Class ExecuteActionGoal

java.lang.Object
net.minecraft.world.entity.ai.goal.Goal
com.pixelmonmod.pixelmon.ai.ExecuteActionGoal

public class ExecuteActionGoal extends net.minecraft.world.entity.ai.goal.Goal
Actions that occur when the entity reaches its target.
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.goal.Goal

    net.minecraft.world.entity.ai.goal.Goal.Flag
  • Constructor Summary

    Constructors
    Constructor
    Description
    ExecuteActionGoal(net.minecraft.world.entity.Mob entity)
    Initializes the AI
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
     
    void
     
    void
     

    Methods inherited from class net.minecraft.world.entity.ai.goal.Goal

    adjustedTickDelay, canContinueToUse, getFlags, isInterruptable, reducedTickDelay, requiresUpdateEveryTick, setFlags, stop, toString

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • ExecuteActionGoal

      public ExecuteActionGoal(net.minecraft.world.entity.Mob entity)
      Initializes the AI
      Parameters:
      entity - The entity this AI belongs to.
  • Method Details

    • canUse

      public boolean canUse()
      Specified by:
      canUse in class net.minecraft.world.entity.ai.goal.Goal
    • start

      public void start()
      Overrides:
      start in class net.minecraft.world.entity.ai.goal.Goal
    • tick

      public void tick()
      Overrides:
      tick in class net.minecraft.world.entity.ai.goal.Goal