SPATTACK
- See Also:
-
BONUS_SPDEFENSE
- See Also:
-
BONUS_SPEED
- See Also:
-
BONUS_PERSISTENT
- See Also:
-
BONUS_CAPTURE
- See Also:
-
PICHU_FRIEND
Used to track if a pichu has found a spike eared pichu.- See Also:
-
QUESTS
Tags for research.- See Also:
-
QUEST_STAGE
- See Also:
-
QUEST_DATA_1
- See Also:
-
QUEST_DATA_2
- See Also:
-
QUEST_DATA_KEY
- See Also:
-
QUEST_DATA_VALUE
- See Also:
-
QUEST_STARTED
- See Also:
-
QUEST_COMPLETE
- See Also:
-
QUEST_FAILED
- See Also:
-
QUEST_ABANDONABLE
- See Also:
-
QUEST_COMPLETION
- See Also:
-
QUEST_COMPLETION_REF
- See Also:
-
QUEST_FILENAME
- See Also:
-
QUEST_IDENTIFIER
- See Also:
-
BERRY_FLAVOR
- See Also:
-
CURRY_QUALITY
- See Also:
-
CURRY_DEX
- See Also:
-
SELECTED_SLOT
- See Also:
-
COOKING_POT_ITEMS
The Items in the cooking pot- See Also:
-
COOKING_POT_RUNNING
- See Also:
-
COOKING_POT_FAN
- See Also:
-
COOKING_POT_STIR
- See Also:
-
SPECIAL_TEXTURE
used for conversion now- See Also:
-
RIBBONS
- See Also:
-
RIBBONS_NEW
- See Also:
-
DISPLAY_RIBBON
- See Also:
-
DISPLAY_RIBBON_NEW
- See Also:
-
RAID_TRAINER
- See Also:
-
STATS_BOOST
- See Also:
-
UNEQUIPPABLE
- See Also:
-
PALETTE
- See Also:
-
RAINBOW_WOOLOO
- See Also:
-
RAINBOW_WOOLOO_TICK
- See Also:
-
RAINBOW_MAREEP
- See Also:
-
RAINBOW_MAREEP_TICK
- See Also:
-
SPEC_DATA
- See Also:
-
DAY_CARE_BOX_COUNT
- See Also:
-
DAY_CARE_BOX_ID
- See Also:
-
DAY_CARE_BOX_EMPTY
- See Also:
-
DAY_CARE_HISTORY
- See Also:
-
DAY_CARE_BOXES
- See Also:
-
DAY_CARE_PARENT_ONE
- See Also:
-
DAY_CARE_PARENT_TWO
- See Also:
-
DAY_CARE_EGG
- See Also:
-
DAY_CARE_START_TIME
- See Also:
-
DAY_CARE_DURATION
- See Also:
-
DAY_CARE_HOUR_GLASSES_USED
- See Also:
-
DAY_CARE_HOUR_READY_TO_BREED
- See Also:
-
DAY_CARE_BOX_OVAL_CHARM_ACTIVE
- See Also:
-
DAY_CARE_CONDITIONS
- See Also:
-
DAY_CARE_PAID_FOR
- See Also:
-
POKE_DISPLAY_POKE
- See Also:
-
POKE_DISPLAY_ORIGINAL_FORM
- See Also:
-
POKE_DISPLAY_ORIGINAL_PALETTE
- See Also:
-
POKE_DISPLAY_BB_MODE
- See Also:
-
POKE_DISPLAY_LABEL
- See Also:
-
POKE_DISPLAY_TEXTURE_MODE
- See Also:
-
POKE_DISPLAY_ANIMATION
- See Also:
-
POKE_DISPLAY_ANIMATE
- See Also:
-
POKE_DISPLAY_FLYING
- See Also:
-
POKE_BALL_ID
- See Also:
-
POKESTOP_ONE_TIME_USE
- See Also:
-
POKESTOP_LOOT_TABLE
- See Also:
-
POKESTOP_TIME_CLAIMED
- See Also:
-
POKESTOP_CLAIMED_PLAYERS
- See Also:
-
POKESTOP_COLOR_RED
- See Also:
-
POKESTOP_COLOR_GREEN
- See Also:
-
POKESTOP_COLOR_BLUE
- See Also:
-
POKESTOP_COLOR_ALPHA
- See Also:
-
POKESTOP_COOLDOWN_COLOR_RED
- See Also:
-
POKESTOP_COOLDOWN_COLOR_GREEN
- See Also:
-
POKESTOP_COOLDOWN_COLOR_BLUE
- See Also:
-
POKESTOP_COOLDOWN_COLOR_ALPHA
- See Also:
-
POKESTOP_SCALE
- See Also:
-
TCG_CARD_CODE
- See Also:
-
TCG_CARD_GRADE
- See Also:
-
TCG_CARD_TAGS
- See Also:
-
TCG_DECK_ITEMS
- See Also:
-
TCG_DECK_LOCKED
- See Also:
-
TCG_PACK_ID
- See Also:
-
TCG_PACK_WEIGHT
- See Also:
-
TCG_TRADER
- See Also:
-
PIXELMON_ENCHANTED
- See Also:
-
ESSENCE_JAR_COUNT
- See Also:
-
ESSENCE_JAR_PERCENT
- See Also:
-
ESSENCE_JAR_COLOR_RED
- See Also:
-
ESSENCE_JAR_COLOR_GREEN
- See Also:
-
ESSENCE_JAR_COLOR_BLUE
- See Also:
-
ESSENCE_JAR_COLOR_NAME
- See Also:
-
COOLDOWNS
- See Also:
-
COOLDOWN_KEY
- See Also:
-
COOLDOWN_VALUE
- See Also:
-
-
Constructor Details
-
NbtKeys
public NbtKeys()
-