Class PixelmonGameRules

java.lang.Object
com.pixelmonmod.pixelmon.api.rules.PixelmonGameRules

public class PixelmonGameRules extends Object
  • Field Details

    • PARTY_FAINT_RESPAWN

      public static final net.minecraft.world.level.GameRules.Key<net.minecraft.world.level.GameRules.BooleanValue> PARTY_FAINT_RESPAWN
    • SPAWNING

      public static final net.minecraft.world.level.GameRules.Key<net.minecraft.world.level.GameRules.BooleanValue> SPAWNING
    • RULE_MOVE_DURING_ALL_BATTLES

      public static final net.minecraft.world.level.GameRules.Key<net.minecraft.world.level.GameRules.BooleanValue> RULE_MOVE_DURING_ALL_BATTLES
    • RULE_MOVE_DURING_WILD_BATTLES

      public static final net.minecraft.world.level.GameRules.Key<net.minecraft.world.level.GameRules.BooleanValue> RULE_MOVE_DURING_WILD_BATTLES
    • RULE_MOVE_DURING_PVP_BATTLES

      public static final net.minecraft.world.level.GameRules.Key<net.minecraft.world.level.GameRules.BooleanValue> RULE_MOVE_DURING_PVP_BATTLES
    • RULE_CHANGE_BATTLE_PERSPECTIVE

      public static final net.minecraft.world.level.GameRules.Key<net.minecraft.world.level.GameRules.BooleanValue> RULE_CHANGE_BATTLE_PERSPECTIVE
  • Constructor Details

    • PixelmonGameRules

      public PixelmonGameRules()
  • Method Details

    • init

      public static void init()