Class StorageConfig
java.lang.Object
com.pixelmonmod.pixelmon.api.config.api.yaml.AbstractYamlConfig
com.pixelmonmod.pixelmon.api.config.StorageConfig
- All Implemented Interfaces:
 Config
- 
Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.api.config.api.yaml.AbstractYamlConfig
base, config - 
Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionintintgetComputerBoxes(UUID uuid) If you are looking for a way to access the number of boxes a player can use then you need to look atPCStorage.getBoxCount()booleanbooleanbooleanMethods inherited from class com.pixelmonmod.pixelmon.api.config.api.yaml.AbstractYamlConfig
getNode, save 
- 
Constructor Details
- 
StorageConfig
public StorageConfig() 
 - 
 - 
Method Details
- 
getComputerBoxes
If you are looking for a way to access the number of boxes a player can use then you need to look atPCStorage.getBoxCount()- Returns:
 - The number of PC boxes each player has access to.
 
 - 
isWriteEntitiesToWorld
public boolean isWriteEntitiesToWorld()- Returns:
 - Whether Pixelmon entities are written to the world save.
 
 - 
isDataSaveOnWorldSave
public boolean isDataSaveOnWorldSave()- Returns:
 - Whether Party and Computer data are forcefully saved upon every world save
 
 - 
isUseAsyncSaving
public boolean isUseAsyncSaving() - 
getAsyncInterval
public int getAsyncInterval() 
 -